[Addon] "Transporter Malfunction"-MoEdit (works for druids and maybe rogues/warriors) menu

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  1. #31
    Kon1g's Avatar Member
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    Originally Posted by SchnuBby View Post
    Mh i'm sorry for that ... theres the same addon working for mac's but the CyphersMorph tool is an windows executable, so if Cypher is not a making a Mac version of this tool you sadly can't use it im sorry for that maybe some Mac experienced Programer will port this app to mac. I'm really sorry i can't help you.



    So if you've started wow from the exe provided by Cyphers Program and you've loaded the right addon, it should be working ... try to mount up or let a druid heal you with a regrowth to test if this is working because every1 else has it get to work.

    And if it's still not working try to open up the Console (^) and type in "morph 59" for example 59 = naked tauren as far as is know.

    just to see if your morph command is working. Cause this seems like the morph command is not working so there will be a problem how you setted CypherMorph up. Please gimme some feedback, ty. :wave:

    Its workin on the mage now, but not the warrior for some reason idk. Anyhow nice program ^^

    [Addon] "Transporter Malfunction"-MoEdit (works for druids and maybe rogues/warriors)
  2. #32
    Kon1g's Avatar Member
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    Originally Posted by SchnuBby View Post
    I finally did it !

    But sadly not 100% how i want it to work...

    now the addon will not morph your target nor morph on heals or so....

    It will only morph you if YOU are your current target or if you got no target. If you got any1 else in your target it will not morph....

    BUT you need some configuration now ;(

    1. Download the new version

    RapidShare: Easy Filehosting

    2. Open the file core.lua and find the line

    if (UnitName("target") == "! Your Name Here !" or UnitName("target") == nil) then

    enter you charactername at ! Your Name Here !. So mine looks like this

    if (UnitName("target") == "Dezz" or UnitName("target") == nil) then

    ofc you can add more chars:

    if (UnitName("target") == "Dezz" or UnitName("target") == "Gabbl" or UnitName("target") == nil) then

    Then Have Fun !

    :wave:


    I have never done coding but if i was to take out the part that says or UnitName("target") == nil) could i get it to only change my form when i target myself?
    Last edited by Kon1g; 09-05-2008 at 02:56 PM.

  3. #33
    SchnuBby's Avatar Active Member
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    I have never done coding but if i was to take out the part that says or UnitName("target") == nil) could i get it to only change my form when i target myself?
    or UnitName("target") == nil) means if you got no target.

    So i think your right. But let me make an example for that.

    normal:
    if (UnitName("target") == "Dezz" or UnitName("target") == nil) then


    Now it will only morph you when you got YOURSELF IN TARGET:
    if (UnitName("target") == "Your Name") then


    I hope i Could solve your problem.

    cya :wave:
    <img src=https://www.quickmeme.com/img/35/352f12ae8ccc1794a85ce562c3ce9d3eefe7ccd4732fde240f1c1c1750158c4e.jpg border=0 alt= />

  4. #34
    Kon1g's Avatar Member
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    meh, it was working last night lol now its not working at all with this version, ill download the first one again and see if it works or not.

    ya the first version works but the 2nd and 3rd version arent working.
    Last edited by Kon1g; 09-05-2008 at 04:27 PM.

  5. #35
    SchnuBby's Avatar Active Member
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    What the ....

    Can you post me the complete code of the code.lua pls? Because i'm using version 3 my self ...

    Did version 3 ever work for you or did it not work after you touched the core.lua

    Maybe it's my fault ... But ver 3 should work just post your core.lua and i will take a look.

