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  1. #16
    Cryect's Avatar Member
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    Re: big head mode!

    Heh, the Frostmourne model you see in my avatar elsewhere is actually a model made by Malu05. All the particle effects etc were added by me.

    And yes the Login screen was a photoshop edit (if you check the background it doesn't quite move right during the big head mode enabled part though I masked it as well as I felt like doing for such a short video).

    The models are actually done by a program written by NiNtoxicated that lets you easily change any model's head size. (BTW NiNtoxicatedd, I would say is the star pupil of the Advanced Model Quest completers and people like him were why I created the advanced model quests for those who saw that quest and was the reason for it). Would upload the photoshop file for whoever wanted if it wasn't archived on DVD somewhere (been archiving old projects recently since currently recording footage for a new Video which is currently at 55GB of recorded footage).

    Basically the method of the program if I was to personally write one is to look at the attachments and see if one exists for the head. If there does then see what bone it uses then add in the scaling factor to that bone. BTW NiNtoxicated did a lot of other cool stuff which a lot of you can see here in a video Malu05 released http://www.warcraftmovies.com/movieview.php?id=35454

    Originally Posted by RazorGator
    Yeah, this is old, this was back in the PTR when we had premades, about 5 patches ago
    Sure its old but new to everyone except like the 20-30 people who saw it over 6 months ago when I was working on it.
    Last edited by Cryect; 02-03-2007 at 04:54 AM. Reason: Auto-merged Doublepost

    big head mode!
  2. #17
    Trustdale's Avatar Contributor
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    Re: big head mode!

    you dont have an avatar O_o


    thanks for the sig minimized <3

  3. #18
    A_Snake01's Avatar Member
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    Re: big head mode!

    Huh... Hi cryect.

    So I gather that the next step in model changing is not just building worlds, but having the programming capabilities and knowledge to be able to create the programs needed to so such world building. I see now. It appears that I will have to learn some programming..
    Last edited by A_Snake01; 02-03-2007 at 02:02 PM.
    The Age of Exploration is over. Now is the Age of Creation.

  4. #19
    Fault's Avatar Retired Super Moderator

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    Re: big head mode!

    Woah ho ho, its crytect

    Created by MyFitnessPal.com - Free Calorie Counter
    "If I and everyone else could contribute to MMOwned like you do it would be a terrific place." Don't PM me with request, only Questions



  5. #20
    idusy-org's Avatar Active Member
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    Re: big head mode!

    Originally Posted by Cryect
    Heh, the Frostmourne model you see in my avatar elsewhere is actually a model made by Malu05. All the particle effects etc were added by me.

    And yes the Login screen was a photoshop edit (if you check the background it doesn't quite move right during the big head mode enabled part though I masked it as well as I felt like doing for such a short video).

    The models are actually done by a program written by NiNtoxicated that lets you easily change any model's head size. (BTW NiNtoxicatedd, I would say is the star pupil of the Advanced Model Quest completers and people like him were why I created the advanced model quests for those who saw that quest and was the reason for it). Would upload the photoshop file for whoever wanted if it wasn't archived on DVD somewhere (been archiving old projects recently since currently recording footage for a new Video which is currently at 55GB of recorded footage).

    Basically the method of the program if I was to personally write one is to look at the attachments and see if one exists for the head. If there does then see what bone it uses then add in the scaling factor to that bone. BTW NiNtoxicated did a lot of other cool stuff which a lot of you can see here in a video Malu05 released http://www.warcraftmovies.com/movieview.php?id=35454



    Sure its old but new to everyone except like the 20-30 people who saw it over 6 months ago when I was working on it.

    Omg <3
    Unproud member of Snitchstianity

  6. #21
    Jones4ever's Avatar Contributor
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    Re: big head mode!

    Who TF is Cryect? just asking ^.^
    Manga, MMO, and Anime fan.

  7. #22
    idusy-org's Avatar Active Member
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    Re: big head mode!

    Originally Posted by Jones4ever
    Who TF is Cryect? just asking ^.^

    Well first of all....


    "Author Cryect"
    Unproud member of Snitchstianity

  8. #23
    Fault's Avatar Retired Super Moderator

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    Re: big head mode!

    Crytect is one of the best model editors ever. He is just, amazing

    Created by MyFitnessPal.com - Free Calorie Counter
    "If I and everyone else could contribute to MMOwned like you do it would be a terrific place." Don't PM me with request, only Questions



  9. #24
    Lightsaber's Avatar Member
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    Re: big head mode!

    lol this would be funny if ur tanking with this big head mode on and then when u parry ur head will parry the attack. Nice find also

  10. #25
    m_fatica's Avatar Active Member
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    Re: big head mode!

    An idea for doing this would be to:

    Extract the .m2 and open it with any 3d modeling program and just make the head part larger.

    Just an idea.

  11. #26
    Igsy's Avatar Active Member
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    Re: big head mode!

    I would try doing this... but me being on a mac, I have no idea if any model-editing programs work on my OS.
    "A little pink goes a long way."

    Photoshop Roxx. :lmao:

  12. #27
    dasso's Avatar Active Member
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    Re: big head mode!

    I'd love to see this in the game... Would make this game allot better.

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