Mind if I use your post? didn't think so :P
1. Use MyWarcraftStudio version 10, only that way it will work, you can find it on the forums somwhere :P just look around like I did, probably in the guides section
2.Go to Common:"Character" and then into the race folder for the textures, and CHARACTER for the model
3.what you said is right, extract the files of the race you want YOUR race to be turned INTO, doesn't realy metter where you extract them to
4.see part 2
5. look at gnome folder for a second, there are: 2 folders there, and many texture files, want he wants you to do is copy all the files outside the 2 Gender folders, easy enough
6. what hes telling you that you extracted the Model into say "Data/Gnome/Male", copy the files into "Data/Gnome" only now, kk?
7. now, this where it gets abit messy

I will try to rexplain the previous steps in this stage: lets take me for example to make it much easier: I wanted to turn Gnome Male into Undead Male, so I go to "SCOURGE" section, inside "CHARACTER" copy the Male model into "Data/SCOURGE/Male", then I go into "SCOURGE" in the "Character" Folder, extract all the files outside the gender folder, which should be named like: CharacterSCOURGEFacialLowerHair00_00.blp
Save them to "DataSCOURGE" >>not<< in the previous "Male" Folder, so far so good.
now you go into "Common.mpqSCOURGEMale", and extract the files like you did the files outside the "Male " folder, this time copy the files into "DataSCOURGEMale", together with the item you copied from "CHARACTERSCOURGEMale"
8. you can do this without renamer, its just easier: here's what you do/renamer does for you: you change all the files named say :"ScourgeMaleFaceLower00_00.blp"
into: "GnomeMaleFaceLower00_00.blp"
takes loads of time :P
this might be alittle confusing:
9. read this whole and then start to work on it:Go back to MWS, instead of going to File: "Opem MPQ archive" go to :
Pack: "Create MPQ Archive" call it "Patch-X" where X= any number between 4 and 9 or any other abc letter. save this mpq archive at the data folder, near "Common.mpq" and all the rest.
now, you click Pack agian, "Add file to this archive", and you add the files you renamed, first those outside the male folder, then thos inside: but wait! when you press the file you want to add, only the "GnomeMaleFaceLower00_00.blp"
line will apear, what you need to do is open up another MWS in the background, go to "CharacterGnome" and use the "Copy TreePath" option, instead of "Extract" it will look like "CharacterSCOURGEMALEScourgeMaleFaceLower00_00.blp", save it into notepad file. now lets work on the files outside the gender folder: say "CharacterGnomeFacialLowerHair00_00.blp"
, do the pack-add file step I said befor, and add the "CharacterGnome" part befor "GnomeMaleFaceLower00_00.blp", when you click OK it should manualy create a folder in this mpq archive called "Character", inside you will have another "Gnome" folder, where after you are done extracting all the files should be containing "Male" aswell. a note to the "m2" file, which is actualy the UD model named like "GnomeMale.m2"
you need to copy his treepath seperatly, because he is in the "CHARACTER" folder, and not the "Character", so don't paste the "CharacterGnomeMaleGnomeMale.m2" treepath, but "CHARACTERGnomeMaleGnomeMale.m2"
if you did it correctly you should end up with an mpq file like the "Common" 1 , but with alot less folders

you should have this files in it: "Character" folder, inside it: "Gnome"inside that 1 alot of .blp files and another "Male" folder, which got more .blp files.
you should also have a "CHARACTER" folder, with a folder named "Gnome" in it, inside the "Gnome" folder you should have "Male", inside that male folder you should have "GnomeMale.m2"
all you need to do is use the "Save and close archive" option, which is in "Pack" agian, and start wow with "ModelEditFix" from
http://www.mmowned.com/forums/model-...-edit-fix.html
hope that makes this guide alot easier to read!
http://www.mmowned.com/forums/model-...ount-swap.html is a full file exchanging guide, with pictures and stuff, with the help of both mine and Fault's guides it makes it easy, my first model edit was my mount, then my race

its not hat hard to do