    :wave:
    <img src=https://www.quickmeme.com/img/35/352f12ae8ccc1794a85ce562c3ce9d3eefe7ccd4732fde240f1c1c1750158c4e.jpg border=0 alt= />

  6. #36
    Kon1g's Avatar Member
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    I deleted the one i changed and tried reinstalling it and just putting my name in but it still doesnt work. I dont know if it helps at all but my name has an ó in it. I was lookin at the code in the lua between the first one you uploaded and the last one and didnt know if it matters but it says class: druid on every morph on the last one you uploaded and i play a mage but i dont know if thats relevant or not.

    heres the core.lua


    oldForm = GetShapeshiftForm(true)
    -- Called when the addon is loaded
    end

    function Transforuid:OnEnable()
    self:RegisterEvent("PLAYER_AURAS_CHANGED")
    -- Called when the addon is enabled
    end

    function Transforuid:PLAYER_AURAS_CHANGED()
    local form = GetShapeshiftForm(true)
    local localizedClass, englishClass = UnitClass("player")
    local test = math.random(0, 21);
    local playerName = UnitName("player");

    -- ChatFrame1:AddMessage('Hi my name is: ' .. playerName);

    -- if (UnitName("player") ~= "Drezz or my name) then
    -- return;
    -- end

    if (UnitName("target") == "my name here") then
    if (form == 0 and (form ~= oldForm) and test == 0 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20316");
    end
    if (form == 0 and (form ~= oldForm) and test == 1 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20582");
    end
    if (form == 0 and (form ~= oldForm) and test == 2 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20583");
    end
    if (form == 0 and (form ~= oldForm) and test == 3 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20317");
    end
    if (form == 0 and (form ~= oldForm) and test == 4 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20318");
    end
    if (form == 0 and (form ~= oldForm) and test == 5 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20319");
    end
    if (form == 0 and (form ~= oldForm) and test == 6 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20584");
    end
    if (form == 0 and (form ~= oldForm) and test == 7 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20580");
    end
    if (form == 0 and (form ~= oldForm) and test == 8 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20320");
    end
    if (form == 0 and (form ~= oldForm) and test == 9 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20321");
    end
    if (form == 0 and (form ~= oldForm) and test == 10 and (englishClass == "DRUID")) then ConsoleExec("TargetUnit("..msg..")");
    ConsoleExec("morph 20323");
    end
    if (form == 0 and (form ~= oldForm) and test == 11 and (englishClass == "DRUID")) then
    ConsoleExec("morph 21105");
    end
    if (form == 0 and (form ~= oldForm) and test == 12 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20368");
    end
    if (form == 0 and (form ~= oldForm) and test == 13 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20370");
    end
    if (form == 0 and (form ~= oldForm) and test == 14 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20578");
    end
    if (form == 0 and (form ~= oldForm) and test == 15 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20579");
    end
    if (form == 0 and (form ~= oldForm) and test == 16 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20580");
    end
    if (form == 0 and (form ~= oldForm) and test == 17 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20581");
    end
    if (form == 0 and (form ~= oldForm) and test == 18 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20585");
    end
    if (form == 0 and (form ~= oldForm) and test == 19 and (englishClass == "DRUID")) then
    ConsoleExec("morph 20584");
    end
    if (form == 0 and (form ~= oldForm) and test == 20 and (englishClass == "DRUID")) then
    ConsoleExec("morph 19723");
    end
    if (form == 0 and (form ~= oldForm) and test == 21 and (englishClass == "DRUID")) then
    ConsoleExec("morph 19724");
    end
    oldForm = form
    --SendChatMessage("/script TargetLastTarget", "SAY", "Common");
    end
    end

    function Transforuid:OnDisable()
    -- Called when the addon is disabled
    Last edited by Kon1g; 09-05-2008 at 06:19 PM.

  7. #37
    SchnuBby's Avatar Active Member
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    Insert this in your code.lua this should work:

    Transforuid = AceLibrary("AceAddon-2.0"):new("AceConsole-2.0", "AceEvent-2.0")

    function Transforuid:OnInitialize()
    oldForm = GetShapeshiftForm(true)
    -- Called when the addon is loaded
    end

    function Transforuid:OnEnable()
    self:RegisterEvent("PLAYER_AURAS_CHANGED")
    -- Called when the addon is enabled
    end

    function Transforuid:PLAYER_AURAS_CHANGED()
    local form = GetShapeshiftForm(true)
    local test = math.random(0, 21);

