WOW EVERY LOOT YOU GET is calculated so you can't get it too fast? Your Opinion? menu

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  1. #1
    baudejas's Avatar Member
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    WOW EVERY LOOT YOU GET is calculated so you can't get it too fast? Your Opinion?

    Hello,
    I'm kinda angry on this blizz methods that they use. For the long time I've thought that every drop in wow world is a chance of drop % but sadly who didn't know that IT IS NOT!. I can give you 100% that I'm right if you can't believe me, for example Timeless Isle chests Moss-Covered Chest - Object - World of Warcraft. When you play with only 1 account you probably can't figure this our but when you play multiple accounts like me (I had all the boxes opened manually on like 20 accounts and on like 40 chars) and firstly when you've started opening those boxes you get lots of epics at start but when you open like close to 10 chests it just starts not giving any loot instead of coins and it happened on my every char. So blizz calculates everything so you can't get too much goodies too fast so you have to play longer to get it. I've started getting angry to this method that they use when I've found out that same shit is happening now on LFR raids, if you get like 2-3 epics in a row you can just quit because it's like 90% chance that you won't get anything for another 3+ kills. Anyone agrees with me or has any thoughts ?

    WOW EVERY LOOT YOU GET is calculated so you can't get it too fast? Your Opinion?
  2. #2
    IChangedMyUsername's Avatar Contributor Dance! ;^) CoreCoins Purchaser
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    Not true. The chests are an awful example of that, as thats how they are specifically coded. You arent supposed to be able to get a fk load of epics just by finding plentiful chests, the more chests you open the less you get. Nothing else that I know of works like that in WoW. The thing about LFR drop that you said just straight up isnt true.

  3. #3
    baudejas's Avatar Member
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    Originally Posted by Awkwerdness View Post
    Not true. The chests are an awful example of that, as thats how they are specifically coded. You arent supposed to be able to get a fk load of epics just by finding plentiful chests, the more chests you open the less you get. Nothing else that I know of works like that in WoW. The thing about LFR drop that you said just straight up isnt true.
    Well I've figured out that it's also the same for LFR raids

  4. #4
    xcureanddisease's Avatar Legendary
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    Originally Posted by Awkwerdness View Post
    Not true. The chests are an awful example of that, as thats how they are specifically coded. You arent supposed to be able to get a fk load of epics just by finding plentiful chests, the more chests you open the less you get. Nothing else that I know of works like that in WoW. The thing about LFR drop that you said just straight up isnt true.
    The OP is SLIGHTLY accurate. When you raid or use roll coins and you get NOTHING, the next roll has a slightly higher chance at yielding loot. When you finally do roll a coin that yields gear, that counter resets back to 0. And 0 = fresh which MAY or MAY NOT yield you gear.

    Some people roll 5 coins and get 5 pieces of gear, others roll 10 coins and get 2 pieces of gear. Its all RNG..

    And Awkwerd is right. You're not supposed to run, open up chests and be geared. It is true there are time sinks in place to make the xpac last longer. But thats in every single game. Why would you want a game where any joe schmoe can log in and be geared in a day?? How would that make the game fun?

    Its RNG. Deal with it.

  5. #5
    baudejas's Avatar Member
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    Originally Posted by xcureanddisease View Post
    The OP is SLIGHTLY accurate. When you raid or use roll coins and you get NOTHING, the next roll has a slightly higher chance at yielding loot. When you finally do roll a coin that yields gear, that counter resets back to 0. And 0 = fresh which MAY or MAY NOT yield you gear.

    Some people roll 5 coins and get 5 pieces of gear, others roll 10 coins and get 2 pieces of gear. Its all RNG..

    And Awkwerd is right. You're not supposed to run, open up chests and be geared. It is true there are time sinks in place to make the xpac last longer. But thats in every single game. Why would you want a game where any joe schmoe can log in and be geared in a day?? How would that make the game fun?

