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  1. #1756
    n3ro's Avatar Private
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    i tried 45B multiclient set up and its not working correctly for me. either bot fails to click the "there was an error message" after input limit has been reached or if it successfully relogs it sits in the lobby and the bot turns off itself once there.
    like the number on the bot icon goes down one by one when it relogs into lobby until it becomes yellow.

    [AH Bot] HappyAuction
  2. #1757
    Fgura's Avatar Sergeant
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    I started the bot from the menu (F12). It went into the ah then started botting. It reached the input limit then relogged into my account and when it reached the lobby screen it just stopped working instead of entering the ah again. (yellow icon)
    When I started again from the lobby screen (F12) it did the same thing as before.

    Edit:

    It seems now entering into the ah after relogging but forgot all the previous filters and settings and stopped working. Tried with haSetLoginReset but nothing happened.
    How can I set it to attempting to continue the script instead of restart/reset it?

    Edit2:

    I guess:
    In older versions when I set filter name like "Zunimassa's trail" in the AH then I logged out manually and started the bot from menu it always remembered the filter what I set. Now it doesn't remember so when it gets input limit and tries to relog it simply forgets all the filters instead of continues the script.
    Last edited by Fgura; 07-24-2013 at 06:37 AM.

  3. #1758
    alcor75's Avatar Site Donator CoreCoins Purchaser
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    Probably we get those new " xget xset " for this, but i need to test and im at work atm.

    Edit: No, they persist within sessions not logout.
    Last edited by alcor75; 07-24-2013 at 06:53 AM.
    Alcor75
    Core Developer of DreamPoeBot and DreamPoeBot2

    DreamPoeBot1 Support Thread
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  4. #1759
    a1rborne's Avatar Member
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    45B:
    The bot doesnt enter AH after relogin, gets stuck on the character screen + when choosing filter it goes through all classes repeatedly

  5. #1760
    alcor75's Avatar Site Donator CoreCoins Purchaser
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    What i noticed is: v45b is wery script sensitive, especially if used with the old api call.
    Not everithing behave like before, but that do not mean it is a bug. I'm waiting to see documentation before to report again.
    For exemple i use haClick alot, and it seem to fail on the second click (that close a popup window) but i got the feeling that related to the new frame counter and ill try with a differend scripting strategy. We will see.
    Alcor75
    Core Developer of DreamPoeBot and DreamPoeBot2

    DreamPoeBot1 Support Thread
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  6. #1761
    Sehae's Avatar Member
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    +1 The bot gets stuck again and the bots actually turn off after relog, the icon indicating that they are not running. Also - bought a wrong item again
    Guess it is something connected with the reset.

  7. #1762
    alcor75's Avatar Site Donator CoreCoins Purchaser
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    V45b:

    I fixed my haClick() problem recalculationg that secong click, it now work, i was probably hitting the border.

    After completing some basic modification haConsol() --> xConsol() haSetLogin() --> xSetLogin() .... i restarted my script from logged out and something wired uppened:
    The client did not tryed to login (neither got the focus) but the consol started to print my info like if diablo 3 was logged in, until he runt in a haGetGold() and ended in a DERP comparing with nil

    So i logged in manually and now it run till i logout and then stop al lobby, IF now i C.F12 and stop it, then C.F12 to run again, again it beave like it was running (i got stuffs printed in the consol) but the client do nothing at all.

    Deeper investigation seen to confirm that, IF i put a random command (i used haFilterStatClear() but it dos not matter till is different from something that report data you use ) at the start of my script not in main.lua but in the next file i run, then everithing work perfectly!

    It look like it do not wait for the login to conplete, or to even start, before to continue over the script, unil it encounter a data request that make it loop or DERP.


    Relog still ALWAYS reset the script.

    This release is super multiclient friendly and stable.
    Hope this help Chui.
    Last edited by alcor75; 07-24-2013 at 03:01 PM.

  8. #1763
    wyder's Avatar Member
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    Hello all! I try back to botting after some break.

    I haven't working scritps yet, but want to start
    from making some pro stuff, precisely i want
    to use data base to collect some data.

    And here is a question for advanced user, or
    maby Chui give me some advice:

    What data base do you use/recommend?

  9. #1764
    ChuiChu's Avatar Contributor
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    to answer above


    - your script is now reset between relogins. however if you know what youre doing you CAN control this by removing xReset in Core/Events.lua. i may restore the original state restore in the future but more found it annoying than useful. if you need to maintain your own state I have added xGet(index)/xSet(index, value) which I will fully document next update.

    - xGet/xSet should persist through logins. try the following. you should see the popup message get longer:
    Code:
    require('Core.Api')
    require('Core.Events')
    require('Core.Old')
    
    haSetLogin('acc','pass')
    xSet(1, xGet(1) .. 'A')
    xMessage(xGet(1))
    haLogout()
    - new haFilterType is now locale independent so it has to train on all the possibilities. this takes 7 seconds and is done only once per launching the happyauction.exe.

