[Movie] The Abandonned Raid : The Abyssal Maw menu

Shout-Out

User Tag List

Page 1 of 3 123 LastLast
Results 1 to 15 of 43
  1. #1
    spoutnik's Avatar Elite User
    Reputation
    395
    Join Date
    Dec 2008
    Posts
    353
    Thanks G/R
    15/54
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Movie] The Abandonned Raid : The Abyssal Maw

    Hello fellow explorers !

    In this short movie, I will show you what The Abyssal Maw looks like.
    Remember, Abyssal Maw was the raid that was supposed to be released with patch 4.1 before it was cancelled and replaced with Zul'Gurub and Zul'Aman.

    A few months ago I was surprised when I found that the map was in the game files and after managing to visit it (this is a very complex exploration, harder than Development in my opinion ) I filmed some plans.

    I originally planned to release those plans in my upcoming exploration movie, Wanderings of an Essplorer (you can find the teaser here), but due to some circonstances I have the chance to release them now, so I went back to the instance a few days ago and I filmed more plans.

    This was filmed on LIVE server, EU-Ysondre, during patch 4.2.2 and 4.3.2.
    Soundtrack is Thomas Bergersen - Immortal.
    Enjoy


    PS : It's better to watch this in 1080p full screen
    PS² : I know that this question will be asked, so I'll answer to it now : I will not say how I went there, nor will I release a MPQ. So don't ask.
    And if the band you're in starts playing different tunes
    I'll see you on the dark side of the moon

    [Movie] The Abandonned Raid : The Abyssal Maw
  2. #2
    Freefall552's Avatar Former Staff
    Reputation
    515
    Join Date
    Sep 2009
    Posts
    1,682
    Thanks G/R
    16/25
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Cool place, but what's with the naked human male models?
    Molested myself and got convicted.

  3. #3
    Teryaki's Avatar Legendary Explorer CoreCoins Purchaser
    Reputation
    667
    Join Date
    Mar 2010
    Posts
    949
    Thanks G/R
    103/82
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Very cool, I am guessing this instance was supposed to be the 2nd portal in the Thorne of the Tides area after you get sucked down into the vortex?

  4. #4
    spoutnik's Avatar Elite User
    Reputation
    395
    Join Date
    Dec 2008
    Posts
    353
    Thanks G/R
    15/54
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @Freefall552 : Blizzard uses those naked models as a scale (the model's name is Humanscale).

    @Teryaki2 : Absolutely
    And if the band you're in starts playing different tunes
    I'll see you on the dark side of the moon

  5. #5
    Xel's Avatar ★ Elder ★
    Authenticator enabled
    Reputation
    1179
    Join Date
    Jul 2008
    Posts
    2,906
    Thanks G/R
    94/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Looks really nice and I appreciate the fact you decided to make a video about it.
    The ground shaping looks like it has been worked on, but for the rest (texture
    work, model placement) it really looks like a placeholder. Just like the alpha version
    of Outland was like.

    Too bad this didn't get release although now it's more fun for us explorers.
    +10 rep

  6. #6
    Bareno's Avatar Contributor
    Reputation
    195
    Join Date
    Sep 2006
    Posts
    477
    Thanks G/R
    5/11
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Neato! +rep

  7. #7
    Malfurion's Avatar Contributor
    Reputation
    131
    Join Date
    Oct 2007
    Posts
    283
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I hate this abandoned content, because I love to see it. This is as awesome as the old karazhan or closed instances like the complete scarlet monastery or the second prison of stormwind.

    Really great place, I would love to explore this on live realms, but working with MPQs and developement files isn't something I can do very good. Anyway, your video is really amazing!

  8. #8
    Nyarly's Avatar ★ Elder ★ Lorekeeper of Exploration
    Reputation
    1092
    Join Date
    Aug 2007
    Posts
    1,648
    Thanks G/R
    367/316
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Edit : I used to say dumb things.
    Last edited by Nyarly; 09-04-2017 at 07:10 AM.

  9. #9
    Joeljuve's Avatar Active Member
    Reputation
    58
    Join Date
    Dec 2011
    Posts
    171
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hes right tbh :/, i liked it but still, what he says is kinda right

  10. #10
    WizardTrokair's Avatar <Walks Through Walls>
    Reputation
    1520
    Join Date
    Sep 2010
    Posts
    2,950
    Thanks G/R
    192/148
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you for sharing this video with our community, Feangren aka Spoutnik.

    When I first discovered your work (and the work of MoD, RIdPEF, and those with a similar mindset) I was always frustrated that you wouldn't explain your methods or release files that you have worked on. I now feel that I have a better understanding of your philosophies, so I am now more appreciative when you choose to share your work with this community.

    Videos like this can be inspiring. They remind me that you have put in the work to figure out various methods of picking apart the WoW game files... and that I could start doing the same today if I so choose. Perhaps that time draws near...

