Hi,
I have a problem with retexturing.
I extracted the blp's and converted them into tga's, edited them - saved as 32 bit with alpha channels in photoshop cs2.
Converted the tga's back to blp's, made a MPQ and in MyWarcraftStudio it looks like it should be, but ingame it looks like this:
http://img84.imageshack.us/img84/572...2110163409.jpg
Can someone help me, please?