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  1. #1
    Breakdawn's Avatar Active Member
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    [WIP] New Dungeon for Ezcool.

    So I was taking a break from my human zone to clear my mind.. Adding alot of trees makes you really bored of the zone So I was planning on this new dungeon.

    It's exterior. And it contains 1 boss that will be placed in the center, similar to sartharion, just that it won't have 3 additional bosses, but spawning additional monsters while the encounter is on. But i'm not here to explain the mechanics because that's not my job But here is some conceptional pictures of how I want it to look, but it might changes texture-wise since I think it looks odd atm


    45 minutes later:


    I will update this thread, this little project shouldn't take more than a week
    Last edited by Breakdawn; 07-20-2010 at 06:24 PM.

    [WIP] New Dungeon for Ezcool.
  2. #2
    Matis02's Avatar Contributor CoreCoins Purchaser
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    Goes Up in level? How does one get to the boss in the middle?

    BTW looking great. Those mountains look painfully textured.


  3. #3
    Breakdawn's Avatar Active Member
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    It's basicly like the chamber of aspects, you enter it through a portal that will be added with the 3D pictures later. Then the boss will appear when you talk to this NPC that will summon this dark lord who is causing the erruption in this zone (as you see there's going to be some lava and burning grass. And your job will be to kick his ass and stop the erruption before it's too late. The encounter will be based on a timer so if your DPS isn't heavy enough you'll wipe.. But also you go to combine DPS and movement at the same time, So this won't be an easy encounter due to alot of moving and a set enrage timer I'm not going to edit any more of it today but tomorrow hopefully I will be able to give the first in-game pictures of it

    But our plan is to make a unique private server with a new world and a new lore. So this will only be one of many upcomming Dungeons for this server.. After i'm done with the main zones I will be working 24/7 on 5 man dungeons that will be possible to farm for exp after lvl 15 A bit like retail where you got a bunch of dungeons to do all the time
    Last edited by Breakdawn; 07-20-2010 at 08:16 PM.

  4. #4
    Aryzar's Avatar Member
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    Nice texturing there but tops almost always look good so i be waiting for 3D. One suggestion however, one way to go around that shader bug noggit has is to maximize the radius of the terrain raise/lower tool and reduce the speed to zero then work it around to reveal the darkened chunks.

  5. #5
    Breakdawn's Avatar Active Member
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    You don't think I know how to fix shadow bug after all the world builds i've done XD.. But yeah it is not finished, it's the basic of how it's going to look 3D pictures will come later, atm i'm working with some twilight Wmo's trying to get them to work properly

  6. #6
    Toyoka's Avatar Contributor
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    Looks great! Can't wait to see the finished project You've inspired me to get my lazy ass to work on my own world building
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

  7. #7
    Breakdawn's Avatar Active Member
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    Hehe, I love making dungeons, so can't wait till i'm done with the first 50 zones -.-'' (I hate it but I kinda have to do it, maybe it will get more fun in the next zone where I got a complete map of how it's going to look.. I didn't with the first zone (aka the zone in the 1600 adt post).

    Also dungeons is so much funnier due to no flying mounts, so you can move right ahead to the doodads after 1 hr of texturing ;D

  8. #8
    Jorbyrules's Avatar Active Member
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    Man, this is looking great! Can't wait to see the finished result. I wish I could do some world building myself, but macs are oh so ever limited. But anyways, great look so far!

  9. #9
    Breakdawn's Avatar Active Member
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    Thanks

    [Filler]

  10. #10
    DarkVanir's Avatar Master Sergeant
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    Looks really epic. Keep it up!
    Γαια αγια

  11. #11
    I Hypnotoad I's Avatar Contributor
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    Originally Posted by Jorbyrules View Post
    Man, this is looking great! Can't wait to see the finished result. I wish I could do some world building myself, but macs are oh so ever limited. But anyways, great look so far!
    The only reason I bought a PC is to modeledit on it.
    It sucks by the way, which is really limiting me.

    On topic: I'm happy to see more of these '1 Room Raids', hopefully you could add some uniqueness to the final produect by perhaps adding a canyon going to and from the instance, where you would fight some mobs before you came to the 'Room'

    Good job on this


    Dragon[Sky] can get into our signatures, AND our pants.



  12. #12
    danielrhodea's Avatar Master Sergeant
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    cool edit so far (not much to go by but you know this already) perhaps the dragon aspects could be present at this location like aspects of the world dragons (needs reskin) so they can have higher level on ethereal plane

  13. #13
    Breakdawn's Avatar Active Member
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    well just to make it clear: The dragon aspects does not exist here like they do on retail, so basicly remaining this dungeon with the lore from the other similar dungeons would just confuse the lore on our realm

  14. #14
    danielrhodea's Avatar Master Sergeant
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    cool beans, sorry if that suggestion annoyed you but do all user-made dungeons have to be made outside??? it looks like your dungeon is not a .wmo instance but rather an ADT, what are the implications of such a system

  15. #15
    Breakdawn's Avatar Active Member
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    Yeah it's an exterior dungeon I think exterior dungeons are more fun to make, atleast untill we get an WMO editor released so we can edit the wmo's.. But for now I enjoy exterior dungeons the most since that's where I can make it unique in a way

    And there is really nothing special if it's exterior og interior, as most of the latest content on retail is exterior aswell. Blizzard is also aiming for more exterior than interior :P

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