I'm new to making threads, so sorry if this is wrong section, if it is a repost (I did some searches and couldn't find anything), or if I explain it poorly. I wasn't going to release this before 5.2 since regular eye of kilrogg method was getting fixed already, but blizzard has fixed both on the ptr unfortunately.
The thread where the I found macro from, the video is deleted, but it was unrelated anyway to this glitch.
http://www.ownedcore.com/forums/worl...audio-lag.html ([RAoV] - Audio Lag)
Basically you make a macro with /click AudioOptionsVoicePanelEnableVoice repeated to the character limit. Make sure you have Kil'jaeden's cunning talent and the glyph that lets you place portals with eye of kilrogg. Pressing the macro will freeze your screen for a few seconds, pressing it multiple times will increase the length of time it lasts, more than 20-30 times quickly will generally crash the game client for me and lag my computer. The macro will sometimes stop working, go into settings and turn off voice chat then /reload to fix it, it will also only work once in combat usually before you have to disable voice in setting and reload, so bugging encounters isn't practical really. It also seems dependent on your computer specs in some ways, the better your computer the shorter one click of the macro lasts is what I've noticed from a few friends testing and friends with bad computers have had computer crashes from overusing it.
The way it works is summon your eye of kilrogg, put it on auto run in the direction you want to go, press the macro and then immediately afterwards while the screen is locked press your demonic circle keybind, the portal should be placed at the spot where the eye would have moved to during the time your screen was frozen, completely ignoring any walls, end game barriers etc that are in between. You can put it on walking speed to travel shorter distances and can press the macro multiple times to increase the distance, with a bit of practice it's extremely easy to escape every dungeon in the game with it, and get through any solid object with ease. It's also a lot more reliable than the regular method, works first time almost every time once you get used to it and lets you traverse large gaps instead of just going through walls at a close range.
I'm going to be out for a while after posting this, but if you have any issues, or I've done a bad job explaining I'll reply later.