Hi, I'm just wondering here if models that have been altered in any way such as size or dragging away polygons to get a new look on it, doesn't work with WotLK and the new .skin files? My method of altering things is to use GMES to convert it to an .obj where I then alter and re-implement that back into the .m2, a method that has worked just fine.
I have some model edits where I have altered the .m2 file and that worked fine until WotLK where suddenly it will not display the model any longer, it doesn't exactly crash but the camera freezes when trying to show it. Does the .skin files prevent us to do this kind of changes to models now, and if it is, is there any solution to this?
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