[Release/Full Custom Armor] FFXII Gabranth's Judge Armor menu

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  1. #1
    Sean3491's Avatar Contributor
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    [Release/Full Custom Armor] FFXII Gabranth's Judge Armor

    Screenshots








    Helmet Issues Read this first:

    Currently the helmet is only working for Blood Elf Males. In the coming days I will also make the helmet available for the following races:
    EDIT: Since it seems like absolutely nobody cares about this model edit, I won't be updating the MPQ to include more races.



    Armor Replacement
    Most of the pieces replace the Valorous Tier 8 Death Knight Armor, that's the version you get from 10 man Ulduar. I'll go through each piece individually.

    Use Glitchy's Model Swapper to replace each piece of gear with the following items:

    IF THESE ITEMS ARE NOT AVAILABLE IN YOUR MODEL SWAPPER, GO TO SETTINGS> UPDATE ITEMS AND/OR SETTINGS>UPDATE ITEMS FROM CATCHE. Doing this may take a while.

    Head: Valorous Darkruned Faceguard
    Shoulders: Valorous Darkruned Pauldrons
    Chest: Valorous Darkruned Chestguard
    Gloves: Valorous Darkruned Handguards
    Legs: Valorous Darkruned Legguards

    Belt: Girdle of Embers
    Boots: Bladed Steelboots
    Cape: Gale-proof cloak
    Weapon: Inevitable Defeat


    Download Link: http://www.mediafire.com/download.php?gngnmwmomly


    The zip file contains two patches. patch-z contains the textures and patch-x contains the custom models. Just put them both into your Program Files/World of Warcraft/Data folder.


    Works for 3.1 and does NOT require the MEfix.


    IMPORTANT! IF YOU ARE USING A RACE CHANGE MODEL EDIT THE HELM WILL NOT WORK UNLESS YOU PERFORM A HELMFIX ON PATCH-X.MPQ!

    To perform a helmfix, you’ll need glitchy’s MES which can be obtained here: http://www.mmowned.com/forums/model-...mes-3-0-a.html

    When you are done installing Glitchy’s MES, click the ‘MPQ Viewer’ Icon in the top left corner. When the MPQ Viewer window pops up, select “MPQ” > “Edit MPQ File” from the dropdown menu. Now navigate to patch-x.MPQ.

    Now that you are inside the MPQ, navigate to
    ITEM\OBJECTCOMPONENTS\HEAD\Helm_Plate_RaidDeathKnight_G_01_BeM.M2

    See where it says BeM at the end of the .M2 file? This what race the helm is being applied to.

    You will rename this file to whatever race you are changing to. For example, if you are a human male model changing into a blood elf male, you must change BeM to HuM so then the resulting treepath will be:
    To rename a file, go to MPQ>Rename File in the dropdown menu.

    ITEM\OBJECTCOMPONENTS\HEAD\Helm_Plate_RaidDeathKnight_G_01_HuM.M2

    Another example: If You are a Night Elf male then you must change BeM to NiM. I will list the other race identifier codes below.

    NOTE THAT THE RACE IDENTIFIERS ARE CASE SENSITIVE!

    Race identifiers for other races

    BeM -> Blood Elf Male, BeF -> Blood Elf Female
    DrM -> Draenei Male, DrF -> Draenei Female
    DwM -> Dwarf Male, DwF -> Dwarf Female
    GnM -> Gnome Male, GnF -> Gnome Female
    HuM -> Human Male, HuF -> Human Female
    NiM -> Night Elf Male, NiF -> Night Elf Female
    OrM -> Orc Male, OrF -> Orc Female
    ScM -> Undead Male, ScF -> Undead Female
    TaM -> Tauren Male, TaF -> Tauren Female
    TrM -> Troll Male, TrF -> Troll Female

    (credit goes to schlumpf for this list.)
    Last edited by Sean3491; 05-23-2009 at 08:34 AM.

    [Release/Full Custom Armor] FFXII Gabranth's Judge Armor
  2. #2
    thevnboy's Avatar Member
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    the helmet doesn't work for my BeM
    Last edited by thevnboy; 05-21-2009 at 12:56 PM.

  3. #3
    Sean3491's Avatar Contributor
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    Originally Posted by thevnboy View Post
    the helmet doesn't work for my BeM
    Please elaborate, is it invisible? Is it not swapping? Are you using a race change model edit? Are you able or willing to upload a screenshot?

  4. #4
    thevnboy's Avatar Member
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  5. #5
    Sean3491's Avatar Contributor
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    Are you using a race change model edit?

  6. #6
    thevnboy's Avatar Member
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    yes sir, I'm using HuM to BeM

  7. #7
    Sean3491's Avatar Contributor
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    There's your problem. I'll post a small guide on how to fix that shortly.

    You're gonna have to rename your Helm_Plate_RaidDeathKnight_G_01_BeM.M2 to Helm_Plate_RaidDeathKnight_G_01_HuM.M2 in the patch-x.MPQ file(Or in other words, perform a helmfix). If you know how to do that, then that's what you need to do. If you don't know how to do that, just wait until I post the guide. Shouldn't take too long.

    EDIT: Posted the guide in the original post.
    Last edited by Sean3491; 05-21-2009 at 05:09 PM.

  8. #8
    thevnboy's Avatar Member
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    thanx u, it works great now

  9. #9
    Glitchy's Avatar ★ Elder ★
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    Nice work glad to see some custom models coming back

  10. #10
    Mitron's Avatar Contributor
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    Nice work but it doesnt look like WoW Armor but well who cares except of me who want bigger shoulders =3 well good work anyways

    ----------------------------------------------------------------

  11. #11
    laputa's Avatar Member
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    Cool +rep
    Will you make the another judges armors?

  12. #12
    Zaphry's Avatar Contributor
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    Originally Posted by laputa View Post
    Cool +rep
    Will you make the another judges armors?
    You cannot give reputation, Owned again ;D

    Back to topic... Never liked FFxii armor, but thanks for publishing it
    1x +Rep from me

    Playing a game for the graphics is like watching porn for the storyline.


  13. #13
    Mast3rs89's Avatar Member
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    you should def have the helm working for NE M FFXII was pretty much my fav and Judge Gab just made it badass, well him and Basch

  14. #14
    joshmoh123's Avatar Member
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    Thats nice

  15. #15
    Wintermute's Avatar Member
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    Wow dude, I haven't visited this site in awhile, but this is absolutely sick. Did you make the shoulders and helm yourself?

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