    - if you are still having relogin issues please let me know if the following script also fails (should relogin loop on history log). start this from AH first (just found a bug with starting at login):
    .. and make sure VSYNC is ON
    Code:
    require('Core.Api')
    require('Core.Events')
    require('Core.Old')
    require('Bots.LogHistory')
    
    haSetLogin('acc','pass')
    LogHistory()
    haLogout()
    - haClick(). to make things faster i eliminated delays in several areas. if things screwing up add delays with Sleep. i may add SleepFrames in the future to allow you to wait on # frames to complete.

    - i just added (46B) xLocate to control your location (login/lobby/different parts of AH). which i now call upon login forcing it to enter the AH. this is something most auction functions automatically do already.
    Last edited by ChuiChu; 07-24-2013 at 09:42 PM.

  10. #1765
    alcor75's Avatar Site Donator CoreCoins Purchaser
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    V45b

    xGet/xSet Work perfectly, exactly like you said and is incredibly cool and easy to use!! tnx friend!

    Relog sometime hang at lobby, but if you are patient and wait few seconds it restart as intended! A+ ChuiChu

    haClick() adding some haSleep() do the trick!

    The only bug i left is a crash, i've seen D3 freeze (the D3 client freeze and the window get white, then a message say it stop working) this look different from the previous D3 crash (in that case, D3 close without freezing) i'll try to take 2 screenshop asap.

    Seen the bot stuck at "There was an error. (Error 3021) a cuple of time, from there i waited 5 mins then stoped the script.

    Ha v45b seem to crash time by time, tested with 1 and 2 clients, when this uppen HA Console freeze and when i close it the D3 client is still alive.

    all test were made with Vsync = ON no frame limit.
    Beside that, the version is super cool!!!!!!!!
    Last edited by alcor75; 07-26-2013 at 01:08 AM.

  11. #1766
    Sehae's Avatar Member
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    Originally Posted by ChuiChu View Post

    -- i just added (46B) xLocate to control your location (login/lobby/different parts of AH). which i now call upon login forcing it to enter the AH. this is something most auction functions automatically do already.
    This seems like a good option that would allow everyone to customize and fix relog issues according to his own script Waiting for it and thanks for all your efferots, chui !

  12. #1767
    song0915's Avatar Private
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    HI
    I'm from ASIA server and NEWBIE here (yesterday)
    I'm so excited to find this bot!!!!

    By the way, anyone knows about "ITEM POINT"?
    A guy wrote BBS about macro(so I tried to find bots) based on "ITEM POINT" and I don't know what that means (I think it is not nessesary.... but..)

    And he said AH macro user can buy items before they appear in AH.
    can it be possible by this bot? (or... Is there any macro that can do this?)

    I'm studying this bot now....
    I am making simple mempo / weapon scrip today but it is rather hard for me....
    If anyone can help me, I can pay for your efforts...^^;;

    GLGLGL to you all !! ^^

  13. #1768
    CHandest's Avatar Knight-Lieutenant CoreCoins Purchaser
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    Originally Posted by song0915 View Post
    HI
    I'm from ASIA server and NEWBIE here (yesterday)
    I'm so excited to find this bot!!!!

    By the way, anyone knows about "ITEM POINT"?
    A guy wrote BBS about macro(so I tried to find bots) based on "ITEM POINT" and I don't know what that means (I think it is not nessesary.... but..)

    And he said AH macro user can buy items before they appear in AH.
    can it be possible by this bot? (or... Is there any macro that can do this?)

    I'm studying this bot now....
    I am making simple mempo / weapon scrip today but it is rather hard for me....
    If anyone can help me, I can pay for your efforts...^^;;

    GLGLGL to you all !! ^^
    It wouldn't make any sense that macro scripts would do the trick - maybe if it was combined with packet sending ofc.

    I totally agree with unrealaz at p. 117 on his comment on us being outsniped by botters sending "buyout" packets before they are even visible on AH.

    Originally Posted by unrealaz View Post
    Another thing they might do is emulate the client and read the items directly from the bnet packets and send out a buy command from the emulation thus not time to display the item would be lost. Just some ideas a very good programmer could implement.
    Would be nice to have some input from the Master Chu himself on this one - if this would be possible to implement somehow so the competetion can be even as it used to be :-)
    People saying nothing's wrong have either figured it out or are just being ignorant
    Last edited by CHandest; 07-26-2013 at 04:50 PM.
    Read my ultimate guide on how to AH bot in the guide section here at ownedcore :-)

  14. #1769
    RodeoRaider's Avatar Member
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    ^ The question is, is the packet sent/received being unencrypted? If yes, the client emulation should be totally possible. If no, then we may need to know Blizz's encrypting/decrypting algorithms.

    If these are unknown, I doubt if there is any other way but reading from memory like we are doing now.

    Just my 2 cents. But who knows, godly programmers have their ways
    Last edited by RodeoRaider; 07-26-2013 at 05:16 PM.

  15. #1770
    ChuiChu's Avatar Contributor
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    see top of last page, no need to decrypt if you breakpoint on function before encryption occurs

    ill look at this stuff after i post 46 with new api docs

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