[Protected Lua] Assassination Rogue macro menu

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  1. #16
    johnyzr's Avatar Member
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    ok, rapture isnt working i try it! i just wana say this MACRO is f crazy! i wonder can any one do some modification so we can have dismantle and expose armor in it?
    i play on fun server, and i can tell macro is perfect...i did some little modification, but still i cant modify that dismantle and expose armor...

    any help or suggestion would be cool!

    Pthreeu are the best !

    [Protected Lua] Assassination Rogue macro
  2. #17
    mikerpiker's Avatar Member
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    I altered this macro for a combat spec:

    Code:
    /run if GetSpellCooldown("Kick")==0 and IsSpellInRange("Kick","target") and (UnitCastingInfo("target") or UnitChannelInfo("target")) then CastSpellByName("Kick") end
    /run vSnD=0 b={UnitBuff("player", "Slice and Dice")}; if b[7]~=nil then vSnD=b[7]-GetTime() end;
    /run if (UnitAffectingCombat("player") or IsStealthed()==1) and UnitExists("focus") and GetSpellCooldown("Tricks of the Trade")==0 and IsSpellInRange("Tricks of the Trade","focus") then RunMacroText("/cast [@focus] Tricks of the Trade") end
    /run local c=CastSpellByName; local p=UnitPower("player"); if vSnD==0 then if GetComboPoints("player")>0 then if p>=25 then c("Slice and Dice") end else if p>=39 then c("Sinister Strike") end end end
    /run local c=CastSpellByName; local p=UnitPower("player"); if vSnD<4 then if GetComboPoints("player")>0 then if p>=25 then c("Slice and Dice") end else if p>=39 then c("Sinister Strike") end end end
    /run if vSnD>=4 and not UnitBuff("player","Adrenaline Rush") and GetSpellCooldown("Killing Spree")==0 and UnitPower("player")<30 then CastSpellByName("Killing Spree") end
    /run if vSnD>=4 and GetSpellCooldown("Adrenaline Rush")==0 and UnitPower("player")<30  then CastSpellByName("Adrenaline Rush") end
    /run if vSnD>=4 and GetComboPoints("player")<4 and UnitPower("player")>=39 then CastSpellByName("Sinister Strike") end
    /run if vSnD>=4 and GetComboPoints("player")>4 and UnitPower("player")>=35 then CastSpellByName("Eviscerate") end
    /run if vSnD>=4 and GetComboPoints("player")==4 and UnitPower("player")>=40 then CastSpellByName("Revealing Strike") end
    It has many of the features of the original macro, but incorporates Adrenaline Rush, Killing Spree, Sinister Strike, and Revealing Strike.

  3. #18
    Harass's Avatar Private
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    Real pro does not need macro of any kinda to kill !

  4. #19
    remtown's Avatar Private
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    Originally Posted by Harass View Post
    Real pro does not need macro of any kinda to kill !
    a real pro doesnt search for macros that emulate their dps for them, then read all the comments because they have no clue how to make this work, so they type some bullshit like "Real pro does not need macro of any kinda to kill !"

    your not pro.

  5. #20
    TheGreatRowaH's Avatar Member
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    I keep getting the following error for all /runs:

    ID: 3
    Error occured in: Global
    Count: 1
    Message: [string "/run vSnD=0 b={UnitBuff("player", "Slice and Dice")}; if b[7]~=..."] line 1:
    unexpected symbol near '/'

  6. #21
    redrum171's Avatar Member
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    As soon as I hit the macro, my WoW crashes and gives me an error message.
    anyone know why?

  7. #22
    ca22ca's Avatar Member
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    Hi there, hey guys im looking for some help with my macro, i have an issue with the interrupts, lets take a look about what im talking about.

    Code:
     /run if GetSpellCooldown("Kick")==0 and IsSpellInRange("Kick","target") and (UnitCastingInfo("target") or UnitChannelInfo("target")) then CastSpellByName("Kick") end
    ok, we all know that code, it works like a charm, but... its not very effective in pvp, we could get moar advantage yet, because, when we use that code, kicks just "kicks" when te caster starts to cast, and it gets interruptped (ofc), what i want to do, is somthing that interrupts when the cast its almost done, like, lets say 90%, soo, this is what i have been trying to do.

    Code:
    t="target";
    uc=UnitCastingInfo;
    uch=UnitChannelInfo;
    
    if GetSpellCooldown("Kick")==0 and IsSpellInRange("Kick","target") and (((uc("t")/uc("t"))<= 0.9) or ((uch("t")/uch("t"))<= 0.9)) then CastSpellByName("Kick")
    When caster is at 90% of his casting bar, cast kick.

    i guess my macro doesn't work because the "info" (from "getcastinginfo") we get from the target is, if he's casting or not prolly a yes/no answer, we prolly cant get any cuantitative number from it. im trying to figure it out, and i will get it eventually, but, i would appreciate if some1 could givme a hand.

  8. #23
    demisehi's Avatar Member
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    This does it when there is less then .5 secs left on cast. For short cast times, it is pretty instant, for longer cast times it waits and then gets it. Helps with juke casts. You can even setup a blacklist of sorts to only int what you want.

    Code:
    if GetSpellCooldown("Kick")==0 and IsSpellInRange("Kick","target") and UnitCastingInfo("target") and (select(6,UnitCastingInfo("target"))/1000)-GetTime()<0.50 then CastSpellByName("Kick") end
    Don't shorten if you don't have to, and if you are going to shorten, at least credit where you got the shortened code from because uc and uch has been used previously by lua mac writers such as myself (among others).
    Last edited by demisehi; 10-14-2011 at 09:19 AM.

  9. #24
    ca22ca's Avatar Member
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    Originally Posted by demisehi View Post
    Don't shorten if you don't have to, and if you are going to shorten, at least credit where you got the shortened code from because uc and uch has been used previously by lua mac writers such as myself (among others).
    haha dont get mad for that dude, and i actually didnt copied that, its the same if i do x=unitcastinginfo, i just did it that way to remember it. it wasnt my intention to stole or take credit for som1 else.

    OFCourse! i didnt knew i could do that, u just selected the number 6. the endtime.

    tnx for the help, i really appreciate it, u opened my mind a litl bit more. <3
    Last edited by ca22ca; 10-15-2011 at 07:48 AM.

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