Originally Posted by
iLLsen
i dunno if its obfuscation by blizz, or wrong export, or if its supposed to be like that, but a lot of files are exported as *.txt that arent actually txt
some of the magic numbers
offset 0x00 char[4] "MD20" (m2 models)
offset 0x00 char[4] "BLP2" (blp textures)
offset 0x00 char[2] "MZ" (exe file; wtf are these files doing lol)
if they are in .txt form, how do i turn them into a .m2 file? alo i came across a BIG problem. i extracted data files 00-05 and went through each sepratly aaaamd....they all have the EXACT same .blp files. **** blizzard.
additionally there are some other magic numbers I dont know, maybe someone could help out?
offset 0x00 char[4] "REVM" what filetype is this?
offset 0x00 char[4] "WDB2" what filetype is this? database?
some of these REVM files have plaintext strings in them
example
DUNGEONS\TEXTURES\ROOF\MM_NE_DRNSS_GROOF_02.BLP
DUNGEONS\TEXTURES\TEMP\64.BLP
DUNGEONS\TEXTURES\STORMWIND\GRAY12.BLP
DUNGEONS\TEXTURES\ROCK\BM_BARROW_ENTRANCE01.BLP
WORLD\GENERIC\UNDEAD\PASSIVE DOODADS\LORDAERONTOWERS\UNDERCITYTOWER03.MDX