[Model Edit / Injection / Morph] Female Bloodelves V2 (3.1.0 Model) menu

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  1. #61
    Yjana's Avatar Member
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    Okay, you mean your "patch-y.MPQ" File. >.< But can anyone tell me, how I can change the weapon size for Human Females? I would +Rep for Help! Thanks in advance, Bye! =)

    [Model Edit / Injection / Morph] Female Bloodelves V2 (3.1.0 Model)
  2. #62
    ScDK's Avatar Contributor
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    ... this isn't really the place to ask about things unrelated to the Bloodelf Female...but i'm gonna make a exception here ...

    The same process described works for ALL models.
    Only thing you need is to find the Human Female model (if you got no patch that alters it, you can skip the steps involving the deletion of the files inside the work folder and pulling the files out of the patch) and the rest is all the same.

  3. #63
    kalipou's Avatar Member
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    Wondering if this works with your highelf eyes pack and if so, can you re-upload it? ^^'

    The old thread's link is broken. Other than that this is an awesome morph, made of pure win.

  4. #64
    ScDK's Avatar Contributor
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    highelf eye patch has to be made from scratch again as the textures are now bigger than before ( "high-res" ), and i don't want to ruin the 3.1.1+ game experience by uploading low-res textures

    I'll get to it, but no ETA on when it's finished.

  5. #65
    Aradroth's Avatar Active Member
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    Wow this is really good, I would never play a female BE before this edit

  6. #66
    knight02's Avatar Member
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    Originally Posted by xarper View Post
    Any way of doing HuM->BeF with this model?
    If you can find me a working Hum-BeF patch I can change it for you, it's pretty simple to do but I was trying to explain it and just wound up typing in circles and staring at a wall of text.

  7. #67
    kalipou's Avatar Member
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    Originally Posted by knight02 View Post
    If you can find me a working Hum-BeF patch I can change it for you, it's pretty simple to do but I was trying to explain it and just wound up typing in circles and staring at a wall of text.
    Could you make a Tauren male to Blood elf female with this model pwetty please? ^^'

    Here's a working TaM->BeF for this patch TaM->BeF

    Or a BeM->BeF

    Would be awesome
    Last edited by kalipou; 05-30-2009 at 01:28 PM.

  8. #68
    Ubo's Avatar Member
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    Must say I am impressed. You added some nice touches without overdoing it. Very tasteful. I'm curious, what program(s) did you use to edit the model? Again, well done, keep at it.

  9. #69
    kibano's Avatar Member
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    nice one :O +rep

  10. #70
    knight02's Avatar Member
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    Originally Posted by kalipou View Post
    Could you make a Tauren male to Blood elf female with this model pwetty please? ^^'

    Here's a working TaM->BeF for this patch TaM->BeF

    Or a BeM->BeF

    Would be awesome
    How about both lol? :P

    TaM-to-BeF morph: patch-TaMtoBeF.MPQ

    BeM-to-BeF morph: patch-BeM-BeF.MPQ

    Remember to change it to proper WoWMe format (patch-A-Z.MPQ or patch-4-9.MPQ)!

    *Model designed and created by ScDK, I'm merely copying and pasting parts, then remaking the MPQ's :P*
    Last edited by knight02; 05-31-2009 at 08:07 PM.

  11. #71
    knight02's Avatar Member
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    Originally Posted by xarper View Post
    Any way of doing HuM->BeF with this model?
    I found a working HuM-to-BeF so here you go!

    patch-Hum-BeF.MPQ

    Remember to change it to proper WoWMe format (patch-A-Z.MPQ or patch-4-9.MPQ)!

    *Model designed and created by ScDK, I'm merely copying and pasting parts, then remaking the MPQ's :P*
    Last edited by knight02; 05-31-2009 at 08:07 PM.

  12. #72
    ScDK's Avatar Contributor
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    Originally Posted by Ubo View Post
    Must say I am impressed. You added some nice touches without overdoing it. Very tasteful. I'm curious, what program(s) did you use to edit the model? Again, well done, keep at it.
    Converted (Rather, Exported and Injected) with Troll Paxton's High-Res Tool.
    Edited in 3ds Max, by moving vertexes carefully and using one or another special feature.

    And, personally i got no idea how to make racial replacements, as i never had the desire to do it. So if anyone wants to try and gets it to work, have a go at it, i wont stop you.
    All i ask for is the proper credit and aknowledgement when you post it.
    Last edited by ScDK; 05-31-2009 at 03:37 PM.

  13. #73
    Ubo's Avatar Member
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    Originally Posted by ScDK View Post
    Converted (Rather, Exported and Injected) with Troll Paxton's High-Res Tool.
    Edited in 3ds Max, by moving vertexes carefully and using one or another special feature.
    Ah, cool, thanks

  14. #74
    kalipou's Avatar Member
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    Just noticed that a few animations apear to be missing, like Kick for exemple.

    Dunno how hard those anims would be to fix :/

  15. #75
    ScDK's Avatar Contributor
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    that's odd...since i got all my animations working just fine for 3.0.# and 3.1.1.

    Are you using WoW 3.1.2 ?
    Try this, not sure if it works...

    open the patch-y.MPQ (or however you renamed it to) go into the Character/Bloodelf/Female subfolder and delete all the .anim files. Unless blizzard changed the model together with the animations, this should work nicely.
    Second idea would be to replace the ones in the patch-y.MPQ with your WoW's correct ones (usually in patch-2.MPQ, patch.MPQ or common-2.MPQ, in that order because of patching routine) and try if it works. If it crashes after a while, it isn't working as it should.
    If both fail, i'll be forced to make a new version of the model for 3.1.2 :/
    Last edited by ScDK; 06-01-2009 at 03:15 PM.

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