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  1. #46
    whitekidney's Avatar Donator
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    Re: World of Warcraft, what it REALLY looks like.

    Originally Posted by Majere
    Opening this thread again. I recieved the following message from spacecowboy



    Snake, feel free to prove you are not talking out of your ass? I do not claim to know either way, although I'm off to peel WoW apart looking for the truth later :P
    Sorry, but you fail.
    The old outlands were in Azeroth, as you were feared, you didn't zone, and if you made it into outlands it was like you were still standing on the boat, you would get ported back to the spot you were feared from on the boat.
    It's hard to explain, but every instance are saved in diffrent files, that means it's just a map bug if you see someone floating in nothing. <-
    -> about that, i've seen into the files, and i found out that old outlands still exists+ that the bloodelf and draenei places are in the outland instance, like 1039193 meters over the ground.

    ->
    How to know if a decent place is in a instance.


    You know when you enter a instance?
    You get a loading screen, that means you are loading the new instance, there are 2 diffrent types of instances, one that a group can be in and one "public".
    As if you're feared off the boat in STV, you will only run and run until you reach outlands, but you won't zone, that means the old outlands was in the Azeroth instance.


    Same with GM island, it's in kalimdor instance.

    World of Warcraft, what it REALLY looks like.
  2. #47
    Lavysh's Avatar Member
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    Re: World of Warcraft, what it REALLY looks like.

    about that, i've seen into the files, and i found out that old outlands still exists+ that the bloodelf and draenei places are in the outland instance, like 1039193 meters over the ground.
    So in the Outland you get from buying The Burning Crusade Bloodelf and Dreanei areas are aswell?
    Is there any chance you could be more specific about their position. Because acording to a post here on the exploration forum someone mentions that if you get to Black Temple theres no height limit, and thus you can in theory fly to the Dreanai and Bloodelf starting area (uninstacne I presume).
    I have tested that theres unlimited height above Black Temple so you can fly high up in the air and fly around to other areas, and by using this method you might be able to reach uninstanced areas floating in Outland.
    Gnomes are people too, just on a smaller, more compact scale. Defy us and prepair to lose all the durability in your boots!

  3. #48
    kungfool's Avatar Member
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    Re: World of Warcraft, what it REALLY looks like.

    A_Snake01 is almost completly right except:

    No matter what, if you are zonening from any of those areas to an area in the same map ID, no matter how far away, you will not be met with a loading screen.
    Take the zep from Tirisfal Glades to Stranglethorn...


    It's funny, because the fact that there is a loading screen here will probably make all of you who believe in a "stacked" or "parallel" and traversable WoW World hold on to this belief even stronger.

    If you've ever spent any time setting up a private server and extracting the map files for the server, if you've ever spent a lot of time messing with maps in map viewer, and if you've ever spent time manually teleporting around on private servers, you'd know that A_Snake01 is right.

    I don't think there's anyone who has done all three of those things that would believe in a "traversable" WoW world. Please give up the "traversable" belief. It makes you look silly because it's based on nothing but conjecture. Listen to the people who have spent the time to experiment with WoW more than noting where they rez, or spend the time to get into some of the deeper aspects of the structure of WoW yourself. You might learn something.

  4. #49
    Windbanger's Avatar Member
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    Re: World of Warcraft, what it REALLY looks like.

    Originally Posted by Lavysh
    So in the Outland you get from buying The Burning Crusade Bloodelf and Dreanei areas are aswell?
    Originally Posted by Lavysh
    Is there any chance you could be more specific about their position. Because acording to a post here on the exploration forum someone mentions that if you get to Black Temple theres no height limit, and thus you can in theory fly to the Dreanai and Bloodelf starting area (uninstacne I presume).
    I have tested that theres unlimited height above Black Temple so you can fly high up in the air and fly around to other areas, and by using this method you might be able to reach uninstanced areas floating in Outland.


    A few things I gotta say about that...

    1. When I tested it, there isnt infinite hight, BUT the limit is extremely high. My wyvern started growling and tilting back like he does when you hit a barriar. When you get high enough in the Black Temple the skybox changes, I held the space bar in (to go directly up) for about 10 minutes after the skybox changed, I dismounted (I was bored) and changed skyboxes in less than a couple seconds. Yes I know fall speed is > than flight speed, but not by that extreme.

    2. In theory you COULD fly to Quel'Thalas or the Draeni lands, but you cant. If you managed to get past the height limit, you forgot about the ground limit. If you have ever gone to the edge of the world in Azeroth or Kalimdor, and jumped into the abyss, you will stay floating until you die. Outland, Quel'Thalas, and the draeni land are all on seperate "plates". There needs to be a bottom somewhere, and without it there is LITTERLY nothing there. If you look closely, Outland does have a large plain that goes far away from the barriers, and thats what allows you to fly out a little. If they were all connected, it would be possible if one were to get out of the height barrier.

    But yes, they are all in the same Expansion01 file, and no instancing should happen if it was possible. Nice thought though

    EDIT: #2 also explains why you cannot explore the cave sticking out of the land at Designer's Island. There is no terrain-type ground that far out.
    Last edited by Windbanger; 05-05-2007 at 02:17 AM.
    [Its a Fel Reaver, But With Heart]

  5. #50
    A_Snake01's Avatar Member
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    Re: World of Warcraft, what it REALLY looks like.

    You got me with the Tirisfal ~> Grom Gol zeppelin. Forgot about that. But everything else stands.
    The Age of Exploration is over. Now is the Age of Creation.

  6. #51
    Valain's Avatar Member
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    Re: World of Warcraft, what it REALLY looks like.

    From what I remember of the flight between Tirisfal to Grom'Gol, which I haven't taken in ages due to being a mage with my hearth set to Swamp of Sorrows, the loading screen for that flight is actually faster than any other boat/Zepellin rides. If you look at your chat screen, if you have addons that load every time you zone, you'll notice they said nothing. The actual loading process doesn't occur, Blizzard just had to implement a fake loading screen for the little red dots to move in between the areas like every Other loading process.

    On another note, to further support Snake's argument, often times a continent or instance server will shut down and everyone, for example, in Kalimdor will disconnect. Its amusing to watch from Outlands as all the bank alts and AH goers from the guild all DC at once then relog a couple minutes later. There are in fact dupe exploits based on this very occurrence, further proving that the world cannot be stacked.

    If it was, would we not see ourselves on every continent map?

  7. #52
    idusy-org's Avatar Active Member
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    Re: World of Warcraft, what it REALLY looks like.

    Originally Posted by Valain
    Blizzard just had to implement a fake loading screen for the little red dots to move in between the areas like every Other loading process

    Very good point. Because the flight was too long or something, they implemented a loading screen to skip across some of it.
    Unproud member of Snitchstianity

  8. #53
    kongost's Avatar Active Member
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    Re: World of Warcraft, what it REALLY looks like.

    Windbanger. you say your skybox changed back to shadowmoon valley again almost instantly? think you were doing it wrong place then because i tried aswell. while i was out eating i set it on auto fly and then dismounted and i fell for at least 6 min straight downwards untill skybox changed back.

    but even if the draenei and bloodelf places are in outlands ( you got me pretty convinced by now :P) wouldnt it be more logically for them to be at the "bottom" of outlands when there is a sea instead of hiiiigh up in the sky?

  9. #54
    idusy-org's Avatar Active Member
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    Re: World of Warcraft, what it REALLY looks like.

    Closed....
    Unproud member of Snitchstianity

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