Place the mpq in your data folder, and run the model editing fixOriginally Posted by Shinaz
Place the mpq in your data folder, and run the model editing fixOriginally Posted by Shinaz
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"If I and everyone else could contribute to MMOwned like you do it would be a terrific place." Don't PM me with request, only Questions
No sticky fo this yo?
:wave:
No one reads the stickies, so I'd rather let it continue to not be one.
The Age of Exploration is over. Now is the Age of Creation.
Very nice Snake, also this is a Bump +rep my friend.Originally Posted by A_Snake01
"If you're gonna amass data which can take many lives ... at least secure it."
-savec0re
Aight then Snake, ill give ya rep for it![]()
:wave:
1) Don't spam this thread with help requests, it's not that type of thread. It's just a thread showing how to make a helpful report.
2) Do not copy and paste the same god damn thing from your thread to mine. At least have some variety.
The Age of Exploration is over. Now is the Age of Creation.
Just so that some of our members don't think that A_Snake01 has gone mad . He said that ^^ because this very thread contained some request spam (which i deleted) .Originally Posted by A_Snake01
No Requests here
or risk being warned and possibly banned .
http://ctscreens.net/7008
if i load the NightElfMale.2 in the patch.mpq, it gives me that, but i get my mutilate animation, if i load the nightelfmale model from common.mpq, iget no bugged offhand but no mutilate animation...
is there any way to get the mutilate animation to work with the nightelf.m2 from common.mpq, or to fix the OH holding bug?
Originally Posted by LrdZanny
There is a bug atm in patch 2.1 i beleive which is causing a nightelfs OH to be misheld.