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  1. #571
    DoichinMitrev's Avatar Member
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    OK, I have the following problem, when my bot reaches the input limit, it gets "Input limit reached" and fails to continue. It tries to click it and relog but it doesn't happen, so it just stays on that message forever. How can I fix this?

    [AH Bot] HappyAuction
  2. #572
    ztnko's Avatar Member
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    found bug with multiclient:

    1. seem's script ignore haSetGlobalDelay in instance which runs second
    2. haSell always return true bug for second instance

  3. #573
    ChuiChu's Avatar Contributor
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    k ill check it out. i didnt have much time to fully test the new stuff either... like i dont have a second account to get someone to bid my stuff so starting/current bid may be swapped.

    doichin when you say it tries to click it, does it click in the right spot (you can tell if you focused on window to start bot). does it get stuck at the first error message or somewhere else?

    also im definitely not accepting donations now after hearing about that blitzkrieg guy getting sued. so far im under severely layers of anonymity and keeping it that way... thx though!
    Last edited by ChuiChu; 10-26-2012 at 03:13 PM.

  4. #574
    cqzcj's Avatar Private
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    Bug : the item.rarity return null under non-English OS.

  5. #575
    ChuiChu's Avatar Contributor
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    Originally Posted by cqzcj View Post
    Bug : the item.rarity return null under non-English OS.
    that comes from the top line of the tooltip. im not really sure how to do that consistently for every language. but ill see if i can find it somewhere else

  6. #576
    msk380's Avatar Member
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    I am wondering if item.stats and haItemStat functions work on non-English client.
    If they do work on non-English client, can someone please elaborate on the syntax?
    Last edited by msk380; 12-23-2012 at 10:43 AM.

  7. #577
    ChuiChu's Avatar Contributor
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    Originally Posted by msk380 View Post
    I am wondering if item.stats and haItemStat functions work on non-English client.
    If they do work on non-English client, can someone please elaborate on the syntax?
    For example, if it were haFilterStat, it would be if haFilterStat(id, value) > 1 then blahblah
    I am not sure, nor can I find the example in the readme, of how the two aforementioned functions should be written.
    Thank you, in advance.
    haFilterStat(4, 'Critical Hit Chance', 60)

    see LogResults.lua for more examples. ill clarify it more in readme

  8. #578
    msk380's Avatar Member
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    aaaaaaaaaa
    Last edited by msk380; 12-23-2012 at 10:42 AM.

  9. #579
    ChuiChu's Avatar Contributor
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    make sure its the exact same text you see in the dropdown (and UTF8 encoding in editor). heres the editor i use for LUA:
    scite-for-lua - SciTE bundle for Lua programming - Google Project Hosting

    i havent tested specifically for korean but its meant to be universal. tested so far with CN and RU. ill review other languages when i have time. note KR has no support for reading sockted gems yet.
    Last edited by ChuiChu; 10-27-2012 at 02:13 PM.

  10. #580
    zaubara's Avatar Member
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    Hey! Can this be (mis-)used to compare prices of items in your inventory? Or, if items don't sell within x hours, reduce price by y% and requeue?

  11. #581
    ChuiChu's Avatar Contributor
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    selling list and stash stuff is supported. it may take a little effort to script something up to figure out the fair market value of stuff you own. unless theres some new feature in 1.0.5 im not aware of.

  12. #582
    Peka73Rus's Avatar Corporal
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    Why you does not share script's for this? :/

  13. #583
    ChuiChu's Avatar Contributor
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    because im too busy working on HA to make any major scripts for it

  14. #584
    renwo's Avatar Private
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    also, if he would post any good scripts, they would be worthless in a day

  15. #585
    CHandest's Avatar Knight-Lieutenant CoreCoins Purchaser
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    What seems to be the best haSleep() time for you guys? Tried several dunno which one is most effective.

    1. haSleep()
    2. haSleep(1,2000)
    3. haSleep(1000,3000)

    Using the 1st gives you a lot of hits, but also reaches the input limit faster, with the 3rd you won't hit the input limit near as often. Need some opinions on this :-)

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