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  1. #241
    Glitchy's Avatar ★ Elder ★
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    Originally Posted by xicon-kyle- View Post
    On your latest Version (1.6) the race-swaps don't work out as good as in the versions before :/ (1.5 MB each finished file is far to less!) Just wanted to mention

    I believe that is because the way i make the mpqs now it atually compresses the mpqs as before they where just mpqs with no compression what so ever. Have you noticed any visual changes at all?

    Glitchy's MES
  2. #242
    Glitchy's Avatar ★ Elder ★
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    Originally Posted by mobal View Post
    Hi, got other question again ^^ Tried with MES the m2 > object converter with the ravengod, but when I import it to 3ds this comes out:

    [img=http://img337.imageshack.us/img337/8548/3dserrormh0.th.jpg]

    the model consist of cubus, my question is, how do you fix it so you get lines or something that show the model in it's real form

    ty beforeh and ^^

    I had thought i fixed this problem but i guess that i didn't =(. To fix this problem you are going to have to set your computer system language to English as there is some type of bug with non English systems and the character sets the program uses.

  3. #243
    Kubiatsu's Avatar Contributor
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    Just had to say I love this program Glitchy, thanks alot and the race to race is under 2mins

  4. #244
    frillan's Avatar Member
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    Originally Posted by Glitchy View Post
    DOhhh i keep forgetting to add that mount! i just added it to the next version...

    To do it manually goto /data/mount/ridable.txt and add the following line to the end of it with out the " marks

    "CreaturebearmountBearMount.m2 - Bear_Mount"
    Thanks <3 +Rep again

  5. #245
    brashnack's Avatar Member
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    ive been experimenting with various aspects after the new update, and it seems that changing race to race always produces the same result, larger than normal head with the skins completely ass backwards, just curious if this is something I've missed after the latest update or ... i don't know, i guess i could use 1.5 until you work out all the kinks in 1.6.

  6. #246
    Glitchy's Avatar ★ Elder ★
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    Originally Posted by brashnack View Post
    ive been experimenting with various aspects after the new update, and it seems that changing race to race always produces the same result, larger than normal head with the skins completely ass backwards, just curious if this is something I've missed after the latest update or ... i don't know, i guess i could use 1.5 until you work out all the kinks in 1.6.
    Could you send me one of the mpqs you made that are messed up so that i made take a look at it?

  7. #247
    [Soul Eater]'s Avatar The God King of Tails
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    Originally Posted by Glitchy View Post
    I had thought i fixed this problem but i guess that i didn't =(. To fix this problem you are going to have to set your computer system language to English as there is some type of bug with non English systems and the character sets the program uses.
    Hm, maybe this is a nooby question but how are you doing that? Of course I tried it, at least I think that it is via this way:



    Landinstellingen = country settings.
    Then I go to advanced, and there is a list of what english language I could choose, the list is shown on the screenshot. I chosed english(canada) , restarted pc, but unfortunately it didn't work for me Or is there maybe some other way, as in, that the way how I do is wrong?

    Do the impossible, see the invisible
    Row row, Fight the power.

  8. #248
    Glitchy's Avatar ★ Elder ★
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    I'm going to be away till 2/8/2008 till then Error fixes and replys are going to be on hold.

  9. #249
    Urkie's Avatar Member
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    Hey if finally got the stuff working but.

    When i
    Trollfemale -> Undeadmale. without helmfix
    And i convert. You may now eat your cake.
    Start MEF 2.3.3. And when i look at my troll female my entire screen is black.
    And when i log in. I dont c any charecter/undeadmale.

    What's wrong?

  10. #250
    [Soul Eater]'s Avatar The God King of Tails
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    Originally Posted by Glitchy View Post
    I'm going to be away till 2/8/2008 till then Error fixes and replys are going to be on hold.
    Oki, bye bye and have a nice trip

    Do the impossible, see the invisible
    Row row, Fight the power.

  11. #251
    bedor's Avatar Member
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    what happens?

  12. #252
    tomlovesj's Avatar Member
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    armor/weapon help!

    Just a quick question. How do I make the changes to armor/weapons show up on my char. list, or is this just " client side", where it really isn't there, but only to my pc? If so, anyone know how to really change armor/weapons?
    Last edited by tomlovesj; 01-31-2008 at 11:57 PM.

  13. #253
    zicoV's Avatar Member
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    First off awesome program and very noobfriendly

    But every time i try to change race to race it overlaps the head of my old race onto my new race so i got a troll with orc skin that is pretty misplaced.
    I searched your post and the forum but i cant seem to find anything to help me so i fiured i could ask you

    Hunter pets - Solid evidence that eating DOES make you happier!

  14. #254
    k1ll0r's Avatar Member
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    Very nice tool, i like it. But maybe you can add something. For example if You change NE Female to UD Female, you will have some NE's with UD Modell but NE Texures. Because NE have more tectures then UD. So maybe you can add, that it automatically adds the missing texturs with old one.

    I know its much work to do it, I did it myself too to make my NE to UD perfekt because my NE had NE Textures after changing it. And it needs to be textures they belong together, don't look nice when you have green face skin color and blue body skin color.

    Just an Idea, because many races have more or less textures than other aces :P.

  15. #255
    [Soul Eater]'s Avatar The God King of Tails
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    Gehe, maybe a very difficult but nice addition to it is:

    A name searcher.

    With that I mean, if you typ for example "pyroblast" or something then you get a list of for example spells\fire\pyroblast.m2 , sound\spells\pyroblast_impact.mp3

    something like that. I know that there is a search option already included, but weirdly when I typ in axe then it shows a mob or something...my idea here is that you get exactly the thing what you typed. Like typing in pyroblast gives you every treepaths that got "pyroblast" in the tree path name.

    Otherwise then that, it's still a nice program of itself ^^

    Do the impossible, see the invisible
    Row row, Fight the power.

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