Originally Posted by
Skullbot
It doesn't crash when changing brush radius for me, even after hours of work under Noggit.
Water is NYI, and saving has just been completely re-done, so it can remains some bugs.
Flickering light problem seems to be WMO related.
About saving, it's weird that no ADT can be saved, yes it crashes after saving, but file is saved correctly for me. Maybe it'll be fixed soon.
I agree with you about the saving issues. Yes it saves correctly, however once it saves Noggit immediately crashes. In the log files it only saves that one ADT that you try to save to and that ends the log. After I restart Noggit and go to the ADT further away from the edited area Noggit loads fine but when I go from that far away ADT to load the one I edited before Noggit crashes again. Here is part of the log prior to the crash:
Code:
.\maptile.cpp:235 > Loading tile from MPQ 33,50
.\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1278 > 0 ms
.\maptile.cpp:425 > Entire loading of World\Maps\Kalimdor\Kalimdor_33_50.adt took .\world.cpp:1278 > 4 ms
.\maptile.cpp:681 > Unloading tile 25,51
.\maptile.cpp:235 > Loading tile from MPQ 33,51
.\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1278 > 1 ms
.\maptile.cpp:425 > Entire loading of World\Maps\Kalimdor\Kalimdor_33_51.adt took .\world.cpp:1278 > 4 ms
.\maptile.cpp:681 > Unloading tile 26,52
.\maptile.cpp:235 > Loading tile from MPQ 33,52
.\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1278 > 0 ms
.\maptile.cpp:425 > Entire loading of World\Maps\Kalimdor\Kalimdor_33_52.adt took .\world.cpp:1278 > 4 ms
.\maptile.cpp:681 > Unloading tile 28,48
.\maptile.cpp:235 > Loading tile from MPQ 33,53
.\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1278 > 0 ms
.\maptile.cpp:425 > Entire loading of World\Maps\Kalimdor\Kalimdor_33_53.adt took .\world.cpp:1278 > 4 ms
.\maptile.cpp:483 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_33_50.adt
.\maptile.cpp:483 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_33_51.adt
.\maptile.cpp:483 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_33_52.adt
.\maptile.cpp:483 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_33_53.adt
.\maptile.cpp:483 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_33_49.adt
.\maptile.cpp:681 > Unloading tile 27,53
.\maptile.cpp:235 > Loading tile from MPQ 30,48
.\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1278 > 1 ms
.\maptile.cpp:425 > Entire loading of World\Maps\Kalimdor\Kalimdor_30_48.adt took .\world.cpp:1278 > 101 ms
.\maptile.cpp:681 > Unloading tile 26,51
.\maptile.cpp:235 > Loading tile from MPQ 31,48
.\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1278 > 1 ms
.\maptile.cpp:425 > Entire loading of World\Maps\Kalimdor\Kalimdor_31_48.adt took .\world.cpp:1278 > 33 ms
.\maptile.cpp:681 > Unloading tile 27,52
.\wmo.cpp:242 > Unloading WMO World\Wmo\Kalimdor\Buildings\Taurenhuts\Taurenchickenhut.Wmo
.\wmo.cpp:242 > Unloading WMO World\Wmo\Kalimdor\Buildings\Taurenhuts\Taurenhutd.Wmo
.\maptile.cpp:235 > Loading tile from MPQ 32,48
.\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1278 > 1 ms
.\maptile.cpp:425 > Entire loading of World\Maps\Kalimdor\Kalimdor_32_48.adt took .\world.cpp:1278 > 9 ms
.\maptile.cpp:681 > Unloading tile 28,53
.\maptile.cpp:235 > Loading tile from MPQ 33,48
.\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1278 > 0 ms
.\maptile.cpp:425 > Entire loading of World\Maps\Kalimdor\Kalimdor_33_48.adt took .\world.cpp:1278 > 15 ms
I might post it on the bug tracker if i remember my password lol.