I am using this nice guide http://www.mmowned.com/forums/model-...inent-wow.html
But y cant find the adts that i have created. I think that they are in the .wdt no? But do i need extract them? What must i do?!
THX!!!
I am using this nice guide http://www.mmowned.com/forums/model-...inent-wow.html
But y cant find the adts that i have created. I think that they are in the .wdt no? But do i need extract them? What must i do?!
THX!!!
Isn't wdt what makes adts into a map.
if so then you should just add your custom adts in the map they we're in.
https://i45.tinypic.com/157df7r.jpg
~~Warning, wall of text ~~
You first need to find a suitable .ADT. Find one while going through NoggIt or YiasEdit, and write down the .adt number (ie. Azeroth_34_23, or Kalimdor_34_23 if you are using a Kalimdor .adt). Then, use MyWarCraftStudio to extract the .adt into the following directory; World of Warcraft/World/Maps/Azeroth/ (or Kalimdor) and then use WoWMapEditor to add .adts to the .wdt (which should also be in your World/Maps/Azeroth [or Kalimdor] directory). Remember what the numbers for the .adts were? Now go to the directory (World/Maps/Azeroth [or Kalimdor]) and copy the .adt you extracted as many times as you added .adts into the .wdt. So if you added 6 .adts into the .wdt, copy the file 5 times so you have 6 files including the original. Now rename each of the files to the ones you added in the .wdt (so you will for example have Azeroth_1_1.adt, Azeroth_1_2.adt, etc. etc.) and you're done! Now you can view them in-game with NoggIt or YiasEdit. NoggIt will show a faint shape of the .adts that you added, while in YiasEdit, you need to click on the co-ords corresponding to your .adt location (you first must copy the world/maps/azeroth [or kalimdor] directory to the save folder to be able to see custom .adts in YiasEdit). Good luck![]()
~ "When you find it hard doing right in what you do, you've got a problem" ~
that's more or less from start to finish with adding adts
https://i45.tinypic.com/157df7r.jpg
Thx, i am going to try it.