thank you schlumpf for everything you have helped me with.
because your too damn smart, and large walls of text scare people, im gonna try to simplify it. because ive been getting allot of messages about how i add the stuff.
what you need:---------------------------------------------------------------------------------
Crytec's Tools -
Download NoggIt Command Line Tools | World of Warcraft @ Curse.comd/24645/
noggit - NoggIt | World of Warcraft Tools | World of Warcraft @ Curse.com
wow 1.12
-----------------------------------------------------------------------------------------------------
step 1.
after saving noggit ( by pressing K ) you will notice a new folder pop up in your wow directory.
it will be labeled "World"
open that folder and you will see some more folders.
it will look something like this.
Step 2.
click the adt. and drag it into "Fileinfo.exe" from crytect's tools.
open that file it creates with notepad. the file will be a text file, and can be found in the same directory that your adt is.
it will look like this when opened.
ok. heres how it works.
you basicly list the models you want to have in it up top. and count the number of models and put it up at the top.
the lower set of numbers lets wow know you want more than 1 of that model in game. so you give it a unique ID.
like my first id is 999999. and its for object 0
object 0 is the winterspringfrostsaberrock.mdx
go into mywarcraftstudio... find a good model, copy the treepath of the model,
paste it in there, then change the .m2 into .mdx
the best way to determine the gps of where the model goes is like this.
go into noggit. you see the coords at the bottom of the screen?
they look like this.
now look at the other picture. there are 3 sets of coords, and i listed the order that you type them into nogg with.
best way is to copy it. like this
--------- 0 ----------------- 999999 --------------- 18914 ------------- 165.blah blah
model number ---- the model's unique ID ------ 1st gps ------ 2nd gps
17799 ------ # -------- # -------- #
3rd gps. ---- doesnt matter --- doesnt matter - Doesnt matter
1024
the size of the object. 1024 is normal size.
after filling out the first one. just copy it and paste it. then change the id #s and model #s.
after doing that. and counting and listing how many are in there, save the file.
then throw it into "Loadinfo.exe" and it is saved.
go into noggit, and move them around now. when you like how they are positioned and set... save noggit with K again, and there you go.
i know im sloppy. but most people are, so hopefully you can understand this.
if anyone has anything to add to it... just post it.