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Member
Originally Posted by
sandking91
In PokemonGo.RocketAPI.Logic/Logic.cs
Code:
try
{
await _client.SetServer();
await EvolveAllPokemonWithEnoughCandy();
await TransferDuplicatePokemon(true);
await RecycleItems();
await RepeatAction(10, async () => await ExecuteFarmingPokestopsAndPokemons(_client));
}
What is that mean ? I want it auto repeat after 1 minute
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Contributor
Those settings in the necronomicon version were way more straight forward.
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Sergeant
Why was the necronomicon version banned? The thread is closed...
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Private
@HPT
So maybe try to change
await RepeatAction(10, async () => await ExecuteFarmingPokestopsAndPokemons(_client));
to
await RepeatAction(2, async () => await ExecuteFarmingPokestopsAndPokemons(_client));
It shouldn't take much time.
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Post Thanks / Like - 1 Thanks
HPT (1 members gave Thanks to sandking91 for this useful post)
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Member
Originally Posted by
Merudo
Why was the necronomicon version banned? The thread is closed...
Wasn't banned. He just closed the thread and opened this one. Problem is, they throw this extremely user-unfriendly version here, without any kind of helpful readme and then all disappear from the thread 
I mean, I am thankful for their work, but it would maybe be a good idea to ****in answer to these 2-3 small questions that everyone keeps repeating over and over^^
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Member
Where is the
option to transfer duplicates???? and keep 5 of each pokemons...
<add key="TransferType" value="duplicate"/><!--none/cp/leaveStrongest/duplicate/all Whitelists/blackslists for each type is in Program.cs-->
<add key="TransferCPThreshold" value="0"/><!--transfer pokemon with CP less than this value if cp transfer type is selected. Whitelist in Program.cs-->
<add key="EvolveAllGivenPokemons" value="false"/>
</appSettings>
</configuration>
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Contributor
So since app config was butchered here where are the settings now?
https://github.com/FeroxRev/Pokemon-...65033cc651bec1
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Member
Anyone having trouble with random stops (without restarts) after the bot puts a pokemon into the meat grinder?
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Member
Originally Posted by
TBL-Equi
Wasn't banned. He just closed the thread and opened this one. Problem is, they throw this extremely user-unfriendly version here, without any kind of helpful readme and then all disappear from the thread
I mean, I am thankful for their work, but it would maybe be a good idea to ****in answer to these 2-3 small questions that everyone keeps repeating over and over^^
problem is that the progs seem to be pretty arrogant -.- .. every request for a user friendly implementation like necro had: Not api related. Feel free to submit a PR for logic improvments.
greets to dreadylein
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Member
I'm pretty sure they are already working on it to make it more userfriendly, just keep calm ... posting all the same questions over and over again won't help...
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Post Thanks / Like - 2 Thanks
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Member
Originally Posted by
xogonjai
is it possible to keep 2 highest cp pokemon of each?
+1
I totaly agree - we need this
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Member
Originally Posted by
onne
I'm pretty sure they are already working on it to make it more userfriendly, just keep calm ... posting all the same questions over and over again won't help...

hope so :/
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Member
Last edited by stanleestanley; 07-21-2016 at 02:01 PM.
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Sergeant
For trainers in Central Park:
I noticed the bot has a tendancy to leave Central Park to reach Pokestops in adjacent streets.
To ensure the bot only gets Pokestops in Central Park, I changed this code
Code:
var pokeStops =
mapObjects.MapCells.SelectMany(i => i.Forts)
.Where(
i => i.Type == FortType.Checkpoint &&
i.CooldownCompleteTimestampMs < DateTime.UtcNow.ToUnixTime());
To this
Code:
var pokeStops =
mapObjects.MapCells.SelectMany(i => i.Forts)
.Where(
i =>
i.Longitude < -103.692313681 + i.Latitude * .72905203747 &&
i.Longitude > -103.703941616 + i.Latitude * .72905203747 &&
i.Longitude < 22.4092333924 + i.Latitude * -2.36190713357 &&
i.Longitude > 22.3086001328 + i.Latitude * -2.36190713357 &&
i.Type == FortType.Checkpoint &&
i.CooldownCompleteTimestampMs < DateTime.UtcNow.ToUnixTime());
EDIT: code is either in \PokemonGo.RocketAPI.Logic\Logic.cs, or \RocketAPI\Console\Program.cs
Last edited by Merudo; 07-21-2016 at 02:05 PM.
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Active Member
seems like this thread is for developers only
coz most of us has no background in programming at all T_T