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  1. #91
    dasde's Avatar Active Member
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    Hey Pinkhair

    I found a good solution for you problem.

    Go to ModelViewer, choose your .wmo or .m2 and export to a .obj
    Then go to File and Export Texture -> Export all to TGA. Make sure they go the same place as the .obj
    Now you can go to 3DS Max or Lightwave and import the .obj, and the textures will be applied automaticly.


    Now I have another question for you. How do you get .wmo and .m2 out of Lightwave or 3DS Max?

    Thank you
    Last edited by dasde; 06-06-2010 at 09:41 AM.

    [wip][showoff] Capital City
  2. #92
    Pinkhair's Avatar Contributor

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    Thanks, that is pretty much what I do now, but it is generally buggy- you can check the modelviewer buglist, half the reports are from me =P
    Originally Posted by dasde View Post

    Now I have another question for you. How do you get .wmo and .m2 out of Lightwave or 3DS Max?

    Thank you
    I wish I knew. Currently there is no way for lightwave and while there might be one with max I don't really use max. The only exporter TO m2 I know of was for max/obj but they have serious problems.

  3. #93
    dasde's Avatar Active Member
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    How sad. Thank you anyways... Pretty much kills model editing for me

  4. #94
    Pinkhair's Avatar Contributor

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    Originally Posted by dasde View Post
    How sad. Thank you anyways... Pretty much kills model editing for me
    I know what you mean. But wow isn't exactly a game they want you to mod >.>

  5. #95
    Breakdawn's Avatar Active Member
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    Pinkhair if you are still in for modding then please PM me or mail me at [email protected] I maybe got some interresting projects you may want to help with :P

  6. #96
    Pinkhair's Avatar Contributor

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  7. #97
    dasde's Avatar Active Member
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    If that model(s) could move, It would be a goddamm LEGENDARY mount. Pinkhair, you are awesome

  8. #98
    Pinkhair's Avatar Contributor

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  9. #99
    Ravenheart's Avatar Nevermore
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    Oh my god, that's epic!

    Don't forget You're able to design your own universe.


  10. #100
    Aldaeld's Avatar Master Sergeant
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    Originally Posted by dasde View Post
    If that model(s) could move, It would be a goddamm LEGENDARY mount. Pinkhair, you are awesome
    ^this

    EPIC WORK!



  11. #101
    teh bsml0r!'s Avatar Banned
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    Wow, that's amazing, Pinkhair! It would be even more awesome with dreadsteeds instead of these horses

  12. #102
    tomboliant's Avatar Member
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    4 horse power cart

  13. #103
    Pinkhair's Avatar Contributor

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    Originally Posted by teh bsml0r! View Post
    Wow, that's amazing, Pinkhair! It would be even more awesome with dreadsteeds instead of these horses
    I wanted to use some sort of more evil looking horse, but it would sorta have given things away; the barovs weren't 'openly' evil at the time =P

  14. #104
    LIMEEE's Avatar Member
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    It looks really nice but i don't like the wagon that much the textures just seems way of. but iguess its not complete?
    Sig removed by admin... upload elsewhere as that hosting site is marked malicious

  15. #105
    Pinkhair's Avatar Contributor

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    I might play with it a bit more, but as fun as it is it's only showing up in one little scene.

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