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  1. #16
    ^Xayo's Avatar Contributor
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    Originally Posted by merfed View Post

    DBC editor with the ability to add rows.
    Already exists, although not public ^^

    [Discussion] MES Features
  2. #17
    Cursed's Avatar Contributor
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    Hmm what abou implementing WoWWorldViewer and make it possible to select one piece of texture, rightclick it, change it with another texture... (ofc every piece of that texture would change too)

    Just .m2 files

    Know what I mean?

  3. #18
    Clovian's Avatar Contributor
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    Originally Posted by Cursed View Post
    Hmm what abou implementing WoWWorldViewer and make it possible to select one piece of texture, rightclick it, change it with another texture... (ofc every piece of that texture would change too)

    Just .m2 files

    Know what I mean?
    tiles are .blp. but I like that idea.

  4. #19
    Cursed's Avatar Contributor
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    Whatever
    Long time ago I was model editing

  5. #20
    Pullefjun's Avatar Member
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    The only problem I see of that kind of thing is that ALMOST (<---) everywhere, a tile is not only painted with one blp file.
    Mostly there are several covering or laying under it all for that "deep effect".
    So targeting a single one would be a problem.
    But then I guess you can just make the .blp's on that tile a scrolldownlist or something...

  6. #21
    Clovian's Avatar Contributor
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    its usually like

    dirtroad.blp
    dirtroad_s.blp

    for like the effects and stuff i dunno.

  7. #22
    EcHoEs's Avatar lol why u mad
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    Tileset swapper.


  8. #23
    Killer_Dajobe's Avatar Member
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    Texture Editor is needed imo,

  9. #24
    Pullefjun's Avatar Member
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    Clovin: When your using nogg-it etc to find out a texture it wont show the _s.blp file only the ones that are actually shown. _s.blp is only there to avoid stupid lighting , it's a shade file. sortof.

  10. #25
    Yamachi's Avatar Contributor
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    I was working on a program a while ago, but haven't had time to finish it. Basically, what it did was allow you to change the texture name inside an M2 to a new string of any length, which would allow you to put a custom model's textures in the folders textures usually go in instead of the MPQ root (ie. ITEM\TEXTURECOMPONENTS\HEAD). I was also planning on expanding the program when I finished the texture rename part... but, meh, shit happens. I might finish it one day if you don't decide to do it yourself

  11. #26
    ^Xayo's Avatar Contributor
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    For all who dont know the _s stands for Specular i dont want to copy paste it so for anyone who is interested:
    Specular Maps - Mod Wiki

  12. #27
    houseplant2's Avatar Active Member
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    i could really use something to add\adjust the mount points for shoulders, shields, and helms. maybe something to copy the submeshes from one model to another. im sure that one is more involved tho. something that would let you edit or add animations would be cool. just ideas of things i could see using.
    Last edited by houseplant2; 02-21-2008 at 12:39 PM.

  13. #28
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    Originally Posted by ^Xayo View Post
    For all who dont know the _s stands for Specular i dont want to copy paste it so for anyone who is interested:
    Specular Maps - Mod Wiki
    Oh nice, thanks

  14. #29
    Sylcai's Avatar Active Member
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    I don't know if it's ADT or not, since I ain't great in map or whatever editing.


    The placing and movement of objects, with their turning degree? With use of a land shaper/editor, you could make certain 'dead' places (East of Wetlands, North of Stormwind City, South of Thousand needles) More viewable. And nicer to the eye.

    If this is ADT editing, please do tell (You don't have to say 'again' that you won't do such things )


    Improving on the sky editor perphaps? i have seen that you can not edit the way clouds behave, or form. (Perhaps this is server sided? Don't know.)

    Also, there are still some ? in the sky editor. As you might have noticed.


    A mob replacer perhaps? Replaces all monsters of one kind, with a selected one? (Sorted by Zone(witch would be a big work.. so..) or sorted by A to Z (Logical) Much like the character swap thingie is now.


    A sound changer, (Or added with the mob and character improved a little)

    I have seen that sounds tend to get a little messed up when you forget them (If you replace mobs)
    I made the blood elf mount into a horse (It was a bad edit, so never released it, and the idea wasn't Original) I forgot the sounds, so when a horse came crashing out of the sky, it sounded like a bird when it landed... It was... Strange.. to say the least.


    If I get more idea's I will post them, although. I would like to hear first what you think of the few that I gave now

  15. #30
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    Originally Posted by Sylcai View Post
    I don't know if it's ADT or not, since I ain't great in map or whatever editing.


    The placing and movement of objects, with their turning degree? With use of a land shaper/editor, you could make certain 'dead' places (East of Wetlands, North of Stormwind City, South of Thousand needles) More viewable. And nicer to the eye.

    If this is ADT editing, please do tell (You don't have to say 'again' that you won't do such things )


    Improving on the sky editor perphaps? i have seen that you can not edit the way clouds behave, or form. (Perhaps this is server sided? Don't know.)

    Also, there are still some ? in the sky editor. As you might have noticed.


    A mob replacer perhaps? Replaces all monsters of one kind, with a selected one? (Sorted by Zone(witch would be a big work.. so..) or sorted by A to Z (Logical) Much like the character swap thingie is now.


    A sound changer, (Or added with the mob and character improved a little)

    I have seen that sounds tend to get a little messed up when you forget them (If you replace mobs)
    I made the blood elf mount into a horse (It was a bad edit, so never released it, and the idea wasn't Original) I forgot the sounds, so when a horse came crashing out of the sky, it sounded like a bird when it landed... It was... Strange.. to say the least.


    If I get more idea's I will post them, although. I would like to hear first what you think of the few that I gave now
    You can do the ADT editing with Noggit.

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