[WIP] New Dungeon for Ezcool. menu

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  1. #16
    danielrhodea's Avatar Master Sergeant
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    it will definately be cool to have a wmo editor for more indoor stuff, I would personally pay for a wmo export from 3dmax because I have some amazing ideas and import is already done in a maxscript file. and thandol span could be fixed (I already have redridge bridge fixed lol @ myself)

    I take it the dungeon has to be server-scripted to support instancing but is it possible to have it so the server will send players through different instance portals to different places within a dungeon like in uldaman, gnomeregan or scarlet monastery (sm is more like seperate dungeons I know). The reason I ask, how cool would it be to fly into a zone that the server identifies as a transport to a dungeon so you fly over say the dragon raid in wetlands and it takes you to grim-batol instance(WIP) at an aviary, if you enter through the gates it takes you to like grim batol entrance 1, this is the kind of functionality I would love to see on a PS

    Also for any ney sayers look at Shadow Fang Keep, you can fall right back into the game world from that instance and think of how cool it would be to have phasing of an instance for re-runs (to make it more exciting)

    [WIP] New Dungeon for Ezcool.
  2. #17
    MadameGrip's Avatar Contributor

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    I know this is a bit late, but to answer danielrhodea's post, yes it is possible to make lockouts, even in the normal game world. You can also add a "cooldown" for players to be saved in the map ID. Doing so requires DB editing, or well in this case, add-on :P So far I am concerned, But I am a World Builder, not a emulator expert.

  3. #18
    AZO's Avatar Banned
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    I like where this is going. I cant wait to see the finished product. You seem to be one of the only Model editors producing quality edits any more. May I ask what version of Nogg you are using? And would you mind sending me a link?
    Last edited by AZO; 10-08-2010 at 04:19 PM. Reason: Forgot to make muh words all bluuuueee

  4. #19
    MadameGrip's Avatar Contributor

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    I'm using the latest released nogg-it, I forgot rev and i'm at a net cafe atm so can't really check it And this dungeon is completed long time ago, sadly breakdawn is my old user and got hacked But yeah i'm going to include this in my own thread later. And I can upload the nogg-it I use and a guide of how to fix it's very few but annoying glitches without any knowledge of computers (except right and left clicking your mouse button )

    And thank you for your compliment Though I know SirFranc & LIMEEE are still working on something amazing

  5. #20
    Xel's Avatar ★ Elder ★
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    I like where this is going. I cant wait to see the finished product. You seem to be one of the only Model editors producing quality edits any more. May I ask what version of Nogg you are using? And would you mind sending me a link?
    nogg-it: Noggit3 Rev. 104

    I wish you will upload more images soon.

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