If I identify an item and drops it on the ground, it records the item as new one.
If I identify an item and drops it on the ground, it records the item as new one.
can you please add a counter for days for session? becouse when i reach 24hours i start from 01and i want to know how long in days mine session is.
and gold droped on ground
thanks
Hey Guys! first of all i wanna thank you cause i rly like the loot detection! often somethings dropping of screen and you miss it just cause u couldnt see it !
The one thing i would like to have are custom sounds!
i am able to take your sounds but if i take a custom one it doesnt work! neither if i implement them into the sounds folder nor ( ok i am not the best at programming but i know a bit about it) if i change the file names in the config!
waiting for your reply
regards
emotionbirnemelisse
Sounds like a nice tool, too bad i'm too scared to use it
With the loot tracker, you can just go in the settings window and select the .wav file to play, make sure you click the save settings button after making changes in this window. If the sound doesn't play, it probably has something to do with the bitrate or something... I don't know much about sounds to be honest, but maybe with some research you can figure out what's wrong with the file.
the class that is used to play sounds is SoundPlayer Class (System.Media)
Scared of being banned or the code? if you are scared of being banned see this View image: proof v2 . If its the code, you can see the code on codeplex and download and compile it yourself. I assure you there is nothing malicious in it.
thanks for this nice tool neutrino. keep up the good work!
does the ilevel 63s % counter include all white/blue 63s? i never even came close to 16,9%^^
and please add a setting to set different ilvl for jewely. at the moment i wouldnt be notified on ilvl62 rings/amus at all...thanks
Yes its all ilvl 63.
The reason is how the roll for items work, its like this ( and someone correct me if im wrong):
first it checks for the level of the item
then it checks for the quality
then it rolls properties
so their % droprate of 63s they announce is not % of rare, its % of any quality.
That's a very nice tool but please change this:
* Don't calculate the ilvl 63 of white and blue items - the tool adding them to the stats and showing false average of ilvl 63.
* When I dropped a plan the program didn't play any sound
* Please add a sort in the ilvl so I can filter only the ilvl 63
* Add Gold collected and also gold from vendors (when selling)
* Add XP per hour or minute calculation
That's it! great tool!
* Don't calculate the ilvl 63 of white and blue items - the tool adding them to the stats and showing false average of ilvl 63.
It's not false average... The drop % that blizzard announces includes all quality items. For example, if they say that ACT3 has a 16% chance to drop a 63, this is any level 63 item, including grays. The roll starts with the item level and then quality and then rolls for properties.
* When I dropped a plan the program didn't play any sound
This is weird, I will check it out.
* Please add a sort in the ilvl so I can filter only the ilvl 63
This is planned for release in version 1.6
* Add Gold collected and also gold from vendors (when selling)
This is planned for release in version 1.6
* Add XP per hour or minute calculation
This is planned for release in version 1.6
oh, for the first one, can you exclude it from the list? - I know about blizz announce for ilvl 63, but maybe you can just include the rares and legens as ilvl63