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  1. #346
    steff's Avatar Active Member
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    Please no more posts what we should add to noggit.

    Ng-features - ModcraftWiki

    We have more ideas then you can imagine

    [Development] NoggIt from now on.
  2. #347
    1337lolbaba's Avatar Member
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    Cromon, the developer of Yias-Edit have leave the Emu Szene. I think the noggit Team should contact him and ask him for the source. When you include some of his functions, Noggit will be better than ever.

    yias.de/wbb/board2-emulatoren-server/board112-international/888-yiasedit-3-x-mapeditor-beta/

  3. #348
    steff's Avatar Active Member
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    I had contact with him weeks ago. But now he did now answer anymore.
    I have asked him if we could get the source. We will see

  4. #349
    Aryzar's Avatar Member
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    OK, i even solved the M2 problem now (corrupt adt). If u fixed the chunk settings and texture replace pls upload the new .exe. Cant w8 for it anymore.

  5. #350
    Skullbot's Avatar Member
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    M2 unsaving bug only occurs on corrupted ADT, I've tested many and many differents maps, and they save everytime, so no fix needed here

    I've seen that you can't select the Hole mode with the GUI, but if you switch mode with the T-key, you can go through and get hole mode.
    You can shift-click to make hole or Ctrl-click to delete all of them on a cell. Holes are made everytime on the same chunk but if think it's because the mode isn't finished yet ^^. I haven't try saving after hole editing but I don't think it corrupt the ADT file.

  6. #351
    Barrt73Rus's Avatar Banned
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    Originally Posted by Skullbot View Post
    M2 unsaving bug only occurs on corrupted ADT, I've tested many and many differents maps, and they save everytime, so no fix needed here

    I've seen that you can't select the Hole mode with the GUI, but if you switch mode with the T-key, you can go through and get hole mode.
    You can shift-click to make hole or Ctrl-click to delete all of them on a cell. Holes are made everytime on the same chunk but if think it's because the mode isn't finished yet ^^. I haven't try saving after hole editing but I don't think it corrupt the ADT file.
    hmm... test Wintergrasp... move stones on WG, and test to save - not work...
    Originally Posted by Tigurius View Post
    Barrteg: Your log looks like the saving hasn't completted and Noggit crashed while saving.
    and what should I do?:confused:

  7. #352
    Skullbot's Avatar Member
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    I haven't tested Wintergrasp yet, I'll do it later.

    Holes mode was updated in the last release, we now can access mode with UI, but holes are ... weird and sometimes on the wrong chunks. We can't delete holes anymore with shift-click.

    Hope it will be helpful

  8. #353
    LIMEEE's Avatar Member
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    Im just saying Give Texture replacement! Would be awsome
    Sig removed by admin... upload elsewhere as that hosting site is marked malicious

  9. #354
    ~sInX's Avatar Contributor
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    Tbh WG saving works fine for me.
    1337.

  10. #355
    Barrt73Rus's Avatar Banned
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    Originally Posted by ~sInX View Post
    Tbh WG saving works fine for me.
    1337.
    can you upload noggit you used?

  11. #356
    LIMEEE's Avatar Member
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    When i try to open a ADT from the newest Noggit in Tailiis this is what i get when i try to use Texture Files,Shadows,Water Heightmap,Heightmap,Holes,Area ID,MCNK-Editor

    This is the Error i get
    Sig removed by admin... upload elsewhere as that hosting site is marked malicious