    if (UnitName("target") == "Your Name" or UnitName("target") == nil) then
    if (form == 0 and (form ~= oldForm) and test == 0) then
    ConsoleExec("morph 20316");
    end
    if (form == 0 and (form ~= oldForm) and test == 1) then
    ConsoleExec("morph 20582");
    end
    if (form == 0 and (form ~= oldForm) and test == 2) then
    ConsoleExec("morph 20583");
    end
    if (form == 0 and (form ~= oldForm) and test == 3) then
    ConsoleExec("morph 20317");
    end
    if (form == 0 and (form ~= oldForm) and test == 4) then
    ConsoleExec("morph 20318");
    end
    if (form == 0 and (form ~= oldForm) and test == 5) then
    ConsoleExec("morph 20319");
    end
    if (form == 0 and (form ~= oldForm) and test == 6) then
    ConsoleExec("morph 20584");
    end
    if (form == 0 and (form ~= oldForm) and test == 7) then
    ConsoleExec("morph 20580");
    end
    if (form == 0 and (form ~= oldForm) and test == then
    ConsoleExec("morph 20320");
    end
    if (form == 0 and (form ~= oldForm) and test == 9) then
    ConsoleExec("morph 20321");
    end
    if (form == 0 and (form ~= oldForm) and test == 10) then
    ConsoleExec("morph 20323");
    end
    if (form == 0 and (form ~= oldForm) and test == 11) then
    ConsoleExec("morph 21105");
    end
    if (form == 0 and (form ~= oldForm) and test == 12) then
    ConsoleExec("morph 20368");
    end
    if (form == 0 and (form ~= oldForm) and test == 13) then
    ConsoleExec("morph 20370");
    end
    if (form == 0 and (form ~= oldForm) and test == 14) then
    ConsoleExec("morph 20578");
    end
    if (form == 0 and (form ~= oldForm) and test == 15) then
    ConsoleExec("morph 20579");
    end
    if (form == 0 and (form ~= oldForm) and test == 16) then
    ConsoleExec("morph 20580");
    end
    if (form == 0 and (form ~= oldForm) and test == 17) then
    ConsoleExec("morph 20581");
    end
    if (form == 0 and (form ~= oldForm) and test == 1 then
    ConsoleExec("morph 20585");
    end
    if (form == 0 and (form ~= oldForm) and test == 19) then
    ConsoleExec("morph 20584");
    end
    if (form == 0 and (form ~= oldForm) and test == 20) then
    ConsoleExec("morph 19723");
    end
    if (form == 0 and (form ~= oldForm) and test == 21) then
    ConsoleExec("morph 19724");
    end
    oldForm = form
    end
    end

    function Transforuid:OnDisable()
    -- Called when the addon is disabled
    end
    <img src=https://www.quickmeme.com/img/35/352f12ae8ccc1794a85ce562c3ce9d3eefe7ccd4732fde240f1c1c1750158c4e.jpg border=0 alt= />

  8. #38
    Vannaka's Avatar Member
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    Would i be able to run this with the MEFix, or is Cypher's program a MEFix of its own?

  9. #39
    SchnuBby's Avatar Active Member
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    I'm sorry but with the MeFix my Addon will simply do nothing ...

    But CypherMorph has included a MeFix ... so if you're using My Addon + CypherMorph you will not have to start wow trough the MeFix but you start wow through the CypherMorph Program.

    The reason is because CypherMorph makes Memoryediting so this Program is able to swap your race / model ingame without swapping any MPQ files or even having any ME'd MPQ's. But the MeFix only swaps your model staticly.

    But you can also use your ME'd MPQ's as you used to.

    Hope this help :wave:
    <img src=https://www.quickmeme.com/img/35/352f12ae8ccc1794a85ce562c3ce9d3eefe7ccd4732fde240f1c1c1750158c4e.jpg border=0 alt= />

  10. #40
    coolshawno's Avatar Member
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    can this be detected easily?

  11. #41
    SchnuBby's Avatar Active Member
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    Quote from Cypher's CypherMorph Thread:
    (http://www.mmowned.com/forums/bots-p...-edit-fix.html)

    This software is currently UNDETECTED BY WARDEN, and I have what I can to ensure this, but as always, USE AT YOUR OWN RISK!
    And what my Addon does is only sending the Command Morph <DisplayID> to the Console, so i'm really sure it will not be detected (i think it's the same chance in getting banned / detected as when you use the MeFix).... But as Cypher sayed:

    USE AT YOUR OWN RISK (as always )!

