Okay, you mean your "patch-y.MPQ" File. >.< But can anyone tell me, how I can change the weapon size for Human Females? I would +Rep for Help! Thanks in advance, Bye! =)
Okay, you mean your "patch-y.MPQ" File. >.< But can anyone tell me, how I can change the weapon size for Human Females? I would +Rep for Help! Thanks in advance, Bye! =)
... this isn't really the place to ask about things unrelated to the Bloodelf Female...but i'm gonna make a exception here ...
The same process described works for ALL models.
Only thing you need is to find the Human Female model (if you got no patch that alters it, you can skip the steps involving the deletion of the files inside the work folder and pulling the files out of the patch) and the rest is all the same.
Wondering if this works with your highelf eyes pack and if so, can you re-upload it? ^^'
The old thread's link is broken. Other than that this is an awesome morph, made of pure win.
highelf eye patch has to be made from scratch again as the textures are now bigger than before ( "high-res" ), and i don't want to ruin the 3.1.1+ game experience by uploading low-res textures
I'll get to it, but no ETA on when it's finished.
Wow this is really good, I would never play a female BE before this edit
Must say I am impressed. You added some nice touches without overdoing it. Very tasteful. I'm curious, what program(s) did you use to edit the model? Again, well done, keep at it.
nice one :O +rep
How about both lol? :P
TaM-to-BeF morph: patch-TaMtoBeF.MPQ
BeM-to-BeF morph: patch-BeM-BeF.MPQ
Remember to change it to proper WoWMe format (patch-A-Z.MPQ or patch-4-9.MPQ)!
*Model designed and created by ScDK, I'm merely copying and pasting parts, then remaking the MPQ's :P*
Last edited by knight02; 05-31-2009 at 08:07 PM.
I found a working HuM-to-BeF so here you go!
patch-Hum-BeF.MPQ
Remember to change it to proper WoWMe format (patch-A-Z.MPQ or patch-4-9.MPQ)!
*Model designed and created by ScDK, I'm merely copying and pasting parts, then remaking the MPQ's :P*
Last edited by knight02; 05-31-2009 at 08:07 PM.
Converted (Rather, Exported and Injected) with Troll Paxton's High-Res Tool.
Edited in 3ds Max, by moving vertexes carefully and using one or another special feature.
And, personally i got no idea how to make racial replacements, as i never had the desire to do it. So if anyone wants to try and gets it to work, have a go at it, i wont stop you.
All i ask for is the proper credit and aknowledgement when you post it.
Last edited by ScDK; 05-31-2009 at 03:37 PM.
Just noticed that a few animations apear to be missing, like Kick for exemple.
Dunno how hard those anims would be to fix :/
that's odd...since i got all my animations working just fine for 3.0.# and 3.1.1.
Are you using WoW 3.1.2 ?
Try this, not sure if it works...
open the patch-y.MPQ (or however you renamed it to) go into the Character/Bloodelf/Female subfolder and delete all the .anim files. Unless blizzard changed the model together with the animations, this should work nicely.
Second idea would be to replace the ones in the patch-y.MPQ with your WoW's correct ones (usually in patch-2.MPQ, patch.MPQ or common-2.MPQ, in that order because of patching routine) and try if it works. If it crashes after a while, it isn't working as it should.
If both fail, i'll be forced to make a new version of the model for 3.1.2 :/
Last edited by ScDK; 06-01-2009 at 03:15 PM.