Ok so here comes my rogue pve guide.
Feel free to suggest things and i'll add them.
I will be doing a FIST/DAGGER SPEC
Talent Build:
The best talent build i've found to work is 15/51/5 (Talent Calculator - World of Warcraft)
You can play around with this, i used to go 13 into sub, but i've found this to be better
Stat Importance:
Hit - ALWAYS be hit capped, you end up doing so much more dps than if your not - The hit cap you wanna shoot for is 11% (so 6% (203 hit) plus the 5% talent) For Ulduar you want 15% with talent (about 350 hit rating)
Agility - Agility gives AP and Crit, always good
Crit - crit is always good, but i'd take agil > crit any day.
Expertise - Its nice to have a little bit, don't go crazy with it though.
Gear:
For all your gear questions, refer to www.shadowpanther.net.
*T8 isn't technically the best gear.
How shadow panther works: It measures MAEP (how well it is for a raid situation.
Here is a table given by the site explaining how MAEP is calculated.
PVE Combat MAEP
1 Agility = 1 MAEP
1 Strength = .55 MAEP
1 Stamina = .01 MAEP
1 Hit Rating = .88 MAEP
1 Crit Rating = .84 MAEP
1 Attack Power = .50 MAEP
1 Expertise Rating = .82 MAEP
1 Haste Rating = .73 MAEP
1 Armor Penetration Rating = 1.00 MAEP
1 Resilience = .001 MAEP
1 B/R/Y Socket = 16 MAEP
1 Meta Socket = 80 MAEP
Useful Professions:
Well there are a lot of pluses to professions for a rogue, so here are some good ones.
Inscription (The SICK ap shoulder enchant)
JC (for the 54 ap/27 agil gems)
Engineering (For the haste glove enchant and goggles)
Tailoring (Although not what i enjoy, it has a nice cloak enchant to it)
BS (The obvious additional socket for your gloves) - awesome paired with JC
Leather Working (The very nice 114 ap bracer enchant)
Poisons:
Poisons are easy. But i found a cool little dps booster not too long ago.
Deadly poison on your dagger, and Wound Poison on your MH fist.
You still get the 5 stacks of Deadly fast, and you get a nice boost of damage from Wound poison. (I have tested it with Instant poison and wound tends to proc more than instant).
Rotation:
Garrote (Starter)
3-4cp SnD
5cp rupture
Snd > 11 seconds? No, slice and dice. Yes, eviscerate
Repeat
Feel free to pop blade flurry and adrenaline rush.
Slice and Dice should take priority to Rupture.
Always ask when a BL will be blown, so you can time your cooldowns accordingly.
Glyphs:
Glyphs as combat are really simple.
Major Glyphs:
Rupture
Slice and Dice (Can be replaced with Adrenaline Rush or Killing Spree - Thanks AscaL!)
Sinister Strike
Minor Glyphs:
Blurred Speed
Vanish
and Picklocking.
Gems:
Listed are the top 3 most important of each type of gem.
Meta:
Relentless Earthseige Diamond
Chaotic Skyflare Diamond
Relentless Earthstorm Diamond
Red Gems:
Bright Scarlet Ruby
Delicate Scarlet Ruby
Prestine Monarch Topaz
Blue Gems:
Enchanted Tear (only allowed to have one)
Balanced Twilight Opal
Shifting Twilight Opal
Yellow Gems:
Pristine Monarch Topaz
Glinting Monarch Topaz
Wicked Monarch Topaz
Useful Macros:
Blade Flurry and gloves:
/cast bladeflurry
/stopcasting
/use (Gloves)
Sap Target Announce: - not so important in raiding.
/cast sap
/p (/raid, /bg) %t Sapped.
There ya have it, sorry about typos all that crap, i wrote it fast.
Enjoy, i'll be happy to answer any questions.