[Beta] YiasEdit DX - The new Area 3.X Mapeditor menu

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  1. #106
    Origano's Avatar Active Member
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    Originally Posted by Shruik View Post
    MCCV and Northend are done atm he's going to assemble the northend objects so your objects will come soon
    Aah! Thanks =). Have some rep!

    [Beta] YiasEdit DX - The new Area 3.X Mapeditor
  2. #107
    jimmydean1965's Avatar Private
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    er..... i just tried using this thing on windows 7 x64 and this is what i got :/ i didn't see any FAQ about what this error means so maybe you could help me translate it.

    Problem Event Name: BEX
    Application Name: YiasDX.exe
    Application Version: 0.0.0.0
    Application Timestamp: 4b7c28ad
    Fault Module Name: YiasDX.exe
    Fault Module Version: 0.0.0.0
    Fault Module Timestamp: 4b7c28ad
    Exception Offset: 00056d9e
    Exception Code: c0000417
    Exception Data: 00000000
    OS Version: 6.1.7600.2.0.0.256.48
    Locale ID: 1033
    Additional Information 1: 302b
    Additional Information 2: 302bc5e7eb4343eee6ec4f74ab5083a7
    Additional Information 3: 5643
    Additional Information 4: 5643ea96fa81c0d876edf52a73c59df5

  3. #108
    Dusken's Avatar Member
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    UH OH!

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.ComponentModel.Win32Exception: The system cannot find the file specified
       at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
       at System.Diagnostics.Process.Start()
       at Launcher.Form1.button2_Click(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Launcher
        Assembly Version: 1.0.3692.28715
        Win32 Version: 
        CodeBase: file:///C:/Launcher.exe
    ----------------------------------------
    msvcm90
        Assembly Version: 9.0.21022.8
        Win32 Version: 9.00.21022.8
        CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91/msvcm90.dll
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    ^ After updating and clicking "Start". I am using Windows Vista home premium, I updated my drivers just yesterday - not that it matters seeing as it's a "file not found" error. What do I need?


    EDIT: I made a new folder on my desktop and put this inside there instead of plain ol' C:\ and it worked like a charm, about to try running it now but I have about 10 more files than I did before so I have no doubts.
    Last edited by Dusken; 03-01-2010 at 06:16 PM.

  4. #109
    Cromon's Avatar Legendary


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    It cannot find the yiasdx.exe in the Error you posted.

    At the moment im a bit limited in time. So updates maybe come a bit slower.

  5. #110
    Toyoka's Avatar Contributor
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    No rush Cromon, we appreciate what you're doing
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

  6. #111
    iindigo's Avatar Active Member
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    I just created this as a sort of quick command reference, since none seemed to exist... Did I miss anything?

    Last edited by iindigo; 03-03-2010 at 08:36 AM.

  7. #112
    Cromon's Avatar Legendary


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    Y -> Toggle/Hide UI
    alt + click -> Lower terrain in the choosen mode
    ctrl + click -> Raise terrain/perform action (like shading, texturing)
    q -> rotate camera left
    e -> rotate camera right
    p -> save
    f -> lock chunk for overwriting textures
    shift + click -> draw low-detail shadow
    < + click -> remove low-detail shadow

  8. #113
    supadots's Avatar Active Member
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    this can load models, am i correct? if so, how?

  9. #114
    Demonshade's Avatar get in da van, i got epix

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    Originally Posted by supadots View Post
    this can load models, am i correct? if so, how?
    By waiting for him to add it. Hes gonna add it once everything else works without bugs
    /AFK shower

  10. #115
    Cromon's Avatar Legendary


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    to keep you informed what im doing atm:
    Loading and rendering objects at the moment is done fast and smooth. Basically there is only one problem left. Its unloading the objects. This of course needs to be done or the memory will be full very soon. Somehow im corrupting the hep while deleting the textures but thats acutally all i know...

    When ive found that error id say i can post a new update.

  11. #116
    raddry's Avatar Member
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    Hey all, I have also this gray screen problem, i just run up everything and then just see the UI with a gray screen.
    I have read and reread the thread but still can't fix it ;s
    It'll be nice if you help me, cause you have been doing great job and cant test the program myself :<

  12. #117
    Cromon's Avatar Legendary


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    that helped everyone so far:
    Download details: DirectX End-User Runtime

  13. #118
    Cromon's Avatar Legendary


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    Started my work on the manipulation of objects. Here you can see how you can select multiple objects using CTRL while clicking on an object and unselect one by pressing ALT while clicking on the object. Changes always affect all the objects selected.

    It will also contain an undo button. This may be neccessary if you click accidentally on the ground and the selection is lost. Press undo to select the old models again.

    [ame=http://www.youtube.com/watch?v=U2Ph7ZtHIe0]YouTube - YiasDX Model Manipulation[/ame]

  14. #119
    iindigo's Avatar Active Member
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    Truly excellent work. YiasEdit is shaping up beautifully.

    Just curious, though - why is the window size fixed? Is it a technical limitation?

  15. #120
    Cromon's Avatar Legendary


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    It wont be fixed anymore in the next version. You can maximize it and restore it to normal size. You cant size it flowing because directX was made for fullscreen and there you dont have any resizing.

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