I'm deeply sorry for the delay, but I've been caught by work and couldn't focus on this. Anyway, usually these posts end up with "sorry I won't be doing this" but in my case it will be ending with "Anyway, here's the axe":
Texture was 100% hand-painted (NO photos, NO images or external textures used) in a 1024*1024 diffuse map. Tried to mimic as close as possible Blizzard's style.
About 2 hours work on the model, 10 hours on the texture spread through some days.
As always, C&C appreciated. Will be working next on specular and luminance maps, and maybe on a normal map even though WoW doesn't support it (just for fun).