We all know blizzard loves the hrode and hates the alliance. below I wil give you some examples to work with, pictures too but sinc emy PC uploads slowly may take a while. also feel free to post nay material YOU find and I will add to OP as soon as I see it.
First event: Alterac valley
1: Alliance bunkers: The alliance bunkers can only affect horde along the road for a short time before they reach the stormpike graveyard flag. also this range of attack CAN be avoided if the horde travels carefully. They do not cover the alliance bottleneck (bridge). they also allow the horde to widely maneuver within them.
2: Horde Frostwolf towers: The horde frostwolf towers are positioned side by side, and the archers are positioned close enough to shoot alliance near the hanging chains by Drek, and to defend the other tower, along with the choke point by the frostwolf gate almost entirely. Also the Hordefrostwolf towers (and other towers int he game) can be defended by standing at any part of the ramp, and the alliance is forced to go through traps, or horde positioned ont he ramp in order to reach the top, while the stormpike bunkers allow for walking space, and a much more direct route up.
3: South cliff of dun baldar: any experienced walljumper can EASILY walljump up this to capture the south bunker, leading to my next point.
4: Stormpike Bunkers: You Can easily walljump these by aligning to north, east, west, or south. with macros and addons this is VERY easy. Once up it is a simple matter to capture the flag while the alliance are at the entrance waiting for you.
5: The orc Chick whose name i forgot in fW base: Shes standing right at entrance to the hord ehcoke point, and can daze Alliance passing through.
Event two: Ragefire Chasms
1: This instance allows horde to gain instancing experience sooner than the alliance, and get better low level gear.
Event three: The Tranquilien
1: Lets bloodelves get a rocking cool cape at level 16 simply for having reputation with them.
Event four: Mike Koiter
1: Mike Koiter was a Blizzard developer who died during the development of "World of Warcraft". Fittingly enough, he recieved a shrine in his honor within the game, which was in between orgrimmar and thunderbluff, near the Crossroads, and made with Tauren style wooden carvings upon a mountain.
Event Five: Nagrand Wolf-riders
1: The horde city in Nagrand has a patrol of four level 70 elite wolf-riders. Why doesnt the Allaince get patrols on the road which can down a level 70 in a few seconds?
Event six: Character models
1: though when you are calm, this doesnt matter, and really doesnt create an advantage within the game, Tauren, orc, Trolls and Undead create a subconscious intimidation effect in PvPers. Which would seem more intimidating: a Gnome warrior, or a tauren warrior with the same gear and stats etc?
Event seven: PvP objective bosses.
1: Face it, Alliance PvP raid bosses in major cities are almsot a straight shot from the entrance. This lets horde groups reach the bosses with little effort.
gtg now so Cya.