Hmmz i still dont get it.. What's a FOM? and if we shouldnt change the ''90120'' how can we get other skins in order to change it to the race we want to? I've tried a few changes by changing the ''22222'' code but couldnt find a nelf with my gear enabled. Only random ingame NPC skins.
For example : if i want the nelf skin and when i got this script,
/script ReMorph.ID=19723; ConsoleExec("morph 22222")
should this ( 19723 ) one get changed to 90040
or is (22222) this the one i should change?
soz for the annoying questions just cant figure it out
cheers.
ugh... man, why does "22222"? it's only for manual calling event "model changed". you must change 19723.
ok. an addon has a table variable "Remorph" one of it variable is "ID". addon waits event "change model", and when this happens (no matter what it was caused by game evens (like a shapeshifting, mage/trinket/potion or any other cast polymorphing) or your efforts to morph by morpher - all this call an event "model changed")), addon immediately change your model back to appropriate this variable i.e. "Remorph.ID".
it means you must set this variable equal ID what you want to use (for sample 19723), but changing of variable are not call any event, and addon will not know what it was changed. you must call this event manually by any available method - shapeshifting any polymorphing, going through portal... and one of this methods is a manual morphing into an any model (for sample 22222) by command "/console morph 22222" or "/script ConsoleExec("morph 22222")", just only to provoke addon do remorphing into ID what you store in variable "Remorph.ID".
i.e.:
"/script ReMorph.ID=19723" - we set a variable "Remorph.ID" by ID what we want to use
"/script ConsoleExec("morph 22222")" - try to change model manually on "22222", only to provoke addon to change model back to ID stored in "Remorph.ID".
or in single string:
"/script ReMorph.ID=19723; ConsoleExec("morph 22222")"
------------------
FOM is a Fell Orc Male - race with ID=12
90xxx codes only for ID's added by me, all other ID's not changed. you may use any other what you want include old ID's. just set it in "Remorph.ID" variable.
Last edited by VX2; 04-19-2011 at 08:08 AM.
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/script ReMorph.ID=90041;ConsoleExec("morph 22222")
Doesnt seem to work for me its the Nelf one or what did i get wrong?
will try that
---------- Post added at 07:10 PM ---------- Previous post was at 07:06 PM ----------
thank you very much for replying.
about the 2 mpqs i mean, the file u put on wow data,
after that i patch wow disableing signatures etc...
and enable maximizing number of etc...
and apply , im really noob at this, i guess u got that at this pointxd.
i am using live servers.
and what do u mean by DEP or AV,?
an
2 Oxygenn
ok. step by step in screenshots.
installation and launching:
1. unpack only one file "wow-update-13624.MPQ" from "MorphRacesPatch(13623).zip" into "WoW\Data\" folder (for 13329 version needed only "wow-update-13330.MPQ" from "MorphRacesPatch(13329).zip")
2. patch your "wow.exe" by appropriated patcher (for private server you may use all fixes, for live you must use at least fixes in green rectangles, and don't try to disable "second socket connection")
3. unpack addon folder "Remorpher" from "Remorpher_1.12.zip" into "Wow\Interface\AddOns\" folder
4. download morpher for your wow version (for 13624 it's a "AMorpher - 4.0.6.13623.zip") and extract all files into any folder.
5. configure your console key in "AMorpher.dll.ini"
6. launch your "wow.exe" and check "Remorpher" in addon list.
inject morpher by launching "AInjector.exe" and you must see a success message. click "OK' and enter the world
macro using:
- go to macro editor and create macro "/script ReMorph.ID=90040;ConsoleExec("morph 22222")"
- set this macro on hotbar, click and open console - you'll see a console log:
where:
1 - is a result of a "ConsoleExec("morph 22222")" command. morpher set your model as "22222" and this action call an event "model changed". what immediately provoke a next:
2 - an addon restore character model by id what you set before this command i.e. "ReMorph.ID=90040"
- change in macro "ReMorph.ID" var. on 90041 (previous race but female), and click a macro on hotbar
you'll see a similar log:
1 - set model as "22222" what call event "model changed" what provoke addon do a
2 - morph back into id stored in "ReMorph.ID" var.
you may use it without "RaceMorphPatch" when you must do installation and launching from point "3".
also you couldn't use 90xxx id's but you'll still may use old id's for sample 20318:
as you can see in console log, it have absolutely no difference, just 90xxx id's wouldn't be available.
