is there text files that control animation perimeters or, is all animation information stored in the .m2 files only editable by a 3d program?
I am trying to change the animation path of a spell.
is there text files that control animation perimeters or, is all animation information stored in the .m2 files only editable by a 3d program?
I am trying to change the animation path of a spell.
Download glitchys MES and open the m2 with animation editor.