Errors and support menu

Shout-Out

User Tag List

Page 2 of 2 FirstFirst 12
Results 16 to 24 of 24
  1. #16
    Fault's Avatar Retired Super Moderator

    Reputation
    731
    Join Date
    Aug 2006
    Posts
    2,412
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    Originally Posted by Shinaz
    When you finish a model change, how do you use it?
    Place the mpq in your data folder, and run the model editing fix

    Created by MyFitnessPal.com - Free Calorie Counter
    "If I and everyone else could contribute to MMOwned like you do it would be a terrific place." Don't PM me with request, only Questions



    Errors and support
  2. #17
    krlhnz's Avatar Active Member
    Reputation
    17
    Join Date
    Mar 2007
    Posts
    509
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    No sticky fo this yo?
    :wave:

  3. #18
    A_Snake01's Avatar Member
    Reputation
    292
    Join Date
    Aug 2006
    Posts
    635
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    No one reads the stickies, so I'd rather let it continue to not be one.
    The Age of Exploration is over. Now is the Age of Creation.

  4. #19
    Shattered's Avatar Member
    Reputation
    89
    Join Date
    Sep 2006
    Posts
    201
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    Originally Posted by A_Snake01
    No one reads the stickies, so I'd rather let it continue to not be one.
    Very nice Snake, also this is a Bump +rep my friend.
    "If you're gonna amass data which can take many lives ... at least secure it."
    -savec0re

  5. #20
    krlhnz's Avatar Active Member
    Reputation
    17
    Join Date
    Mar 2007
    Posts
    509
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    Aight then Snake, ill give ya rep for it
    :wave:

  6. #21
    A_Snake01's Avatar Member
    Reputation
    292
    Join Date
    Aug 2006
    Posts
    635
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    1) Don't spam this thread with help requests, it's not that type of thread. It's just a thread showing how to make a helpful report.

    2) Do not copy and paste the same god damn thing from your thread to mine. At least have some variety.
    The Age of Exploration is over. Now is the Age of Creation.

  7. #22
    Flying Piggy's Avatar Banned
    Reputation
    1169
    Join Date
    Jan 2007
    Posts
    2,286
    Thanks G/R
    0/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    Originally Posted by A_Snake01
    1) Don't spam this thread with help requests, it's not that type of thread. It's just a thread showing how to make a helpful report.

    2) Do not copy and paste the same god damn thing from your thread to mine. At least have some variety.
    Just so that some of our members don't think that A_Snake01 has gone mad . He said that ^^ because this very thread contained some request spam (which i deleted) .

    No Requests here

    or risk being warned and possibly banned .

  8. #23
    LrdZanny's Avatar Member
    Reputation
    12
    Join Date
    Nov 2006
    Posts
    86
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    http://ctscreens.net/7008

    if i load the NightElfMale.2 in the patch.mpq, it gives me that, but i get my mutilate animation, if i load the nightelfmale model from common.mpq, iget no bugged offhand but no mutilate animation...

    is there any way to get the mutilate animation to work with the nightelf.m2 from common.mpq, or to fix the OH holding bug?

  9. #24
    zmutfx's Avatar Active Member
    Reputation
    110
    Join Date
    Jan 2007
    Posts
    226
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Errors and support

    Originally Posted by LrdZanny
    http://ctscreens.net/7008

    if i load the NightElfMale.2 in the patch.mpq, it gives me that, but i get my mutilate animation, if i load the nightelfmale model from common.mpq, iget no bugged offhand but no mutilate animation...

    is there any way to get the mutilate animation to work with the nightelf.m2 from common.mpq, or to fix the OH holding bug?

    There is a bug atm in patch 2.1 i beleive which is causing a nightelfs OH to be misheld.


Page 2 of 2 FirstFirst 12

Similar Threads

  1. AgeofConan.exe has encountered an error and needs to close..
    By Mike3667 in forum Age of Conan Exploits|Hacks
    Replies: 6
    Last Post: 08-20-2008, 06:43 PM
  2. Error patching 2.4.0 or corrupted files errors and #131..
    By Vladinator in forum World of Warcraft Guides
    Replies: 6
    Last Post: 03-27-2008, 08:24 AM
  3. Ascent Errors and Their Fixes
    By llammaboi in forum WoW EMU Guides & Tutorials
    Replies: 1
    Last Post: 02-04-2008, 01:17 AM
  4. [Guide] Common Model Editing Errors and Solutions
    By Dragon[Sky] in forum WoW ME Tools & Guides
    Replies: 6
    Last Post: 10-25-2007, 02:33 PM
  5. Errors, Errors, And more Errors.
    By jargs in forum Suggestions
    Replies: 9
    Last Post: 07-24-2007, 11:25 AM
All times are GMT -5. The time now is 06:18 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search