    Its RNG. Deal with it.
    Well game isn't getting funier over the years because blizz riuns everything with their shop it's all about the money now, who has lots of $ can get everything fast (buy boosts, pets that can be sold on ah and buy gears with only having $ and not playing at all)

  6. #6
    mrbaconbitts's Avatar Member
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    Originally Posted by baudejas View Post
    Well game isn't getting funier over the years because blizz riuns everything with their shop it's all about the money now, who has lots of $ can get everything fast (buy boosts, pets that can be sold on ah and buy gears with only having $ and not playing at all)
    It's not even close to a pay to win game. There is literally nothing pay to win about WoW. Besides how does that affect you at all? So that guy dropped a lot of RL money to get some raiding gear quickly. He might do more damage at the start and then what, he has no reason to play the game if he is full geared.

    TLDR: it doesn't effect you if he buys gear, git gud

  7. #7
    Cecu's Avatar Contributor
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    Originally Posted by mrbaconbitts View Post
    It's not even close to a pay to win game. There is literally nothing pay to win about WoW. Besides how does that affect you at all? So that guy dropped a lot of RL money to get some raiding gear quickly. He might do more damage at the start and then what, he has no reason to play the game if he is full geared.

    TLDR: it doesn't effect you if he buys gear, git gud
    Not quite true.

    I got plenty of friends, who have "enough" money in real live, and they buy tons of gold on every content patch, just to obtain every possible boe raid gear, which would improve their dps in the raid.

    One of my friends even made it to the next "tier". He hired professional gamer in his work office, which only job is to play my friend's mage on our progress raids, arenas and so on.

    He just have more cash to spend than most of us, and want to do it in his way

  8. #8
    maggibesti's Avatar Contributor
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    Originally Posted by xcureanddisease View Post
    The OP is SLIGHTLY accurate. When you raid or use roll coins and you get NOTHING, the next roll has a slightly higher chance at yielding loot. When you finally do roll a coin that yields gear, that counter resets back to 0. And 0 = fresh which MAY or MAY NOT yield you gear.

    Some people roll 5 coins and get 5 pieces of gear, others roll 10 coins and get 2 pieces of gear. Its all RNG..

    And Awkwerd is right. You're not supposed to run, open up chests and be geared. It is true there are time sinks in place to make the xpac last longer. But thats in every single game. Why would you want a game where any joe schmoe can log in and be geared in a day?? How would that make the game fun?

    Its RNG. Deal with it.
    Or you're like me, roll 20 times and get 2 items, both the same crappy item. QQ

    I don't think you get higher chance on getting items if you fail a bonus roll. First bonus roll I used (back when HM just opened) I got an item, from Kargath heroic. Then around 20 coins after that I got the same crappy item again from kargath. I'm not sure how many coins I've spent, but you can calculate 3 coins each week, total of few weeks between HM open and now and only 2 items. It's well above 20 coins. I know RNG is RNG, but is tha really RNG? over 20 rolls between 2 items I've received. I've seen people get 3-4 items in a row. If the chance to receive an item is increased after each failed bonus roll, I think there wouldn't be that much of a gap between items, even when unlucky. Unless there's an actual blue post about it, I don't believe it's how it works(even then Blizzard is known for lying to our faces pretty often).

  9. #9
    lilsniff's Avatar Contributor *snort*
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    Originally Posted by maggibesti View Post
    Or you're like me, roll 20 times and get 2 items, both the same crappy item. QQ

    I don't think you get higher chance on getting items if you fail a bonus roll. First bonus roll I used (back when HM just opened) I got an item, from Kargath heroic. Then around 20 coins after that I got the same crappy item again from kargath. I'm not sure how many coins I've spent, but you can calculate 3 coins each week, total of few weeks between HM open and now and only 2 items. It's well above 20 coins. I know RNG is RNG, but is tha really RNG? over 20 rolls between 2 items I've received. I've seen people get 3-4 items in a row. If the chance to receive an item is increased after each failed bonus roll, I think there wouldn't be that much of a gap between items, even when unlucky. Unless there's an actual blue post about it, I don't believe it's how it works(even then Blizzard is known for lying to our faces pretty often).
    Yes that is RNG for you. As long as something doesn't have a 100% chance of happening, there will always be a chance of getting 2 items out of 20 coins as you have experienced (or 15 out of 20, 0 out of 20 you get it).
    As to if there is an increase for every failed coin, you can't ignore that possibility based on not getting more than 2 out of 20 possible items. Even with the increase, the chance would still be lower than 100%; meaning you can still get ****ed by the next 20 coins before receiving any items. RNG is RNG, keep your hopes up.

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