    Bye :wave:
    Last edited by SchnuBby; 09-09-2008 at 08:46 AM.
    <img src=https://www.quickmeme.com/img/35/352f12ae8ccc1794a85ce562c3ce9d3eefe7ccd4732fde240f1c1c1750158c4e.jpg border=0 alt= />

  12. #42
    snusker's Avatar Member
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    Rogue here confirming that it DOES work with stealth.

    Notification: When i enter stealth it does not change model, only when i exit stealth and when i mount / unmount it doesn't work.

    Works just fine otherwise.

    Notification UPDATE: I just noticed that my character can change race when i use normal attacks.
    Played Arathi Basin just now and tried to interrupt someone capping flag with Throw and then my char changed race. Awesome!

    Small notes:
    It resets race to your default race when you are zoning / entering bg / w/e.

    Last edited by snusker; 09-10-2008 at 09:30 AM.
    Lulz.

  13. #43
    SchnuBby's Avatar Active Member
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    Rogue here confirming that it DOES work with stealth.
    Yeah Thank You for the confirmation on the stealth thingy

    When i enter stealth it does not change model, only when i exit stealth and when i mount / unmount it doesn't work.
    I've disabled the Race change on (Un)-mounting... But i think i could enable this again if you like to or if some1 else want to have this feature... But i'm not sure if this will effect every1 who mounts up... for example it would look really sick if 40 men in an AV would change race at the beginning of the match only because they're mounting up ....

    And the thing that you only change race when you unstealth has also been fixed in later versions. But you can fix this by urself:

    find the lines:

    if (form == 0 and (form ~= oldForm) and test == 1) then
    if (form == 0 and (form ~= oldForm) and test == 2) then

    and so on....

    and replace it with:

    if ((form == 0) or (form == 1) and (form ~= oldForm) and test == 1) then
    if ((form == 0) or (form == 1) and (form ~= oldForm) and test == 2) then

    for example... So (form == 0) means "when you leave stealth" form 0 is normal form. And (form == 1) means "when you enter stealth" so form 1 is FOR ROGUES stealth, as far is i have read the WoWApi. For Druids for example form 0 is caster and form 1 is catform. But be sure if there's any Problem in fixing this by urself, let me know i would be glad to help you then.

    I just noticed that my character can change race when i use normal attacks.
    I've noticed this bug by myself... for example if i kill some1 and get the killingblow without having a target or having myself in target the addon changes my model oO... But i'm sorry i'm trying to find this bug, but i didn't found it right now ;( ... i hope you can life with this little Bug.... But i think it's cool to change race when your making a deadly throw or so

    It resets race to your default race when you are zoning / entering bg / w/e.
    This is a also known bug, but i think this comes from Blizzard because every time you zone or enter a BG or so WoW (re)loads your model and fills the Memory with the "non-edited" model-data... So i think there's no way for me to fix this bug... i'm sorry

    Ps: you can send me your Core.lua Code so i can review it and change it to your belongings so that you change race on entering / leaving stealth or when you mount and so on ....

    Hope this could Help

    Cya :wave:
    Last edited by SchnuBby; 09-11-2008 at 04:34 AM.
    <img src=https://www.quickmeme.com/img/35/352f12ae8ccc1794a85ce562c3ce9d3eefe7ccd4732fde240f1c1c1750158c4e.jpg border=0 alt= />

  14. #44
    snusker's Avatar Member
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    Originally Posted by SchnuBby View Post
    Yeah Thank You for the confirmation on the stealth thingy


    Cya :wave:
    I didn't mean anything negative with anything I wrote, I want it to change race as much as possible. But some might not agree with me, but i thought i'd give you a hand and report some stuff.

    And I don't think you should remove that it resets to your default race when you zone / enter or exit a BG. I think you should keep it.

    Anyway, keep the good work up! :wave:
    Lulz.

  15. #45
    ZerkerNO's Avatar Member
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    bannable reason for this?
    nice work though mate

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