Under texture "exploit" menu

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  1. #1
    Famous's Avatar Member
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    Under texture "exploit"

    Not even sure if you can call this an exploit but oh well, searched for roughly 20m to see if this was a repost and couldn't find anything related to this one so I'm just going to post it.

    You need two accounts or a friend with a passenger mount to help you out. Char A mounts up on a passenger mount and starts running into a wall. Char B jumps up on the passenger mount. Char A now simply logouts (the character must be logged off instantly or it won't work - so use it in a city) and char B will now go through the wall.
    This can be used to either disconnect other players (if they fall too much) or just explore stuff.
    Last edited by Famous; 01-05-2014 at 10:58 PM.
    Slazer from the Elite group of Deathsoft

    Under texture "exploit"
  2. #2
    Augury13's Avatar Legendary
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    this could be pretty gamebreaking for explorers imo. +4rep on confirm

  3. #3
    Yukka's Avatar Contributor
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    Without having tested it, you might be able to do this outside a city as well using a disconnect macro like this one
    Code:
    /run for v=1,500 do for i = 1,GetNumFactions() do SetWatchedFactionIndex(i) end end
    (Macro should be spammed, by the way. Not just one click)

  4. #4
    AraiXplorer's Avatar Elite User
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    Originally Posted by Yukka View Post
    Without having tested it, you might be able to do this outside a city as well using a disconnect macro like this one
    Code:
    /run for v=1,500 do for i = 1,GetNumFactions() do SetWatchedFactionIndex(i) end end
    (Macro should be spammed, by the way. Not just one click)
    As the maker, it should not. From what I experienced, the actual DC occurs 0.2 seconds after clicking the macro. Not "instant" instant but pretty fast anyways.

    Also, great find

  5. #5
    Archrix's Avatar Member
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    I've actually seen this glitch used to access GM Island in 5.4, as it also allows you to traverse through all invisible walls. It's also kind of "jumpy" and you don't exactly travel full mount speed. But it does work. Takes some doing however, it isn't just this and correct aiming. Look it up if you're interested.

    Long story short, it works, and is quite gamebreaking Been trying to think of a use for it still haha

  6. #6
    daehnban's Avatar Private
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    you might be able to do this outside a city as well using a disconnect macro like this one

  7. #7
    Dooble's Avatar Member
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    tried this outside of cities. simply doesn't work because your char doesn't disappear instantly in the open world so will stop moving forward unlike in cities sadly.

  8. #8
    WizardTrokair's Avatar <Walks Through Walls>
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    Originally Posted by Archrix View Post
    I've actually seen this glitch used to access GM Island in 5.4, as it also allows you to traverse through all invisible walls. It's also kind of "jumpy" and you don't exactly travel full mount speed. But it does work. Takes some doing however, it isn't just this and correct aiming. Look it up if you're interested.
    The "jumpy" glitch you describe is a "SecondWorld" glitch which requires the host player (the ride) to stay online to navigate... the OP's glitch requires the player with the vehicle to log out to push the other player through the wall. Two different glitches.

  9. #9
    catalanowo's Avatar Private
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    Long story short, it works, and is quite gamebreaking

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