    Really nice space shown here, thanks for doing the video. +4 rep for your effort. I look forward to your future adventures.

  11. #11
    Ekibix's Avatar Private
    Reputation
    1
    Join Date
    Aug 2011
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Your explorations are amazing but you never help Ownedcore's community.
    Many many explorers used tech find on this forums, you too for sure.
    But you don't give anything in return. Just "See what I do".

    I thank you for the work about your video, it's famous.
    But you react like a fat man with burger in his hand who say to an hungry man "See, it's so good but I don't give you any piece of it!"

    Nevertheless, great vid, thank you for sharing.

  12. #12
    BaddyMcBad's Avatar Knight-Lieutenant
    Reputation
    47
    Join Date
    Mar 2010
    Posts
    331
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    1. Why in the hell is Skywall at the end?
    2. I would rep you but due to you and the RidPEF guys being such egotesticle people I refuse to.

  13. #13
    Kasapin's Avatar Master Sergeant
    Reputation
    45
    Join Date
    Apr 2011
    Posts
    87
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    +rep, you always make my favorite exploration videos <3

  14. #14
    Snyth's Avatar Master Sergeant
    Reputation
    63
    Join Date
    Jan 2012
    Posts
    117
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Only 4 minutes for something you won't release because of your gigantic egoism ?
    I would rep you but due to you and the RidPEF guys being such egotesticle people I refuse to.
    @BaddyMcBad/NanaCry Grow up just because they because they don't want to release the .MPQ doesn't make them have an ego I agree with what they are doing.

    Other than that great video. I found this map awhile ago but ran into a lot of issues.(I was using the OLD Evermorph to switch my current map ID to that one but just never worked out the death zone was always way to far up)

  15. #15
    spoutnik's Avatar Elite User
    Reputation
    395
    Join Date
    Dec 2008
    Posts
    353
    Thanks G/R
    15/54
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @Snyth : Yes, the height of the death zone is the problem with this map. Or I should say that what is to be seen is too low :P

    @Trokair : <3

    @Xel & Bareno & Malfurion & Kasapin : Thanks

    @Baddy : Yes, you are right, I have no clue why, but there is a skywall under the terrain ^^



    @NanaCry & Baddy & Ekibix : Ooookkaaayyy, lots of hate here. Let's answer like a gentleman, shall we ?

    As I told you on the shoutbox NanaCry, everyone can have the map, and it has gotten easier with 4.3.2 and the optimisation. Before that patch, you had to get the entire map by opening multiples MPQ with MPQ Editor to have a unique map, because there was bits of the map on nearly every patch since the beginning of Cataclysm to build 13914 (which is 4.1.0 if I remember well). Those bits of maps are unusable, because only a small portion of the map is updated. It doesn't work like LK (or before) where when there was an update to an ADT, the whole ADT was in the patch. Now, only a small unusable portion is in the patch and you have to, as I said, open multiple mpqs at once to get the entire map.
    So, now it's extremely easy to get the map.

    As for the hard part, if I told you that to avoid the death zone, I had to manually hex-edit (because there are no tools to do this in Cataclysm) all of the terrain adts to tweak the chunk affecting the camera effect, would you have been pleased ?

    Now, I might already have said that on other thread, but I don't want to spoonfeed. If I throw a ready-to-use MPQ for Abyssal Maw or Development, you don't understant how I got it working. And this is the exact opposite of what I want to. I will quote Trokair, who perfectly got the interest of the video :
    Videos like this can be inspiring. They remind me that you have put in the work to figure out various methods of picking apart the WoW game files... and that I could start doing the same today if I so choose.
    However, if you want a good start to understand things, I'll gladly advise you to visit the Wiki. It contains all you need to know about the files and how they work.
    And if the band you're in starts playing different tunes
    I'll see you on the dark side of the moon

Page 1 of 3 123 LastLast

Similar Threads

  1. The Abandonned Raid : The Abyssal Maw
    By EnhRreezznniikk in forum World of Warcraft Model Editing
    Replies: 12
    Last Post: 03-25-2013, 03:54 PM
  2. [MOVIE] The Abyssal Maw
    By yunalol22 in forum World of Warcraft Exploration
    Replies: 7
    Last Post: 02-27-2013, 02:52 PM
  3. [Build 12266] Cataclysm : Vashj'ir - The Abyssal Maw. (Video)
    By lolwutque in forum World of Warcraft General
    Replies: 5
    Last Post: 06-19-2010, 07:19 AM
  4. How to make a movie (the basics)
    By Nemorosa in forum Community Chat
    Replies: 8
    Last Post: 01-25-2008, 05:48 AM
  5. Class Movies, The best of the best...
    By Amirite in forum World of Warcraft Guides
    Replies: 16
    Last Post: 11-08-2007, 06:22 AM
All times are GMT -5. The time now is 07:33 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search