Hey guys !
I've always been following the WoW scene on and off since 2007, I'm looking to start a fun project in my free time when I'm not working, nothing too serious but I like to have fun making games.
I want to use the latest Mangos build, WoW client, and try and make a game with it, new races, new classes, new spells, new quests, new raids etc.. this is not an ambitious project, I will be very happy if I can pull off one original zone with one new class and race that has 3 spells at first, I'm making this only for fun.
I already have experience in scripting encounters in Mangos and SQL editing in WoW, I'll use this project to learn even more, even maybe make a small release on the forum if I ever have something interesting to show.
So my question is, how far can we mod WoW without having it go unstable ? By that I mean :
- Remove all gear and create new ones
- Remove classes/races from the login screen (Client Edit ?) and add new ones
- Remove all Achievements and add new ones
etc etc.. what is the limit in the WoW client ? Did anybody work on large scale mods and encounter issues?
Thanks !