Blizzard is the most screwed up company I've dealt with. I think our government functions better than Blizzard.
I got a 7 day forum ban today with a threat of a perma forum ban.
Note my guild name is probably the best in WoW, which is "PissingBlood".
~~~Here is the entire thread~~~
Status
Account Suspended
Origination
Forums / Comments
Ban Type
Illegal
Expires
Monday, May 5, 2014 3:17:58 PM PDT (in 6 days)
Ban Reason
1 week suspension from the World of Warcraft forums for posting links or information on cheats, hacks, or exploits. This is a final warning. Further violations of Forum Guidelines could result in a loss of posting privileges.
Posting Cheats, Hacks, Trojan Horses or Malicious Programs
This category includes:
Posting links to cheats, hacks, or malicious viruses / programs
If you would like to report information regarding cheats or hacks to Blizzard, send it to [email protected]. Do not post it to the forums.
Author: Vicer, L90 Human Warlock, <PissingBlood>, Baelgun
Forum: General Discussion
Topic: Botting Confession: Blizzard Update Warden
Reply: #1
Date: Apr 28, 2014 2:01:17 PM
~~~Here is my actual post~~~
What you are about to read is my story of botting during WoTLK (aka Wrath). I'm writting this in the attemp that Blizzard will update Warden.
My fishing bot was a pixel bot (non memory reading and non memory injection).
I copied some windows API code and then coded the rest of the bot script myself.
It did the following:
~ Equipped fishing pole
~ Equipped lure (had a timer to re-apply lure after X minutes)
~ Cast
~ Screen scrape (find bobber color) - get X,Y corridinates
~ Move mouse to bobber
~ Wait for bobber to go down (script kept checking for pixel color at location X,Y to change, if change then fish bite)
~ Send right click to catch fish
~ Recast
I used random number generation sleep statements throughout all of my code as to not be detected by Warden. I wasn't sure if Warden was checking for user has been performing X action every Y milliseconds.
Needless to say Warden never caught my bot.
Warden just needs to be updated to check various variables.
For example if player position X, Y, or Z are adjusted via memory injection versus mouse or keyboard input then bingo you've found a bot.
Another exmple is if player position X, Y, or Z are adjusted via CTM (Click To Move) via a script and not direct input from the mouse or keyboard then bingo you've found a bot.
If Warden was even advanced to this basic level I would have been busted years ago when I wrote and ran my fishing bot.