  12. #357
    Naiakoa's Avatar Member
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    here is a small bug/glitch that I have found with the latest. First off it saves perfectly on first edit of the area, Now lets say that you want to change things arround a bit on that land that you edit, So you did and then try to save the noggit crashes. Idk if it just the adt file being corrupted or the noggit cant oversave the adt file that It created.
    Here is the log:
    Code:
    .\wowmapview.cpp:216 > Nogg-It Oct 20 2009, 19:46:09
    Game path: C:\Users\Public\wow2\World of Warcraft\Data\
    .\wowmapview.cpp:257 > Locale: enUS
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\common.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\common-2.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\expansion.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\lichking.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\patch.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\patch-2.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\backup-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\base-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\locale-enUS.MPQ
    .\mpq_libmpq.cpp:24 > Error opening archive C:\Users\Public\wow2\World of Warcraft\Data\enUS\locale-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\speech-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\expansion-locale-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\expansion-speech-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\lichking-locale-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\lichking-speech-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\patch-enUS.MPQ
    .\mpq_libmpq.cpp:22 > Opening C:\Users\Public\wow2\World of Warcraft\Data\enUS\patch-enUS-2.MPQ
    .\wowmapview.cpp:331 > Opening DBCs
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\AreaTable.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Map.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LoadingScreens.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Light.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightSkybox.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightIntBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightFloatBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectDoodad.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectTexture.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LiquidType.dbc
    .\wowmapview.cpp:333 > Initializing Fonts
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\fonts\MORPHEUS.TTF from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\fonts\arialn.TTF from the disk!
    .\wowmapview.cpp:341 > Creating Menu
    .\world.cpp:37 > World 451: development has no WDT file!
    .\world.cpp:37 > World 582: Transport176244 has no WDT file!
    .\world.cpp:37 > World 584: Transport176231 has no WDT file!
    .\world.cpp:37 > World 586: Transport181645 has no WDT file!
    .\world.cpp:37 > World 587: Transport177233 has no WDT file!
    .\world.cpp:37 > World 588: Transport176310 has no WDT file!
    .\world.cpp:37 > World 589: Transport175080 has no WDT file!
    .\world.cpp:37 > World 590: Transport176495 has no WDT file!
    .\world.cpp:37 > World 591: Transport164871 has no WDT file!
    .\world.cpp:37 > World 592: Transport186238 has no WDT file!
    .\world.cpp:37 > World 593: Transport20808 has no WDT file!
    .\world.cpp:37 > World 594: Transport187038 has no WDT file!
    .\world.cpp:37 > World 596: Transport187263 has no WDT file!
    .\world.cpp:37 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
    .\world.cpp:37 > World 612: Transport_Menethil_Valgarde has no WDT file!
    .\world.cpp:37 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
    .\world.cpp:37 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
    .\world.cpp:37 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
    .\world.cpp:37 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
    .\world.cpp:37 > World 622: Transport192241 has no WDT file!
    .\world.cpp:37 > World 623: Transport192242 has no WDT file!
    .\world.cpp:37 > World 641: Transport_AllianceAirshipBG has no WDT file!
    .\world.cpp:37 > World 642: Transport_HordeAirshipBG has no WDT file!
    .\world.cpp:37 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\ui_human.m2 from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\caustic02.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\mm_sky_02.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\sidewalk.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_tauren\groundshadow.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\street 02.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\mm_clouds_03.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\gradient5circle.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\elwynntreetallcomp_01.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\models\ui_human\ui_human00.skin from the disk!
    .\wowmapview.cpp:347 > Does I haz shaderz?
    .\liquid.cpp:315 > Water Shader Loaded successfully
    .\liquid.cpp:360 > Water Shader Loaded successfully
    .\wowmapview.cpp:357 > Entering Main Loop
    .\world.cpp:75 > Loading world Northrend
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\glues\loadingscreens\loadscreennorthrend.blp from the disk!
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (1). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (2). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (3). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (4). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (5). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (6). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (7). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (8). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (9). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (10). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (11). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (12). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (13). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (14). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (15). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (16). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (17). Sorry.
    .\maptile.cpp:198 >   Loading tile from MPQ 25,27
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 13 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_25_27.adt took .\world.cpp:1225 > 50 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_27.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\Northrend\Northrend_25_27.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 26,27
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_26_27.adt took .\world.cpp:1225 > 37 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_27.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\Northrend\Northrend_26_27.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 27,27
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_27_27.adt took .\world.cpp:1225 > 48 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_27.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\Northrend\Northrend_27_27.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 25,28
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_25_28.adt took .\world.cpp:1225 > 6 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_28.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\Northrend\Northrend_25_28.adt
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\World\Maps\Northrend\Northrend_26_28.adt from the disk!
    .\maptile.cpp:200 >   Loading tile from File 26,28
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_26_28.adt took .\world.cpp:1225 > 4 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_28.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 27,28
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_27_28.adt took .\world.cpp:1225 > 5 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_28.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 25,29
