3.0.2 Over Powers Certain Classes? menu

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  1. #16
    Casperx's Avatar Member
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    Nothing is OP, take in mind that this is for lvl 80 too. Mobs will get harder etc etc.

    3.0.2 Over Powers Certain Classes?
  2. #17
    Joetherogue's Avatar Contributor
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    I busted my left testicle when I saw how overpowered retadins are now.
    And casperx... your statement made me /facedesk

  3. #18
    angrykitty's Avatar Member
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    It's a retardin/arcane mage patch. Hunter's aren't horribly bad, chimera is quite nice and marks finally got some real burst. Instant aimed shot is nice too. Hunters aren't bad, they're just underpowered compared to other classes.

  4. #19
    BaboonX's Avatar Contributor
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    Paladins are extremely over powered, I was playing my 49 twink rogue and stun-locked a paladin 100%-0% and I came out with 50% and no one else attacked me, I was like WTF?

  5. #20
    selor23's Avatar Member
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    Ret, Arms Warriors, Balance Druids,Arcane Mages and Rogues are all OP.

    Ret has huge burst now, with massive survivability. Arms warriors can instagib S4 players with Sudden Death. Balance Druids have trees that hit for 900+ on plate. And Arcane Mages have a 2.5k (with shitty gear) instant cast spell on a three second cooldown. Rogues... Mutilate... nothing else needs to be said.

  6. #21
    kataldt's Avatar Active Member
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    Originally Posted by Smahs View Post
    Paladins are extremely over powered...

    ...stun-locked a paladin 100%-0%...
    I agree that they are OP this patch, but your logic is kinda flawed.

    Hehe...

  7. #22
    Diacetylmorphine's Avatar Member
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    Jumping on the retlol bandwagon.
    And the Moonkin hate club from a pve point of view.

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