You can get an extra 10% of your main stat as a buff from Darkmoon Festival that will not get removed in Proving Grounds it states that it get's removed in dungeons and raids and i suppose it should on scenarios too but it doesn't get removed.
You can get an extra 10% of your main stat as a buff from Darkmoon Festival that will not get removed in Proving Grounds it states that it get's removed in dungeons and raids and i suppose it should on scenarios too but it doesn't get removed.
Does it work in brawling arena?
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I did not test it but it should work.THe name of the npc is Sayge and here are the answers to get a specific buff from him.
Dark Fortune of Agility - Agility increased by 10%: (Answers 3&3)
Dark Fortune of Armor - Armor increased by 10%: (Answers 1&3, or 4&3)
Dark Fortune of Damage - Damage increased by 1% to 10%: (Answers 1&1)
Dark Fortune of Intelligence - Intelligence increased by 10%: (Answers 2&2, or 4&1)
Dark Fortune of Resistance - Magical resistances increased by 25: (Answers 1&2, or 2&3)
Dark Fortune of Spirit - Spirit increased by 10%: (Answers 2&1, or 4&2)
Dark Fortune of Stamina - Stamina increased by 10%: (Answers 3&1)
Dark Fortune of Strength - Strength increased by 10%: (Answers 3&2
Nice find, but completely useless. Without 10% intellect buff I'm at 14,129 (161+13,968 ), with it I'm 14,146 (161+13,985) so this 10% gives a total gain of 17 intellect.
Not useless, you just need more gear. My Mage has 25760 Intellect so this is a gain of 2576 intellect. (25760+2576=28336) An average 2.5k SP buff is pretty nice imo. Also 10% of 14129 would average out to 1412, are you looking at the stats correctly? Arcane Brilliance probably uses the same modifier so a 10% buff is pretty noticeable.
Last edited by Devilsdog; 12-05-2013 at 12:01 AM.
Does your gear not get scaled down in proving grounds anyway? This buff will still give you more stats then you are allowed..
Wouldn't it just be better to take the 10% damage increase then?