Originally Posted by
Parog
You can also change non-solid things ( traps ) to other solid things ( stairs for example ) and you will still be able to climb on it. It all depends if the M2 you are switching it allows collision.
All maps / spell graphics / item graphics ( all of them ) / sky - are hosted clientside, you do not change them directly from the game files, but rather trick the game to load a new gamefile ( MPQ ) and gives it priority over the other MPQs ( the normal wow ones ) What that means is that your 2h_sword_epic2.m2 from the MPQ you created ( basically any object renamed to 2h_sword_epic2.m2 ) will be loaded instead of the normal 2h_sword_epic2.m2 when you start WoW with MEF.
Hope that wasn't too confusing.
To answer your question, the solidness of an item is defined by the item itself. It will be solid whenever it is "summoned" no matter where it is. The server does not get any request to make it solid as it already is.