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  1. #1
    Zaphry's Avatar Contributor
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    About 3ds max [Questions]

    Started making custom weapons again when game time expired.
    Moved from maya 8.5 to 3ds max and things are little bit different so i am asking few questions from it.

    1. How do I attach parts to each other in 3ds max? like attach handle into blade part.
    - So when doing that it would be 1 whole model.. not 2 separate models.

    2. How will i skin or texture it?

    Would be glad to get fast answer

    Playing a game for the graphics is like watching porn for the storyline.


    About 3ds max [Questions]
  2. #2
    [Soul Eater]'s Avatar The God King of Tails
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    1: Right click on model > turn model into a mesh>right click again > and then attach option will be available

    2: Via uvw mapping, don't know if maya had that option or however you textured it.

    Do the impossible, see the invisible
    Row row, Fight the power.

  3. #3
    Zaphry's Avatar Contributor
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    Originally Posted by [Soul Eater] View Post
    1: Right click on model > turn model into a mesh>right click again > and then attach option will be available

    2: Via uvw mapping, don't know if maya had that option or however you textured it.
    Thanks for info
    Like always +Rep for person who helped me

    Playing a game for the graphics is like watching porn for the storyline.


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