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  1. #1
    smidigt's Avatar Active Member
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    [WIP] Custom Model Collection

    Hello!

    Been wanting to make custom models for quite some time now and only started two days ago, i got two models made so far however they are not textured since i really suck at making good ones.



    Mace Nr 1
    Nothing special, its a mace with two long curved blades and some fancy stuff in the middle.




    Mace Nr 2
    I really like this mace for some reason, its made to look big and brutal i also had the idea that the front blade part would travel a long the inside of the circle depending on how the character moves it but i dunno.
    This one is UVW Mapped if someone wants to texture it.



    WIP Texture


    Newest (I know the front handle looks crap but cba to fix it now, will do tomorrow...)




    Non-Combat Pet - Table Fan with Wheels - Follows you and whenever you stop to sit down it goes up to you and starts blowing some cool air in your face
    Made this a bit quick here in the evening, got it to look somewhat what i had expected it.
    Doesn't really fit into the WoW theme but would be cool like some extra thing for a event or something :P
    Left is "textured" and the right is "plain 'ol grey" with wireframe.




    Shield Nr 1
    A neat little idea i had that would work if i got this textured, basicly theres a big eye in the middle and around it there are "eyelids" and some nasty teeths or close to it.




    EDIT:
    Here is that "proof" screenshot with MMOwned text and that.
    Threw in my first skin edit as a bonus.
    Last edited by smidigt; 07-07-2008 at 12:56 PM.

    [WIP] Custom Model Collection
  2. #2
    MooseBoi's Avatar Member
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    Edit... Well now i cant complain. You've blown me away with your work mate. I take back what i said before and you shall recieve a very well earned COOKIE! If you get those textured, they would be awsome!
    Last edited by MooseBoi; 07-06-2008 at 11:25 AM.
    ESS3NTIA
    I LIKE MY SIG SO THAT'S ALL THAT MATTERS!


  3. #3
    mep's Avatar Active Member
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    Originally Posted by MooseBoi View Post
    I highly doubt anyone could make models of this quality on their first shot at it. However, if you can prove to me that you made this, say by placing MMOwned on the side of the handle or showing me the whole program with the title of the sword called MMOwned i will then believe you and you will be welcomed to the rep for these sweet looking models.
    God....

    Nice work man !

  4. #4
    [Soul Eater]'s Avatar The God King of Tails
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    Meh I'm with Moose for this one, but still, I remembered that Goshujinsama managed to pul the same thing back then, so maybe he is the same. But yea, some evidence that you made it should sufficied, do it something like, Prt scr the program and your file, paste it on paint and type MMowned lol or something on it. Don't cut some pieces of the screenshot, for example showing us only screens like the one you posted, but the whole screenshot of everything.

    Do the impossible, see the invisible
    Row row, Fight the power.

  5. #5
    susy's Avatar Member
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    Umm maybey he just found some tutorials on the internet?

  6. #6
    Isaiaas's Avatar Member
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    You have to give him some credit... but the look sick... i smell somthing fishy.. nah lol
    if those are his models he'll be able to prove it..

  7. #7
    smidigt's Avatar Active Member
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    Sure i'll show you, give me a minute and i'll post a whole shot with something like mmowned.

  8. #8
    smidigt's Avatar Active Member
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    Added the picture and oh btw, i have made other models before WoW ones so.
    Using Maya 2008 with PS CS3

  9. #9
    susy's Avatar Member
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    Yeap Maya is too easy to use , like a cheat in 3D world

  10. #10
    [Soul Eater]'s Avatar The God King of Tails
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    Too easy? Meh, think Im gonna try maya out then, btw, + reppies, models looks great so far, but yea if yer bad at texturing, just search some nice images up on google and map those instead ^^

    Do the impossible, see the invisible
    Row row, Fight the power.

  11. #11
    smidigt's Avatar Active Member
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    I started with Milkshape 3D then 3DSMax but went over to Maya after the education i went to only used that in their lections.
    Yeah i tried that Soul Eater but the result was REALLY BAD!

    Could try again i guess but dunno how it will look...

    Think i'll finish my non-combat pet first and try texturing him, shouldn't be too much of a problem really.

  12. #12
    Notahax's Avatar Contributor
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    Woah! Looks really good, expecially the second weapon.
    -

  13. #13
    [Soul Eater]'s Avatar The God King of Tails
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    Ghehe, well depends how you are texturing your models, if you already maked your models into 1 mesh nvm then. I always texture seperate meshes before I attach them into 1 piece, this makes texturing much much more easier. For example, I should seperate the stave, round thingy, spikes and the blade thingy to make texturing easier. And after I applied the texture, I combine them onto 1 mesh and then exporting it, and they don't lose their UVW map when you attach them onto 1 mesh luckily.

    Do the impossible, see the invisible
    Row row, Fight the power.

  14. #14
    smidigt's Avatar Active Member
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    Well thats how i usually do it and thats actually how i have done it, they are 3 objects that have been uvw mapped separately, however its the part where you actually get it into PS to add texture to it, i cannot get it to look good that way.

    Anyway, my non-combat pet is pretty much finished, if you want i can post the untextured version, going to try texture it now.

  15. #15
    L'Lawliet's Avatar Contributor
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    yeai wanna see how it looks like and nice maces.

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