EPIC exploit for ELEMENTAL SHAMANS/MONKs! 5000 extra permanent spellpower! menu

User Tag List

Results 1 to 15 of 15
  1. #1
    bluesius's Avatar Established Member
    Reputation
    181
    Join Date
    Jun 2007
    Posts
    350
    Thanks G/R
    3/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    EPIC exploit for ELEMENTAL SHAMANS/MONKs! 5000 extra permanent spellpower!

    As of now, there are three kinds of combination in weapon that can be bought from conquest point.
    There is the Staff:
    Malevolent Gladiator's Staff - Item - World of Warcraft
    There is the Mace:
    Malevolent Gladiator's Gavel - Item - World of Warcraft
    (elite version) Malevolent Gladiator's Gavel - Item - World of Warcraft
    And there is the Dagger:
    Malevolent Gladiator's Spellblade - Item - World of Warcraft
    (elite version) Malevolent Gladiator's Spellblade - Item - World of Warcraft

    Blizzard has mistakenly made the "normal" version of the gladiator mace a "one-hand" weapon instead of its intended "main-hand" type.

    However they did not slip up on the elite version, so the exploit only works on the "normal" version of the weapon.

    Now to the neat part: Playing as an elemental shaman, my offspecc was Enhancement. Enhancement allows you to dual wield (Dual wield basically allows you to carry two weapons of type "one-hand" at the same time).
    An exploit that was posted like a year or so ago, pointed out that if you go into Enhancement specc, equip two x "one-hand" weapons, and then respecc back to elemental, you would still carry both the weapons.
    At the time, this was not very useful. All weapons with spell power was "main-hand", not "one-hand". We saw no use for this neat little trick, and its hype quickly faded away, until now.

    Essentially this means that as a elemental shaman, you can easily out scale your opponents, by utilizing a second weapon. Now some of you might ask yourselves, "why is this such a great advantage for a caster?". The answer to this is quite simple. The weapon has 5,5k ****ing spell power. Subtracting from the bonus you would have gained from using the offhand, you still come out nicely, with some 5k spellpower more than you are intended to be able to have in your gear.

    Of course the downside to the exploit is the fact that you actually need to have made at least 7200 conquest points, and at present time you need to have 5000 to spare (for two x 2500 weapons). But still it remains a unintended use of game mechanic, thus my reason for posting it :=)
    Last edited by bluesius; 11-11-2012 at 12:29 PM.

    EPIC exploit for ELEMENTAL SHAMANS/MONKs! 5000 extra permanent spellpower!
  2. #2
    impulse1992's Avatar Member
    Reputation
    1
    Join Date
    Sep 2012
    Posts
    22
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If this works this is such a big exploit for PVE its riduculous.And PVP

    But if you know what your doing with your class and you parse.Imagine 5000 more spellpower thats just sigh. out of this world

  3. #3
    kkso's Avatar Corporal
    Reputation
    4
    Join Date
    Apr 2012
    Posts
    17
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Did you actually test this yourself? Because I'm pretty sure they made it so when you change specs, it "breaks" your off-hand.

  4. #4
    Loki Cola's Avatar Contributor
    Reputation
    134
    Join Date
    Sep 2008
    Posts
    97
    Thanks G/R
    1/28
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Tested, not working entirely. While this does allow you to dual wield spellpower weapons, (it doesn't unequip/break the offhand when you switch specs as the above poster suggested) you don't gain any spellpower, int, or rating stats from the offhand. You do however gain the PvP power, so it's possible to double up on PvP power using this method, giving you an extra 9% PvP power.

  5. #5
    Anonie's Avatar Knight-Lieutenant
    Reputation
    58
    Join Date
    Nov 2010
    Posts
    281
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    but you'll loose int and resil from Malevolent Gladiator's Redoubt - Item - World of Warcraft

  6. #6
    zedzke's Avatar Private
    Reputation
    1
    Join Date
    Oct 2012
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can do the same for monks; however it's probably a lot less useful as pvp power isn't that great for a healer - but basically works the same as the shaman method, just switch windwalker, equip the double one hands and then switch back.

