this application just crashes if another application is already using/acessing d3 process.... doens't work so good after all... =/
i mean.. if you are using a bot app or runing d3 from a bot app the Loot Tracker doesnt work...
this application just crashes if another application is already using/acessing d3 process.... doens't work so good after all... =/
i mean.. if you are using a bot app or runing d3 from a bot app the Loot Tracker doesnt work...
Last edited by alemex; 10-06-2012 at 08:23 PM.
Hi everyone,
I am currently adding the statistics parts to the website.
I am looking for ideas on what kind of statistics you guys would like to see on there. Currently, I only have a basic table showing drop percentages per level / per quality.
Those of you who have already uploaded some sessions can see that here: https://d3stats.azurewebsites.net/UserSessions by clicking on a session name.
What else would everyone like to see?
may you improve the tracker by implementing a "diablo3 process check"...
the issue: sometimes diablo3 crashes and restarts automatically, when this occurs the tracker don't identify this and just stop to update the status...
the improvement: create a thread to verify if exists a dialo3 process and start to run automatically from it.. (if the "Start" button has been clicked)
What does the number on the end of each item represent? the one that looks like this: _203
Also a few things you could add to the website stats is:
* get the legendary / number of drops ratio
* Maybe you could get the drops per area (If all the area codes could be collated)
* you could get the percentage of drops that are rare, legendary, whites, blues etc. under each of the respective columns.
* Do a "total of all sessions" page
Those are basically the internal name of the items when they drop. Its like templates from which blizzard builds the items. The memory reading api doesn't yet have all the information I would like but, Evozer is working on that. He should be able to get me the actual area names, which would be very nice. If that's not possible, i'll try and see if I can map the codes to actual areas.
Thx for the ideas, I will implement them very soon.
I often do some excel sheets for fun statistics in games :P I can throw out some suggestions:
1. Sortable menu headers, ex: you click on "legendary" header and its gives you a ascending/descending sorting of the figures.
2. Break down the number count per category, not just %. Ex: Right now it only shows total count for ilvl 63 and only % for legendaries, rares, etc. Make it so it also shows individual counts for everything.
3. At the moment, the breakdown is based on ilvls. Try to include options for other criteria, like MF%. I know MF gets recorded and it would be nice to know how much of an increase MF is having in shifting figures.
4. If you know the formula for MF, you can add/create a small column or utility that simulates drop% at whatever MF% you enter.
5. Basically, try to put out as much info as possible.You can add toggles and searchable filters to the different options for more customization, so users can decide what to see.
6. Add some shading or coloring as they helps visually.
Last edited by Stormreaver; 10-08-2012 at 03:47 AM.
Is this working for someone doing multiboxing? For me it just works sometimes on 2 or 3 instances but never on all 4?
Regards
hey neutrino1... it's me again...
i'm wondering about to add a server IP drop to make statistics... everybody knows about that rumor that exists some servers that drops more legendaries and rare items than others... so, is possible to you detect the IP of the game by drops?
this will help us to make statistics and verify if that rumors are true...
Bug Report: Tested with Design: Flawless Star Topaz and did not alert or record data.