2 Baddreamz
DEP
AV is an Anti Virus programm
Last edited by VX2; 04-20-2011 at 01:14 AM.
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Awesome Vx2 that was very clear and well explained mate!
thnx dude finally got it, just 1 issue i modelchanged but now got rogue t2 on my priest oO??
sorry man, I can't understand your question. can you repeat what you want more detailed?
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wow this is awesome!! thanks and good job
go to wowhead.com and open an "Item sets" for needed class (not necessary class of your character) from DB
find needed set and click on each item of it
look at address string of your browser and last numbers after "=" is an ID of this item.
depend on item type, you must assign ID's to slots in macro template.
for abov sample it would be slot 6 i.e. macro for this belt is:
for full T2 set:Code:/script ReMorph.Slot6=16910
head "/script ReMorph.Slot1=16908"
shoulder "/script ReMorph.Slot3=16832"
chest "/script ReMorph.Slot5=16905"
belt "/script ReMorph.Slot6=16910"
legs "/script ReMorph.Slot7=16909"
feet "/script ReMorph.Slot8=16906"
wrist "/script ReMorph.Slot9=16911"
gloves "/script ReMorph.Slot10=16907"
also you must enable slots check for addon by command "/script ReMorph.Slots=1"
i.e. in one string macro it would be a:
after using this macro, you need to reequip any displayable item on your character. that's all.Code:/script ReMorph.Slots=1;ReMorph.Slot1=16908;ReMorph.Slot3=16832;ReMorph.Slot5=16905;ReMorph.Slot6=16910;ReMorph.Slot7=16909;ReMorph.Slot8=16906;ReMorph.Slot9=16911;ReMorph.Slot10=16907
Last edited by VX2; 04-23-2011 at 12:33 AM.
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Hey, love the work you have done, but I just installed the addon and used armor change, but now I keep randomly getting turned into Taunka or Night Elf, how could I fix this?
Also, when I type this macro in :
It doesn't seem to work - I was trying to change armor to Beastmaster Armorset, it says [SPOILER]Date: 2011-04-23 16:15:00Code:/script ReMorph.Slots=1;ReMorph.Slot1=22013;ReMorph.Slot3=22016;ReMorph.Slot5=22060;ReMorph.Slot6=22010;ReMorph.Slot7=22017;ReMorph.Slot8=22061:ReMorph.Slot9=22011;ReMorph.Slot10=22015
ID: 8
Error occured in: Global
Count: 1
Message: [string "ReMorph.Slots=1;ReMorph.Slot1=22013;ReMorph.Slot3=22016;ReMorph..."] line 1:
unexpected symbol near ':'[/SPOILER]
Last edited by XSilentiumX; 04-23-2011 at 10:15 AM.
addon randomly switch your character between two races? am I correct understand you? it's impossible :confused:
I simple mistake where must be ";" not ":"Code:ReMorph.Slot8=22061:ReMorph.Slot9=22011
hm. my macro is correct. it's your mistake. commands must be separated by ";"
Last edited by VX2; 04-23-2011 at 10:22 AM.
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Not entirely, I have morphed myself into say, an orc, I go to fight a mob and while in combat I change to a night elf for some unknown reason, then when I hit the macro to turn into an orc the first two time I hit it im a Taunka, then an orc, then when I continue fighting a Night elf again.
EDIT: Nevermind, I used themacro and it has stopped.Code:/script ReMorph.ID=nil
---------- Post added at 04:26 PM ---------- Previous post was at 04:18 PM ----------
Ah thanks, didn't notice that :P