soon done! ;D
soon done! ;D
hope that white space aint gonna be there when ur finished x)
anyway can be improved im my opinion, but still, a nice looking model.
Whats your suggestion then?
open for anything.
also the white space is abit weird. Thing is its not in the texture making it hard to get rid off it, i am searching for the blp for that hair, and under the mouth.
no luck yet :s..
It's just too red, you need to add more color to it than just red. I'd suggest black to be added, not sure where to tho.
Maby darkning it up abit, and then slapping some brighter red instead of the orange. (just my suggestion, keep up the good work)
u should make the orange-red a dark red and just make the really dark spots black
GJ looks good so far
thats actully really cool
The problem with the white space may be that the polygons in the model are facing the wrong way.
If thats the problem you would be able to fix it in almost any 3d softwear.
I know what i am doing.
In every model there is a alpha part.
the alpha part is the overleft hair part. (that is what i call it).
in my ram edits, the big ass hair on his head and down the waist is the alpha part.
i am guessing this druid cat got the lynx alpha part, problem is i cant find it.
thats why i am scraping this project, tryed the most. Doesn't work.
Also i am geting some new blood in this. Found out yesterday how to DBC edit some heavy stuff.
(thanks krazze).
Sorry guys this one is dead.
The orange makes it look like a lava cat >.<
I would change it to a light red or a blue maybe to make it look like veins...
nice though
looks cool although it is just dark red and medium red, maybe add some more tones?
Hm I'm just guessing here but are you editing the skin as png or tga? If it's png then I think you might want to take a look at this tutorial, especially the part where he explains the differences between png and tga ("What is Transparency?"). http://www.mmowned.com/forums/model-...texturing.html
great work just gotta get rid of that blank spot![]()
Bit too red, yeah...