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  1. #1
    AntonJ3000's Avatar Member
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    Zelda OOT Import 3DS to M2 crash.

    I have Exported A dungeon from Zelda OOT to .wrl ,I converted the .wrl to 3DS in 3DS max 9, tried using it in the 3DS To M2 ,but 3DS To M2 crashes after mesh 0 or something, Can anybody help?

    Zelda OOT Import 3DS to M2 crash.
  2. #2
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    Upload the 3ds file and I'll see what I can do.

  3. #3
    AntonJ3000's Avatar Member
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    Download below
    zeldaDODDONGO.3DS

  4. #4
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    Not possible I'm afraid, the model has to many vertices/triangles.

  5. #5
    AntonJ3000's Avatar Member
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    Ok
    Does it work to convert to WMO or something then?

  6. #6
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    Unsure, the WMO converter is very buggy.

  7. #7
    AntonJ3000's Avatar Member
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    Where do i get the WMO converter then?

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