Hey guys.
I'm in the early stages of testing my bot that I just wrote. I have been in the botting community for quite some time and I wanted to give it a shot.
My bot is very different though. It focuses on something much more simple than other bots out there.
I made 2 different bots. One of the bots joins a bounty game and travels to act 1 and sits in town. It waits for the other players to complete the bounties, collects cache, leaves game and repeat.
I'm sure you are thinking...what if my bot gets kicked from the game? Well i've done some trials on this. Roughly 1/5 times it will be kicked from the game. But i have it programmed to handle that accordingly. After it gets kicked, a timer will eventually run out and it will join a new game and continue.
The second bot I made is for rifting. It joins a game, and enters the rift portal and sits at the portal and leeches while people kill all of the monsters on the first level of the rift and then leaves the game...and repeat. ( I know that there are more than one rift level, I am still working on some algorithms to solve that issue).
But for now I haven't put much time into it. To give you guys a little background on me I hold a bachelors degree in software engineering.
I know it's not as complex and useful as the other bots that are out there...but that's the point. The way it is programmed there should be no possible way of getting caught. I would target the users that are wanting to bot but at a lower risk of getting caught. I know its only a fraction of experience that you could get with one of the other bots....but I just can't think of any other way of keeping it super simple.
I ran it for a few hours and came back to check on it...and my stash was 100% full of caches. Even when you sit in town you still get the XP for completing the quests.
Would anyone find this type of bot useful? I'm just trying to test the waters here.
Thanks guys