Model made in maya, used 3dsmax for convert!<3...
I recently figured out a way to make my models alot better.
Maya is ALOT harder than 3dsmax... but a big credit to thoose who have mastered 3dsmax, i am not saying its easy.
texture less, gonna make some more stuff using this tech, i also read some awsome tuts on how to bend stuff... like awsome :P