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  1. #1
    R0w4n's Avatar Retired Model Editor :3
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    [Custom Model] Arthas Shoulder Release - v. 2! BIGGER AND BETTER!

    You have been waiting for long...!
    And now has the time finaly come...
    For today, is the day that I've decided to release my Arthas Shoulders to the public!

    >> VERSION 2!! <<







    TESTED ON UNDEAD MALE ASWELL! BIG ENOUGH!?



    Version 1 - Small shoulders:
    Behold!
    By pressing this link, you are now ready to download!
    >> Download <<

    ---

    Version 2 - BIGGER AND BETTER - FIXED FIXED!!:
    >> Download <<

    ---

    VERSION 2 - EXTRA DOWNLOAD LOCATION - FILEFRONT:
    >> Download <<


    Now go rule the world..
    As the one.. True.. Lich King!


    Info:
    These shoulders was made during while I was bored!
    They are ripped of the WotLK Arthas model and customized in 3d studio max!

    These shoulders replaces all warriors t6/s3 shoulders
    Last edited by R0w4n; 08-02-2008 at 05:09 PM.


    [Custom Model] Arthas Shoulder Release!
  2. #2
    Podpalak's Avatar Member
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    wery nice good job +rep

  3. #3
    Valmere's Avatar Contributor
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    o
    m
    g

    repping you even though im probably not going to use it because that is pure awesome.
    wat

  4. #4
    Randie's Avatar Contributor
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    That's true awesomeness +Rep

  5. #5
    NecroNz's Avatar Master Sergeant
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    they are too small ingame :/
    Last edited by NecroNz; 06-15-2008 at 07:02 AM.

  6. #6
    b2zeldafreak's Avatar Active Member
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    nice job +rep

    **This signature is under construction.**

  7. #7
    BoomKing's Avatar Member
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    ohhh nicey, defo gonna use it
    +Rep

  8. #8
    R0w4n's Avatar Retired Model Editor :3
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    Thanks for the respons guys! Hope you like them!!

    Originally Posted by NecroNz View Post
    they are too small ingame :/

    I havn't played World of Warcraft for 2 months, so I don't know how big they are in-game :/


  9. #9
    Rayz's Avatar Legendary

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    About damn time Jenack! Awesome Model Edit, I don't play a Warrior but +Repx2

  10. #10
    R0w4n's Avatar Retired Model Editor :3
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    Originally Posted by Rayz View Post
    About damn time Jenack! Awesome Model Edit, I don't play a Warrior but +Repx2

    Sry Rayz! I forgot about this, until I saw a bump of my thread .
    You can always just rename the files if you know what your doing


  11. #11
    Valkyries's Avatar Member
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    Originally Posted by Jenack View Post

    Sry Rayz! I forgot about this, until I saw a bump of my thread .
    You can always just rename the files if you know what your doing
    First of all, realy nice release Jenack! +Rep

    Is there a guide on how to change these onto different shoulders? I've looked around but I can't find one. I pretty much have the idea on how to do it, but the shoulders I use (i'm not a warrior either) have about 20 different textures. And I don't know how to specify the shoulder .m2 file aswell as the texture. Any help would be greatly appreciated!

  12. #12
    R0w4n's Avatar Retired Model Editor :3
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    Simple, use Glitchy's WDB tool and swap your shoulders (via HEXing the itemcache.wdb) to warriors T6 ore S3 Do an Advance search ;D


  13. #13
    Valkyries's Avatar Member
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    Originally Posted by Jenack View Post
    Simple, use Glitchy's WDB tool and swap your shoulders (via HEXing the itemcache.wdb) to warriors T6 ore S3 Do an Advance search ;D
    Yeah i thought of that at first, but then again all the warriors with S3 would have these shoulders too.. But then again that is invalid as i play alliance and we're shit so dont get t6/s3 anyways.

  14. #14
    R0w4n's Avatar Retired Model Editor :3
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    Originally Posted by Valkyries View Post
    First of all, realy nice release Jenack! +Rep
    Btw, saying does not give

    Originally Posted by Valkyries View Post
    Yeah i thought of that at first, but then again all the warriors with S3 would have these shoulders too.. But then again that is invalid as i play alliance and we're shit so dont get t6/s3 anyways.
    This edit will affect EVERY warriors T6/S3 shoulders on you screen.. Not just you
    You could unpack the MPQ, use Modelviewer to get the name of your shoulders, rename the files and repack a new .MPQ

    (hush, make a char, put the shoulders on, click "view" and then "model control" there you will find the name ;D - Go "Item" -> "Shoulders" and find yours to check that it is right )
    Now all left shoulders is ofc LShoulder_Something_Something.m2 so its not that hard to find the RIGHT one, because that will just be RShoulder_Something_Something.m2


  15. #15
    spike999's Avatar Active Member
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    this is 1337.

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