  7. #7
    bluesius's Avatar Established Member
    Reputation
    181
    Join Date
    Jun 2007
    Posts
    350
    Thanks G/R
    3/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I clearly remember getting the agility and haste from two axes while doing this, and once I managed to equip two weapons on my shammy, I rushed over here to spread the news with the community before manually parsing all my numbers. It does indeed work, but the spellpower from the weapon you have in your offhand does not count, which renders this a whole lot less useful.

    If anyone has gold to spare, check if you can effectively have two weapon enchants. If the game breaks parts of the stats on the offhand, it still might be possible that it allows the offhanded enchant to procc (because why would it not, enchanting your offhand is a intended game mechanic for a lot of classes).

  8. #8
    oppiz2's Avatar Sergeant Major
    Reputation
    66
    Join Date
    Jul 2012
    Posts
    173
    Thanks G/R
    1/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    When having 2 weapons after switching from a spec with DW to one with no DW you will see the item being red as if it had 0 durability.
    Change your B.Net country now!
    Check it out: https://goo.gl/i0092


  9. #9
    spray12's Avatar Corporal
    Reputation
    6
    Join Date
    Jul 2011
    Posts
    31
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Working as intended.

  10. #10
    zxrac's Avatar Member
    Reputation
    1
    Join Date
    Sep 2012
    Posts
    50
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    wouldn't this work for fury warriors dw 2h switching over to arms?

  11. #11
    kmk5k's Avatar Member
    Reputation
    1
    Join Date
    Aug 2006
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Doesnt work, offhand turns red and stats aren't added.

  12. #12
    zaksterz's Avatar Banned
    Reputation
    9
    Join Date
    Jun 2008
    Posts
    135
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by zxrac View Post
    wouldn't this work for fury warriors dw 2h switching over to arms?
    except fury warriors dont dw 2handers but 1handers now, yes.

  13. #13
    kalim77's Avatar Corporal
    Reputation
    8
    Join Date
    Mar 2011
    Posts
    22
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    still working for monks and elemental shamans?

  14. #14
    SH4D0WS1N's Avatar Active Member
    Reputation
    22
    Join Date
    Jan 2008
    Posts
    66
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    From what I've heard about this bug in the past, it's a client side bug. You will see the gained 5k spell power and other stats, but it doesn't actually affect your spells.

    That's just what I've heard in the past, I don't know how true it remains.

  15. #15
    bluesius's Avatar Established Member
    Reputation
    181
    Join Date
    Jun 2007
    Posts
    350
    Thanks G/R
    3/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by SH4D0WS1N View Post
    From what I've heard about this bug in the past, it's a client side bug. You will see the gained 5k spell power and other stats, but it doesn't actually affect your spells.

    That's just what I've heard in the past, I don't know how true it remains.
    This does unfortunately appears to be the case to some extent. TL;DR> no extra 5000 spellpower.

Similar Threads

  1. [Minor] Travel exploit for DK,Druid & Monk.
    By Mothership in forum World of Warcraft Exploits
    Replies: 6
    Last Post: 11-30-2013, 06:36 AM
  2. [Selling] Proving Grounds Gold for Elemental shaman (EU)
    By luxlord in forum World of Warcraft Buy Sell Trade
    Replies: 2
    Last Post: 09-22-2013, 03:00 PM
  3. [Misc] Quick Little Exploit For WoWBeez Shaman.
    By Habitat in forum WoW EMU Exploits & Bugs
    Replies: 2
    Last Post: 07-02-2010, 07:02 AM
  4. [Exploit] Using MC to get an extra Halaa token for the opposite faction
    By Halaazi in forum World of Warcraft Exploits
    Replies: 8
    Last Post: 06-08-2008, 03:41 PM
  5. [Shaman] Looking for a lvl50 and plus Elemental Shaman spec.
    By Remahlól in forum WoW UI, Macros and Talent Specs
    Replies: 4
    Last Post: 12-16-2007, 03:25 AM
All times are GMT -5. The time now is 10:05 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search