Wmo objects rotation menu

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  1. #1
    Tambel's Avatar Member
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    Wmo objects rotation

    hey guys.
    I`m coding a simple map viewer.
    Rendering and positioning of .wmo objects completed with success, but i cant rotate them correctly.

    I take rotation value from MODF chunk, and rotate all vertices in included .wmo files (relative axis y, and point 0,0,0)
    If my action sequence is right, i will look for error in my code.
    If its not, pls tell me how.
    Thank you.

    For example
    This is Barrens, ruined taurajo camp tile- Kalimdor_35_36
    sorry for detalization=)

    Attachment 16589

    Wmo objects rotation
  2. #2
    steff's Avatar Active Member
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    As noggit is open source. Just have a look at the code.

    https://bitbucket.org/berndloerwald/...WMO.cpp?at=sdl
    Noggit dev Team - https://nogg-it.blogspot.com - https://modcraft.superparanoid.de - https://twitter.com/Noggit3Read the FAQ and post bugs on the bugtraker

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