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_25_29.adt took .\world.cpp:1225 > 7 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_29.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 26,29
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_26_29.adt took .\world.cpp:1225 > 5 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_29.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 27,29
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_27_29.adt took .\world.cpp:1225 > 4 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_29.adt
    .\MapView.cpp:458 > Initializing MapView.
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\tooltips\ui-tooltip-border.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-panel-minimizebutton-down.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-panel-minimizebutton-up.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\checkbuttonglow.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\inv_elemental_mote_earth01.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\inv_elemental_mote_air01.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\inv_feather_16.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\inv_gizmo_hardenedadamantitetube.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\inv_elemental_mote_fire01.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\inv_enchant_essenceastrallarge.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\inv_misc_flower_02.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\inv_misc_map07.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\spell_shaman_thunderstorm.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\icons\spell_shaman_tidalwaves.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-checkbox-up.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-checkbox-check.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-sliderbar-border.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-sliderbar-button-horizontal.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-spellbookicon-nextpage-down.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-spellbookicon-nextpage-up.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-spellbookicon-prevpage-down.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-spellbookicon-prevpage-up.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-dialogbox-button-down.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-dialogbox-button-up.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-dialogbox-button-disabled.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-sliderbar-background.blp from the disk!
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\interface\buttons\ui-scrollbar-knob.blp from the disk!
    .\maptile.cpp:198 >   Loading tile from MPQ 24,26
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_24_26.adt took .\world.cpp:1225 > 30 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 25,26
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_25_26.adt took .\world.cpp:1225 > 32 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 26,26
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_26_26.adt took .\world.cpp:1225 > 36 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 27,26
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_27_26.adt took .\world.cpp:1225 > 32 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 28,26
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_28_26.adt took .\world.cpp:1225 > 27 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 24,27
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_24_27.adt took .\world.cpp:1225 > 41 ms
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\World\Maps\Northrend\Northrend_28_27.adt from the disk!
    .\maptile.cpp:200 >   Loading tile from File 28,27
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_28_27.adt took .\world.cpp:1225 > 10 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 24,28
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_24_28.adt took .\world.cpp:1225 > 6 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 28,28
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_28_28.adt took .\world.cpp:1225 > 6 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 24,29
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_24_29.adt took .\world.cpp:1225 > 5 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 28,29
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_28_29.adt took .\world.cpp:1225 > 4 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 24,30
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_24_30.adt took .\world.cpp:1225 > 5 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 25,30
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_25_30.adt took .\world.cpp:1225 > 4 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 26,30
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_26_30.adt took .\world.cpp:1225 > 4 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 27,30
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_27_30.adt took .\world.cpp:1225 > 4 ms
    .\maptile.cpp:198 >   Loading tile from MPQ 28,30
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 0 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\Northrend\Northrend_28_30.adt took .\world.cpp:1225 > 4 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_30.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_30.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_30.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_30.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_24_27.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_24_28.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_28.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_24_29.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_29.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_24_30.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_26.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_26.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_27.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_26.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_24_26.adt
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_26.adt
    .\MapView.cpp:1924 > This chunk has 1 textures.
    .\world.cpp:632 > Saving Tile?
    .\maptile.cpp:2548 > Saving ADT: World\Maps\Northrend\Northrend_26_28.adt
    .\mpq_libmpq.cpp:80 > I opened the file C:\Users\Public\wow2\World of Warcraft\\World\Maps\Northrend\Northrend_26_28.adt from the disk!
    .\maptile.cpp:2707 > Saving Chunk 0 (0,0)
    .\maptile.cpp:2707 > Saving Chunk 1 (0,1)
    .\maptile.cpp:2707 > Saving Chunk 2 (0,2)
    .\maptile.cpp:2707 > Saving Chunk 3 (0,3)
    .\maptile.cpp:2707 > Saving Chunk 4 (0,4)
    .\maptile.cpp:2707 > Saving Chunk 5 (0,5)
    .\maptile.cpp:2707 > Saving Chunk 6 (0,6)
    .\maptile.cpp:2707 > Saving Chunk 7 (0,7)
    .\maptile.cpp:2707 > Saving Chunk 8 (0,8)
    .\maptile.cpp:2707 > Saving Chunk 9 (0,9)
    .\maptile.cpp:2707 > Saving Chunk 10 (0,10)
    .\maptile.cpp:2707 > Saving Chunk 11 (0,11)
    .\maptile.cpp:2707 > Saving Chunk 12 (0,12)
    .\maptile.cpp:2707 > Saving Chunk 13 (0,13)
    As seen in the log Noggit failed to finish saving the new edit to the area that I edited previously.

  13. #358
    spiratesss's Avatar Banned
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    how does this work? How do I add my model edit to the game? It says that I save on K, but nothing gets saved?

  14. #359
    apfel's Avatar Member
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    Originally Posted by spiratesss View Post
    how does this work? How do I add my model edit to the game? It says that I save on K, but nothing gets saved?
    You must press 0 at your numpad.

  15. #360
    spiratesss's Avatar Banned
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    Originally Posted by apfel View Post
    You must press 0 at your numpad.

    and then what? Describe in detail what I do to get my modeledit into live and i give you 2+Rep .

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