[Discovery] Ortell's Hideout gone in 4.0.3a menu

Shout-Out

User Tag List

Results 1 to 4 of 4
  1. #1
    Classicclean's Avatar Constructeur de lá Fotz
    Reputation
    714
    Join Date
    Jul 2007
    Posts
    617
    Thanks G/R
    0/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Discovery] Ortell's Hideout gone in 4.0.3a

    Just discovered that Ortell's Hideout (the replica in Dun Morogh/Loch Modan) is gone with 4.0.3a.
    The cave is now called "the Mountain Den"

    Screen:

    [spoiler][/spoiler]

    [Discovery] Ortell's Hideout gone in 4.0.3a
  2. #2
    WizardTrokair's Avatar <Walks Through Walls>
    Reputation
    1520
    Join Date
    Sep 2010
    Posts
    2,950
    Thanks G/R
    192/148
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Excellent find. I started a little thread to compile 4.0.3a discoveries related to old favorite spots such as this one. The purpose of my thread was to save people time in checking these old spots...do you mind if I add your information to my thread? (not like anyone is reading mine anyhow, lol) http://www.mmowned.com/forums/world-...explorers.html

    +rep for saving me the time to check on this one.

  3. #3
    Classicclean's Avatar Constructeur de lá Fotz
    Reputation
    714
    Join Date
    Jul 2007
    Posts
    617
    Thanks G/R
    0/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Grue View Post
    Excellent find. I started a little thread to compile 4.0.3a discoveries related to old favorite spots such as this one. The purpose of my thread was to save people time in checking these old spots...do you mind if I add your information to my thread? (not like anyone is reading mine anyhow, lol) http://www.mmowned.com/forums/world-...explorers.html

    +rep for saving me the time to check on this one.
    ofc, add it. And yeah, you should get used to it that ppl don't spent that much attention to exploration. And if they do, you have like 300 views and only 1 reply :s I'm really frustrated adding more videos and shit..for example my last SW exploration video.. It took me about 5 or 6 hrs total. Think about the exploration, do it, fraps it, cut it, render it, upload it. And what? 2 replys :S

  4. #4
    WizardTrokair's Avatar <Walks Through Walls>
    Reputation
    1520
    Join Date
    Sep 2010
    Posts
    2,950
    Thanks G/R
    192/148
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I hear you, Classicclean... please check out my ESS Series...

    http://www.mmowned.com/forums/world-...ce-series.html

    As you said, about 5-6 hours total per video (most of the time is spent editing the video). I have 10 videos in that thread... so that is more time than my average work-week right there!

Similar Threads

  1. Ortell's Hideout Montage 3.3.5
    By wowgamerxx119 in forum World of Warcraft Exploration
    Replies: 5
    Last Post: 08-26-2010, 07:35 PM
  2. [Video] Another way to Ortell's Hideout Patch 3.3.3
    By Classicclean in forum World of Warcraft Exploration
    Replies: 5
    Last Post: 06-05-2010, 06:26 PM
  3. [3.3.3 Discovery] Kirin Tor Familiar's Gone Dark
    By Jicre in forum World of Warcraft Exploration
    Replies: 3
    Last Post: 03-25-2010, 12:43 AM
  4. Ortell's Hideout (3.1.3)
    By Linkn in forum World of Warcraft Exploration
    Replies: 9
    Last Post: 08-02-2009, 12:00 AM
  5. [Mysteries] Ortell's Hideout
    By Leonim in forum World of Warcraft Exploration
    Replies: 11
    Last Post: 05-29-2009, 12:43 PM
All times are GMT -5. The time now is 05:02 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search